Claus B. Madsen

Orcid: 0000-0003-0762-3713

According to our database1, Claus B. Madsen authored at least 59 papers between 1992 and 2024.

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Bibliography

2024
AssemblyNet: A Point Cloud Dataset and Benchmark for Predicting Part Directions in an Exploded Layout.
Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision, 2024

Adaptation Speed for Exposure Control in Virtual Reality.
Proceedings of the 19th International Joint Conference on Computer Vision, 2024

2023
Quantifying the Influence of Surface Texture and Shape on Structure from Motion 3D Reconstructions.
Sensors, 2023

Real-Time Exploded View Animation Authoring in VR Based on Simplified Assembly Sequence Planning.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

2022
Democratizing Mobilities Design Tools Using VR - Extended Abstract.
Proceedings of the NordiCHI '22: Adjunct Proceedings of the Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

Influence of Texture Fidelity on Spatial Perception in Virtual Reality.
Proceedings of the 17th International Joint Conference on Computer Vision, 2022

Scale Perception in VR for Urban Scale Environments: 360° Photos versus Full 3D Virtual Reality.
Proceedings of the 6th International Conference on Computer-Human Interaction Research and Applications, 2022

Effect of Environment Size on Spatial Perception in Virtual Reality.
Proceedings of the 6th International Conference on Computer-Human Interaction Research and Applications, 2022

2021
An Evaluation of Methods for Manipulating Virtual Objects at Different Scales.
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021

Quantifying Wind Turbine Blade Surface Roughness using Sandpaper Grit Sizes: An Initial Exploration.
Proceedings of the 16th International Joint Conference on Computer Vision, 2021

Initial Development of "Infection Defender": A Children's Educational Game for Pandemic Prevention Measurements.
Proceedings of the 16th International Joint Conference on Computer Vision, 2021

2020
Rough or Noisy? Metrics for Noise Estimation in SfM Reconstructions.
Sensors, 2020

Preliminary Study on the Influence of Visual Cues, Transitional Environments and Tactile Augmentation on the Perception of Scale in VR.
Proceedings of the HCI International 2020 - Late Breaking Posters, 2020

Preliminary Study on the Use of Off-the-Shelf VR Controllers for Vibrotactile Differentiation of Levels of Roughness on Meshes.
Proceedings of the 15th International Joint Conference on Computer Vision, 2020

Challenges of Visually Realistic Augmented Reality.
Proceedings of the 15th International Joint Conference on Computer Vision, 2020

Outdoor Illumination Estimation for Mobile Augmented Reality: Real-time Analysis of Shadow and Lit Surfaces to Measure the Daylight Illumination.
Proceedings of the 15th International Joint Conference on Computer Vision, 2020

2019
Performance Characterization of Absolute Scale Computation for 3D Structure from Motion Reconstruction.
Proceedings of the 14th International Joint Conference on Computer Vision, 2019

Spatially-Varying Diffuse Reflectance Capture Using Irradiance Map Rendering for Image-Based Modeling Applications.
Proceedings of the 2019 IEEE International Symposium on Mixed and Augmented Reality, 2019

Interactive Environment for Testing SfM Image Capture Configurations.
Proceedings of the 14th International Joint Conference on Computer Vision, 2019

2017
LiDAR-based 2D Localization and Mapping System using Elliptical Distance Correction Models for UAV Wind Turbine Blade Inspection.
Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2017) - Volume 6: VISAPP, Porto, Portugal, February 27, 2017

2016
Temporal Coherence Strategies for Augmented Reality Labeling.
IEEE Trans. Vis. Comput. Graph., 2016

Handheld Visual Representation of a Castle Chapel Ruin.
ACM Journal on Computing and Cultural Heritage, 2016

Benchmarking Close-range Structure from Motion 3D Reconstruction Software Under Varying Capturing Conditions.
Proceedings of the Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection, 2016

2014
Modelling of Clouds from a Hemispherical Image.
Proceedings of the Theory and Practice of Computer Graphics, 2014

Perceptual Evaluation of Photo-realism in Real-time 3D Augmented Reality.
Proceedings of the GRAPP 2014, 2014

2013
An interactive visualization of the past using a situated simulation approach.
Proceedings of the 1st Digital Heritage International Congress, 2013

2012
Shape perception in 3-D scatterplots using constant visual angle glyphs.
Proceedings of the 2012 IEEE Virtual Reality, 2012

Poster: Brush, lasso, or magic wand? Picking the right tool for large-scale multiple object selection tasks.
Proceedings of the IEEE Symposium on 3D User Interfaces 2012, 2012

