Craig G. Anderson

Orcid: 0000-0001-5316-6555

Affiliations:
  • University of Alberta, Department of Psychology, Edmonton, AB, Canada


According to our database1, Craig G. Anderson authored at least 10 papers between 2014 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
Failing to See a Difference: Closing a Gender Gap in a Challenging Video Game.
Games Cult., 2024

Show or Tell? A Comparison of Direct Instruction Tutorial and Learn By Doing Increased Impasse Versions of Initial Levels of a Puzzle Game.
Proceedings of the 19th International Conference on the Foundations of Digital Games, 2024

2022
Enhancing Youth Self-Regulation Through Wearable Apps: Increasing Usage Through Participatory Design in Low Income Youth.
ACM Trans. Comput. Hum. Interact., 2022

2020
The Role of Failure and Mastery Orientation in a Challenging Video Game.
PhD thesis, 2020

Hits, Quits, and Retries - Player Response to Failure in a Challenging Video Game.
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020

Game On: Mastery Orientation Through the Lens of a Challenging Video Game.
Proceedings of the 42th Annual Meeting of the Cognitive Science Society, 2020

2019
Building persistence through failure: the role of challenge in video games.
Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019

2018
Understanding Esports as a STEM Career Ready Curriculum in the Wild.
Proceedings of the 10th International Conference on Virtual Worlds and Games for Serious Applications, 2018

2016
Situating Deep Multimodal Data on Game-Based STEM Learning.
Proceedings of the Transforming Learning, 2016

2014
Passing a Hide-and-Seek Third-Person Turing Test.
IEEE Trans. Comput. Intell. AI Games, 2014


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