Claudio E. Palazzi
Orcid: 0000-0002-8877-0848Affiliations:
- Università degli Studi di Padova, Italy
According to our database1,
Claudio E. Palazzi
authored at least 186 papers
between 2004 and 2024.
Collaborative distances:
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Bibliography
2024
IEEE Trans. Mob. Comput., February, 2024
QUIC Congestion Control Algorithm characteristics in mixed satellite-terrestrial emergency communication scenarios.
Comput. Commun., 2024
MAP-MIND: An Offline Algorithm for Optimizing Game Engine Module Placement in Cloud Gaming.
IEEE Access, 2024
Proceedings of the 20th International Conference on Wireless and Mobile Computing, 2024
Proceedings of the 4th International Workshop on Open Challenges in Online Social Networks, 2024
Proceedings of the 2024 International Conference on Information Technology for Social Good, 2024
Leveraging Edge Computing and Orchestration Platform for Enhanced Pedestrian Safety Application: The DEDICAT-6G Approach.
Proceedings of the 21st IEEE Consumer Communications & Networking Conference, 2024
2023
Comput. Networks, October, 2023
ENSING: Energy saving based data transmission in Internet of Drones for 3D connectivity in 6G networks.
Ad Hoc Networks, October, 2023
A decentralised messaging system robust against the unauthorised forwarding of private content.
Future Gener. Comput. Syst., August, 2023
Use of QUIC Protocol for Efficient Data Transmission Over Satellite in Emergency Scenario.
Proceedings of the International Conference on Information and Communication Technologies for Disaster Management, 2023
Analyzing the Use of Large Language Models for Content Moderation with ChatGPT Examples.
Proceedings of the 3rd International Workshop on Open Challenges in Online Social Networks, 2023
Proceedings of the 2023 ACM Conference on Information Technology for Social Good, 2023
Accessible Wayfinding for the Visually Impaired through Sustainable Smartphone Based Sensing.
Proceedings of the 20th IEEE Consumer Communications & Networking Conference, 2023
2022
Proceedings of the 42nd IEEE International Conference on Distributed Computing Systems, 2022
Proceedings of the 42nd IEEE International Conference on Distributed Computing Systems, 2022
A Technology Exploration towards Trustable and Safe Use of Social Media for Vulnerable Women based on Islam and Arab Culture.
Proceedings of the GoodIT 2022: ACM International Conference on Information Technology for Social Good, Limassol, Cyprus, September 7, 2022
Proceedings of the GoodIT 2022: ACM International Conference on Information Technology for Social Good, Limassol, Cyprus, September 7, 2022
Proceedings of the 19th IEEE Annual Consumer Communications & Networking Conference, 2022
Proceedings of the 19th IEEE Annual Consumer Communications & Networking Conference, 2022
Proceedings of the 19th IEEE Annual Consumer Communications & Networking Conference, 2022
2021
Multim. Tools Appl., 2021
IEEE Multim., 2021
An ETSI NFV Implementation for Automatic Deployment and Configuration of a Virtualized Mobile Core Network.
Proceedings of the 17th International Conference on Wireless and Mobile Computing, 2021
Proceedings of the 25th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, 2021
2020
Pervasive Mob. Comput., 2020
Mob. Networks Appl., 2020
Addressing the Bandwidth Demand of Immersive Applications Through NFV in a 5G Network.
Mob. Networks Appl., 2020
Fast Message Broadcasting in Vehicular Networks: Model Analysis and Performance Evaluation.
IEEE Commun. Lett., 2020
IEEE Commun. Mag., 2020
Proceedings of the 1st Workshop on Experiences with the Design and Implementation of Frugal Smart Objects, 2020
Proceedings of the IEEE Symposium on Computers and Communications, 2020
Proceedings of the GoodTechs '20: 6th EAI International Conference on Smart Objects and Technologies for Social Good, 2020
A Geo-distributed Architectural Approach Favouring Smart Tourism Development in the 5G Era.
Proceedings of the GoodTechs '20: 6th EAI International Conference on Smart Objects and Technologies for Social Good, 2020
QoS-aware Reinforcement Learning for Multimedia Traffic Scheduling in Home Area Networks.
