Colby Johanson
Orcid: 0000-0003-0333-5933
According to our database1,
Colby Johanson
authored at least 11 papers
between 2016 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Hexed by Pressure: How Action-State Orientation Explains Propensity to Choke in Super Hexagon.
Proc. ACM Hum. Comput. Interact., 2024
2023
Trails, rails, and over-reliance: How navigation assistance affects route-finding and spatial learning in virtual environments.
Int. J. Hum. Comput. Stud., October, 2023
If at First You Don't Succeed: Helping Players Make Progress in Games with Breaks and Checkpoints.
Proc. ACM Hum. Comput. Interact., 2023
2020
Is a Change as Good as a Rest? Comparing BreakTypes for Spaced Practice in a Platformer Game.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, 2020
Recognizing Affiliation: Using Behavioural Traces to Predict the Quality of Social Interactions in Online Games.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
In-game and Out-of-game Social Anxiety Influences Player Motivations, Activities, and Experiences in MMORPGs.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
Press Pause when you Play: Comparing Spaced Practice Intervals for Skill Development in Games.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2019
2018
Designing for Friendship: Modeling Properties of Play, In-Game Social Capital, and Psychological Well-being.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2018
2017
The Effects of Navigation Assistance on Spatial Learning and Performance in a 3D Game.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2017
2016
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016