Craig W. Reynolds

Orcid: 0000-0001-8203-712X

According to our database1, Craig W. Reynolds authored at least 12 papers between 1982 and 2016.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2016
Evolving textures from high level descriptions.
Int. J. Arts Technol., 2016

2015
Composing Social Interactions via Social Games.
Proceedings of the 2015 International Conference on Autonomous Agents and Multiagent Systems, 2015

2011
Interactive Evolution of Camouflage.
Artif. Life, 2011

Evolving Textures from High Level Descriptions: Gray with an Accent Color.
Proceedings of the Applications of Evolutionary Computation, 2011

2010
Using interactive evolution to discover camouflage patterns.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

2006
Big fast crowds on PS3.
Proceedings of the 2006 ACM SIGGRAPH symposium on Videogames, 2006

2002
Computer science: the science of and about information and computation.
Commun. ACM, 2002

1998
Behavioral modeling and animation (panel): past, present, and future.
Proceedings of the ACM SIGGRAPH 98 Conference Abstracts and Applications, 1998

1994
The Difficulty of Roving Eyes.
Proceedings of the First IEEE Conference on Evolutionary Computation, 1994

1989
Bloopers, outtakes, and horror stories of SIGGRAPH films.
Proceedings of the Panel Proceedings of the 16th Annual Conference on Computer Graphics and Interactive Techniques, 1989

1987
Flocks, herds and schools: A distributed behavioral model.
Proceedings of the 14th Annual Conference on Computer Graphics and Interactive Techniques, 1987

1982
Computer animation with scripts and actors.
Proceedings of the 9th Annual Conference on Computer Graphics and Interactive Techniques, 1982


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