2011
Shaping 3-D boxes: A full 9 degree-of-freedom docking experiment.
Proceedings of the IEEE Virtual Reality Conference, 2011

Real-Time Diffuse Behavior Detection of Pixels from Outdoor Image Sequence.
Proceedings of the 2011 Irish Machine Vision and Image Processing Conference, 2011

Outdoor Illumination Estimation in Image Sequences for Augmented Reality.
Proceedings of the GRAPP 2011, 2011

2010
Free Space Computation from Stochastic Occupancy Grids based on Iconic Kalman Filtered Disparity Maps.
Proceedings of the VISAPP 2010 - Proceedings of the Fifth International Conference on Computer Vision Theory and Applications, Angers, France, May 17-21, 2010, 2010

Improving stereo camera depth measurements and benefiting from intermediate results.
Proceedings of the IEEE Intelligent Vehicles Symposium (IV), 2010

2009
Shadow Detection in Dynamic Scenes Using Dense Stereo Information and an Outdoor Illumination Model.
Proceedings of the Dynamic 3D Imaging, DAGM 2009 Workshop, 2009

2008
Towards Probe-Less Augmented Reality - A Position Paper.
Proceedings of the GRAPP 2008, 2008

Real-Time View-Dependent Visualization of Real World Glossy Surfaces.
Proceedings of the GRAPP 2008, 2008

2007
Graph Cut Based Segmentation of Soft Shadows for Seamless Removal and Augmentation.
Proceedings of the Image Analysis, 15th Scandinavian Conference, 2007

Performance Comparison of Techniques for Approximating Image-Based Lighting by Directional Light Sources.
Proceedings of the Image Analysis, 15th Scandinavian Conference, 2007

Segmentation of Soft Shadows Based on a Daylight- and Penumbra Model.
Proceedings of the Computer Vision/Computer Graphics Collaboration Techniques, 2007

A scalable GPU-based approach to shading and shadowing for photorealistic real-time augmented reality.
Proceedings of the GRAPP 2007, 2007

2006
Estimation of Dynamic Light Changes in Outdoor Scenes Without the use of Calibration Objects.
Proceedings of the 18th International Conference on Pattern Recognition (ICPR 2006), 2006

Real-time image based lighting for outdoor augmented reality under dynamically changing illumination conditions.
Proceedings of the GRAPP 2006: Proceedings of the First International Conference on Computer Graphics Theory and Applications, 2006

2005
Modelling the 3D pose of a human arm and the shoulder complex utilising only two parameters.
Integr. Comput. Aided Eng., 2005

Modeling Falling and Accumulating Snow.
Proceedings of the 2nd International Conference on Vision, Video, and Graphics, 2005

A Model-Based Approach to Image Relighting with a Potential for Real-Time Implementation.
Proceedings of the 2nd International Conference on Vision, Video, and Graphics, 2005

Testing Repeatability of Forces when Using Neurosurgical Spatulas.
Proceedings of the Connecting Medical Informatics and Bio-Informatics - Proceedings of MIE 2005, 2005

2003
Using Real Shadows to Create Virtual Ones.
Proceedings of the Image Analysis, 13th Scandinavian Conference, 2003

An Extended Perspective Three Points Problem.
Proceedings of the Image Analysis, 13th Scandinavian Conference, 2003

Computer Vision Based Head Tracking from Re-configurable 2D Markers for AR.
Proceedings of the 2003 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2003), 2003

Estimating Positions and Radiances of a Small Number of Light Sources for Real-Time Image-Based Lighting.
Proceedings of the 24th Annual Conference of the European Association for Computer Graphics, 2003

2000
Sensor Networked Mobile Robotics.
Proceedings of the 2000 Conference on Computer Vision and Pattern Recognition (CVPR 2000), 2000

1998
Optimal landmark selection for triangulation of robot position.
Robotics Auton. Syst., 1998

Landmark-based navigation strategies.
Proceedings of the Mobile Robots XIII and Intelligent Transportation Systems, Boston, 1998

1997
A Viewpoint Planning Strategy for Determining True Angles on Polyhedral Objects by Camera Alignment.
IEEE Trans. Pattern Anal. Mach. Intell., 1997

A comparative study of the robustness of two pose estimation techniques.
Mach. Vis. Appl., 1997

1996
Viewpoint Variation in the Noise Sensitivity of Pose Estimation.
Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96), 1996

1994
Determining angles with a movable observer.
Proceedings of the 12th IAPR International Conference on Pattern Recognition, 1994

Reactive view planning for quantification of local geometry.
Proceedings of the Conference on Computer Vision and Pattern Recognition, 1994

1992
Navigation using range images on a mobile robot.
Robotics Auton. Syst., 1992


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