Cristian Felipe Blanco-Díaz

Orcid: 0000-0002-8083-7454

According to our database1, Cristian Felipe Blanco-Díaz authored at least 11 papers between 2020 and 2025.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2025
A Gait Imagery-Based Brain-Computer Interface With Visual Feedback for Spinal Cord Injury Rehabilitation on Lokomat.
IEEE Trans. Biomed. Eng., January, 2025

Enhancing complex upper-limb motor imagery discrimination through an incremental training strategy.
Biomed. Signal Process. Control., 2025

2024
Decoding lower-limb kinematic parameters during pedaling tasks using deep learning approaches and EEG.
Medical Biol. Eng. Comput., December, 2024

Real-Time Posture Identification System for Wheelchair Users Preventing the Generation of Pressure Ulcers.
IEEE Trans. Hum. Mach. Syst., October, 2024

Deep Learning Approach for EEG Classification in Lower-Limb Movement Phases: Towards Enhanced Brain-Computer Interface Control.
Proceedings of the 20th IEEE/ASME International Conference on Mechatronic and Embedded Systems and Applications, 2024

EEG-Based Multi-Class Classification for Recognizing Pedaling Velocities: A Promising Approach for Brain-Computer Interface-Enhanced Lower-Limb Robotic Rehabilitation.
Proceedings of the 10th IEEE RAS/EMBS International Conference for Biomedical Robotics and Biomechatronics, 2024

Identifying Key Hand Joints in Grasping Tasks for Wearable Applications<sup>*</sup>.
Proceedings of the 10th IEEE RAS/EMBS International Conference for Biomedical Robotics and Biomechatronics, 2024

2023
Roborueda: Python-based GUI to control a wheelchair and monitor user posture.
SoftwareX, December, 2023

Decoding sEMG Under Non-Ideal Conditions Toward Robust Muscle-Machine Interface Control.
IROS, 2023

2021
Estimation of Limbs Angles Amplitudes During the Use of the Five Minute Shaper Device Using Artificial Neural Networks.
Proceedings of the Applied Computer Sciences in Engineering, 2021

2020
Exploring the Facial and Neurological Activation Due to Predetermined Visual Stimulus Using Kinect and Emotiv Sensors.
Proceedings of the Applied Computer Sciences in Engineering, 2020


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