Proceedings of the IEEE Global Communications Conference, 2020
Proceedings of the IEEE 17th Annual Consumer Communications & Networking Conference, 2020
Proceedings of the IEEE 17th Annual Consumer Communications & Networking Conference, 2020
Feasibility of Commodity WiFi for Operations Control in an Autonomous Production Site.
Proceedings of the 25th IEEE International Workshop on Computer Aided Modeling and Design of Communication Links and Networks, 2020
Proceedings of the AVI '20: International Conference on Advanced Visual Interfaces, Island of Ischia, Italy, September 28, 2020
2019
Smart-RED: A Novel Congestion Control Mechanism for High Throughput and Low Queuing Delay.
Wirel. Commun. Mob. Comput., 2019
Ad Hoc Networks, 2019
Proceedings of the IEEE INFOCOM 2019, 2019
Proceedings of the 5th EAI International Conference on Smart Objects and Technologies for Social Good, 2019
Proceedings of the 5th EAI International Conference on Smart Objects and Technologies for Social Good, 2019
Proceedings of the 5th EAI International Conference on Smart Objects and Technologies for Social Good, 2019
Implementation of Virtualised Network Functions (VNFs) for Broadband Satellite Networks.
Proceedings of the European Conference on Networks and Communications, 2019
Proceedings of the 23rd IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications DS-RT 2019, 2019
Proceedings of the 23rd IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications DS-RT 2019, 2019
Service Function Chaining: a lightweight container-based management and orchestration plane.
Proceedings of the 16th IEEE Annual Consumer Communications & Networking Conference, 2019
2018
IEEE Trans. Mob. Comput., 2018
A Location-Aware Waypoint-Based Routing Protocol for Airborne DTNs in Search and Rescue Scenarios.
Sensors, 2018
Mob. Networks Appl., 2018
Would Current Ad-Hoc Routing Protocols be Adequate for the Internet of Vehicles? A Comparative Study.
IEEE Internet Things J., 2018
Electron. Notes Discret. Math., 2018
Optimal configuration of active and backup servers for augmented reality cooperative games.
Concurr. Comput. Pract. Exp., 2018
A hybrid reactive and position-based approach to packet routing in 3D topology networks.
Proceedings of the 2018 Wireless Days, 2018
Proceedings of the 29th IEEE Annual International Symposium on Personal, 2018
Proceedings of the 29th IEEE Annual International Symposium on Personal, 2018
Proceedings of the 4th ACM Workshop on Micro Aerial Vehicle Networks, 2018
Proceedings of the Nineteenth ACM International Symposium on Mobile Ad Hoc Networking and Computing, 2018
Proceedings of the Nineteenth ACM International Symposium on Mobile Ad Hoc Networking and Computing, 2018
Proceedings of the 4th EAI International Conference on Smart Objects and Technologies for Social Good, 2018
Proceedings of the 4th EAI International Conference on Smart Objects and Technologies for Social Good, 2018
Proceedings of the 15th IEEE Annual Consumer Communications & Networking Conference, 2018
StepByWatch: A smartwatch-based enhanced navigation system for visually impaired users.
Proceedings of the 15th IEEE Annual Consumer Communications & Networking Conference, 2018
2017
Pers. Ubiquitous Comput., 2017
J. Ambient Intell. Smart Environ., 2017
Int. J. Distributed Sens. Networks, 2017
Comput. Entertain., 2017
EAI Endorsed Trans. Ambient Syst., 2017
Proceedings of the 3rd Workshop on Micro Aerial Vehicle Networks, 2017
Proceedings of the 3rd Workshop on Micro Aerial Vehicle Networks, 2017
Proceedings of the 2017 IEEE Symposium on Computers and Communications, 2017
Proceedings of the IEEE International Conference on Communications, 2017
Proceedings of the 21st IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, 2017
Proceedings of the 1st Workshop on Games-Human Interaction (GHITALY 2017) co-located with CHItaly 2017, 2017
Proceedings of the 14th IEEE Annual Consumer Communications & Networking Conference, 2017
2016
Adv. Math. Commun., 2016
Editorial for SM 160 - Design and Implementation of Mobile Smart Objects Special Issue.
