Clint A. Bowers
According to our database1,
Clint A. Bowers
authored at least 32 papers
between 1996 and 2019.
Collaborative distances:
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Bibliography
2019
Proceedings of the IEEE Conference on Cognitive and Computational Aspects of Situation Management, 2019
2018
Associations of Subjective Immersion, Immersion Subfactors, and Learning Outcomes in the Revised Game Engagement Model.
Int. J. Game Based Learn., 2018
Entertain. Comput., 2018
2016
Int. J. Serious Games, 2016
Int. J. Serious Games, 2016
2015
Int. J. Serious Games, 2015
Cyberpsychology Behav. Soc. Netw., 2015
Proceedings of the HCI International 2015 - Posters' Extended Abstracts, 2015
2014
Int. J. Serious Games, 2014
Proceedings of the Design and Development of Training Games: Practical Guidelines from a Multidisciplinary Perspective, 2014
2012
Comput. Hum. Behav., 2012
2011
Cognitive load theory vs. constructivist approaches: which best leads to efficient, deep learning?
J. Comput. Assist. Learn., 2011
Proceedings of the Virtual and Mixed Reality - Systems and Applications, 2011
Serious Games Usability Testing: How to Ensure Proper Usability, Playability, and Effectiveness.
Proceedings of the Design, User Experience, and Usability. Theory, Methods, Tools and Practice, 2011
Reflected in a Liquid Crystal Display: Personalization and the Use of Avatars in Serious Games.
Proceedings of the Virtual and Mixed Reality - Systems and Applications, 2011
2009
Proceedings of the Foundations of Augmented Cognition. Neuroergonomics and Operational Neuroscience, 2009
Proceedings of the Human Centered Design, 2009
Combining Fast-Paced Usability and Scientific Testing to Improve the Lunar Quest Physics Game.
Proceedings of the Human Centered Design, 2009
2008
Presence Teleoperators Virtual Environ., 2008
2005
Proceedings of the Encyclopedia of Information Science and Technology (5 Volumes), 2005
2004
A Paradigm Shift in Interactive Computing: Deriving Multimodal Design Principles from Behavioral and Neurological Foundations.
Int. J. Hum. Comput. Interact., 2004
Fostering constructive cognitive and metacognitive activity in computer-based complex task training environments.
Comput. Hum. Behav., 2004
2003
Comput. Hum. Behav., 2003
2001
Hum. Factors, 2001
Hum. Factors, 2001
2000
The Design and Delivery of Crew Resource Management Training: Exploiting Available Resources.
Hum. Factors, 2000
1999
Who Is Flying This Plane Anyway? What Mishaps Tell Us about Crew Member Role Assignment and Air Crew Situation Awareness.
Hum. Factors, 1999
1998
The Impact of Cross-Training and Workload on Team Functioning: A Replication and Extension of Initial Findings.
Hum. Factors, 1998
Hum. Factors, 1998
Hum. Factors, 1998
1996
Effects of Workload and Structure on Team Processes and Performance: Implications for Complex Team Decision Making.
Hum. Factors, 1996