Cristian Gadea

According to our database1, Cristian Gadea authored at least 34 papers between 2008 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2021
Demo: A FSM Approach to Web Collaboration.
Proceedings of the 41st IEEE International Conference on Distributed Computing Systems, 2021

2020
A Control Loop-based Algorithm for Operational Transformation.
Proceedings of the 14th IEEE International Symposium on Applied Computational Intelligence and Informatics, 2020

2019
DynFace: A Multi-label, Dynamic-Margin-Softmax Face Recognition Model.
Proceedings of the Advances in Computer Vision, 2019

2018
Modeling and Simulation of an Operational Transformation Algorithm Using Finite State Machines.
Proceedings of the 12th IEEE International Symposium on Applied Computational Intelligence and Informatics, 2018

Fusing data from inertial measurement units and a 3D camera for body tracking.
Proceedings of the IEEE International Instrumentation and Measurement Technology Conference, 2018

New Algorithms and Methods for Collaborative Co-Editing Using HTML DOM Synchronization.
Proceedings of the 4th IEEE International Conference on Collaboration and Internet Computing, 2018

2016
A microservices architecture for collaborative document editing enhanced with face recognition.
Proceedings of the 11th IEEE International Symposium on Applied Computational Intelligence and Informatics, 2016

Indoor positional tracking using dual-axis rotating laser sweeps.
Proceedings of the IEEE International Instrumentation and Measurement Technology Conference, 2016

A reference architecture for real-time microservice API consumption.
Proceedings of the 3rd Workshop on CrossCloud Infrastructures & Platforms, 2016

An architecture for web-based collaborative 3D virtual spaces using DOM synchronization.
Proceedings of the IEEE International Conference on Computational Intelligence and Virtual Environments for Measurement Systems and Applications, 2016

Full-body tracking using a sensor array system and laser-based sweeps.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016

2015
A graph digital signal processing method for semantic analysis.
Proceedings of the 10th IEEE Jubilee International Symposium on Applied Computational Intelligence and Informatics, 2015

A sensor array system for the estimation of 3D body and parts movements.
Proceedings of the 10th IEEE Jubilee International Symposium on Applied Computational Intelligence and Informatics, 2015

A chat-centric collaborative environment for web-based real-time collaboration.
Proceedings of the 10th IEEE Jubilee International Symposium on Applied Computational Intelligence and Informatics, 2015

A Cloud Based Real-Time Collaborative Platform for eHealth.
Proceedings of the Digital Healthcare Empowering Europeans, 2015

2014
Self-organizing System for the Autonomic Management of Collaborative Cloud Applications.
Proceedings of the Soft Computing Applications, 2014

An Architecture and Methods for Big Data Analysis.
Proceedings of the Soft Computing Applications, 2014

A single sensor NIR depth camera for gesture control.
Proceedings of the IEEE International Instrumentation and Measurement Technology Conference, 2014

A 3D NIR camera for gesture control of video game consoles.
Proceedings of the IEEE International Conference on Computational Intelligence and Virtual Environments for Measurement Systems and Applications, 2014

2013
Leaky bucket model for autonomic control of distributed, collaborative systems.
Proceedings of the IEEE 8th International Symposium on Applied Computational Intelligence and Informatics, 2013

A new NIR camera for gesture control of electronic devices.
Proceedings of the IEEE 8th International Symposium on Applied Computational Intelligence and Informatics, 2013

A new infrared 3D camera for Gesture Control.
Proceedings of the IEEE International Instrumentation and Measurement Technology Conference, 2013

An infrared-based depth camera for gesture-based control of virtual environments.
Proceedings of the IEEE International Conference on Computational Intelligence and Virtual Environments for Measurement Systems and Applications, 2013

Self-optimizing autonomic control of geographically distributed collaboration applications.
Proceedings of the ACM Cloud and Autonomic Computing Conference, 2013

Geographically Distributed Cloud-Based Collaborative Application.
Proceedings of the Migrating Legacy Applications, 2013

2012
Finger-based gesture control of a collaborative online workspace.
Proceedings of the 7th IEEE International Symposium on Applied Computational Intelligence and Informatics, 2012

Distributed clouds for collaborative applications.
Proceedings of the 2012 International Conference on Collaboration Technologies and Systems, 2012

2011
Multimodal control of virtual game environments through gestures and physical controllers.
Proceedings of the 2011 IEEE International Conference on Virtual Environments, 2011

An intelligent gesture interface for controlling TV sets and set-top boxes.
Proceedings of the 6th IEEE International Symposium on Applied Computational Intelligence and Informatics, 2011

A Multimodal Interaction Method that Combines Gestures and Physical Game Controllers.
Proceedings of 20th International Conference on Computer Communications and Networks, 2011

A Collaborative Cloud-Based Multimedia Sharing Platform for Social Networking Environments.
Proceedings of 20th International Conference on Computer Communications and Networks, 2011

2010
Using depth measuring cameras for a new human computer interaction in augmented virtual reality environments.
Proceedings of the IEEE International Conference on Virtual Environments, 2010

An AI based solution for the control of 3D real-time sensor based gaming.
Proceedings of the IEEE International Conference on Virtual Environments, 2010

2008
A SIP Based P2P Architecture for Social Networking Multimedia.
Proceedings of the 12th IEEE/ACM International Symposium on Distributed Simulation and Real-Time Applications, 2008


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