Mob. Networks Appl., 2016
Mob. Inf. Syst., 2016
Mob. Inf. Syst., 2016
Comput. Networks, 2016
Ad Hoc Networks, 2016
Proceedings of the 27th IEEE Annual International Symposium on Personal, 2016
Proceedings of the 22nd Annual International Conference on Mobile Computing and Networking, 2016
Proceedings of the IEEE Symposium on Computers and Communication, 2016
Proceedings of the IEEE Symposium on Computers and Communication, 2016
Proceedings of the 2016 International Conference on Computing, 2016
"di Piazza in Piazza": Reimagining cultural specific interactions for people-centered exhibitions.
Proceedings of the 2016 International Conference on Computing, 2016
Proceedings of the 13th IEEE Annual Consumer Communications & Networking Conference, 2016
Proceedings of the 13th IEEE Annual Consumer Communications & Networking Conference, 2016
2015
Vegas Over Access Point: Making Room for Thin Client Game Systems in a Wireless Home.
IEEE Trans. Circuits Syst. Video Technol., 2015
Proceedings of the First Workshop on Micro Aerial Vehicle Networks, 2015
Proceedings of the 2015 Workshop on Pervasive Wireless Healthcare, 2015
Proceedings of the 21st Annual International Conference on Mobile Computing and Networking, 2015
Proceedings of the 10th International Workshop on Mobility in the Evolving Internet Architecture, 2015
Proceedings of the Internet of Things. IoT Infrastructures, 2015
Proceedings of the International Conference on Computing, Networking and Communications, 2015
Proceedings of the International Conference on Computing, Networking and Communications, 2015
Proceedings of the IEEE International Conference on Communication, 2015
Proceedings of the 12th Annual IEEE Consumer Communications and Networking Conference, 2015
Proceedings of the 12th Annual IEEE Consumer Communications and Networking Conference, 2015
Proceedings of the 12th Annual IEEE Consumer Communications and Networking Conference, 2015
2014
IEEE Trans. Intell. Transp. Syst., 2014
Proceedings of the 13th Annual Mediterranean Ad Hoc Networking Workshop, 2014
2013
Wirel. Commun. Mob. Comput., 2013
Special issue for selected papers from wireless days 2010 conference 'Mobile communications and computing in challenged environments: models, protocols, applications'.
Wirel. Commun. Mob. Comput., 2013
Electron. Notes Discret. Math., 2013
Proceedings of the IFIP Wireless Days, 2013
Proceedings of the IFIP Wireless Days, 2013
Proceedings of the 2013 IEEE International Conference on Multimedia and Expo Workshops, 2013
Proceedings of the 2013 IEEE International Conference on Multimedia and Expo Workshops, 2013
Proceedings of the 22nd International Conference on Computer Communication and Networks, 2013
Proceedings of the Computer Performance Engineering - 10th European Workshop, 2013
2012
Pervasive Mob. Comput., 2012
Int. J. Commun. Syst., 2012
Proceedings of the 2012 IEEE Wireless Communications and Networking Conference Workshops, 2012
Proceedings of the International ICST Conference on Simulation Tools and Techniques, 2012
Proceedings of the International ICST Conference on Simulation Tools and Techniques, 2012
Proceedings of the 21st International Conference on Computer Communications and Networks, 2012
A Serious Game for Predicting the Risk of Developmental Dyslexia in Pre-Readers Children.
Proceedings of the 21st International Conference on Computer Communications and Networks, 2012
Proceedings of the 2012 IEEE Consumer Communications and Networking Conference (CCNC), 2012
Proceedings of the 2012 IEEE Consumer Communications and Networking Conference (CCNC), 2012
2011
Entertainment beyond divertissment: using computer games for city road accessibility.
Comput. Entertain., 2011
Proceedings of the IFIP Wireless Days Conference 2011, 2011
Proceedings of the IFIP Wireless Days Conference 2011, 2011
Proceedings of the 2011 IEEE 1st International Conference on Serious Games and Applications for Health, 2011
Proceedings of the 2011 IEEE 1st International Conference on Serious Games and Applications for Health, 2011
Efficient vehicle-to-pedestrian exchange of medical data: an empirical model with preliminary results.
Proceedings of the First ACM MobiHoc Workshop on Pervasive Wireless Healthcare, 2011
Proceedings of 20th International Conference on Computer Communications and Networks, 2011
Proceedings of 20th International Conference on Computer Communications and Networks, 2011
Proceedings of 20th International Conference on Computer Communications and Networks, 2011
Proceedings of the 2011 IEEE Consumer Communications and Networking Conference, 2011
Proceedings of the 2011 IEEE Consumer Communications and Networking Conference, 2011
2010
IEEE Trans. Intell. Transp. Syst., 2010
Int. J. Virtual Real., 2010
Comput. Networks, 2010
Comput. Entertain., 2010
Proceedings of the 3rd IFIP Wireless Days Conference 2010, 2010
Proceedings of the 3rd IFIP Wireless Days Conference 2010, 2010
Proceedings of the 3rd International Conference on Simulation Tools and Techniques, 2010
Proceedings of the 3rd International Conference on Simulation Tools and Techniques, 2010
Proceedings of the 2010 IEEE International Conference on Multimedia and Expo, 2010
Proceedings of the 2010 IEEE International Conference on Multimedia and Expo, 2010
2009
Multim. Tools Appl., 2009
Int. J. Virtual Real., 2009
Int. J. Comput. Games Technol., 2009
Entertain. Comput., 2009
Proceedings of the 2nd IFIP Wireless Days, 2009
Proceedings of the International Conference on Ultra Modern Telecommunications, 2009
Proceedings of the International Conference on Ultra Modern Telecommunications, 2009
Proceedings of the Towards the Future Internet - A European Research Perspective, 2009
Proceedings of the 6th IEEE Consumer Communications and Networking Conference, 2009
2008
Encyclopedia of Wireless and Mobile Communications, 2008
J. Adv. Comput. Intell. Intell. Informatics, 2008
Proceedings of the 4th Annual International Conference on Wireless Internet, 2008
The Brave New World of Multiplayer Online Games: Synchronization Issues with Smart Solutions.
Proceedings of the 11th IEEE International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC 2008), 2008
Proceedings of the New Frontiers for Entertainment Computing, 2008
Proceedings of the 5th IEEE Consumer Communications and Networking Conference, 2008
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008
2007
Web Content Search and Adaptation for IDTV: One Step Forward in the Mediamorphosis Process toward Personal-TV.
Adv. Multim., 2007
High Mobility in a Realistic Wireless Environment: a Mobile IP Handoff Model for NS-2.
Proceedings of the 3rd International ICST Conference on Testbeds and Research Infrastructures for the Development of Networks and Communities, 2007
Proceedings of the 3rd International ICST Conference on Testbeds and Research Infrastructures for the Development of Networks and Communities, 2007
Proceedings of the NETWORKING 2007. Ad Hoc and Sensor Networks, 2007
Proceedings of the 3rd International Conference on Mobile Multimedia Communications, 2007
Proceedings of the 26th IEEE International Performance Computing and Communications Conference, 2007
The Anatomy of an Inter-Vehicular Gaming Communication Subsystem with Experiments.
Proceedings of the GAMEON'2007, 2007
Facilitating Real-Time Applications in VANETs Through Fast Address Auto-Configuration.
Proceedings of the 4th IEEE Consumer Communications and Networking Conference, 2007
How Do You Quickly Choreograph Inter-Vehicular Communications? A Fast Vehicle-to-Vehicle Multi-Hop Broadcast Algorithm, Explained.
Proceedings of the 4th IEEE Consumer Communications and Networking Conference, 2007
2006
Fast and fair event delivery in large scale online games over heterogeneous networks.
PhD thesis, 2006
Interactivity-Loss Avoidance in Event Delivery Synchronization for Mirrored Game Architectures.
IEEE Trans. Multim., 2006
What's in that magic box? The home entertainment center's special protocol potion, revealed.
IEEE Trans. Consumer Electron., 2006
Comput. Entertain., 2006
Proceedings of the Third International Workshop on Vehicular Ad Hoc Networks, 2006
Buscar el levante por el poniente: in search of fairness through interactivity in massively multiplayer online games.
Proceedings of the 3rd IEEE Consumer Communications and Networking Conference, 2006
Wireless home entertainment center: reducing last hop delays for real-time applications.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006
2005
Wirel. Pers. Commun., 2005
A RIO-like technique for interactivity loss-avoidance in fast-paced multiplayer online games.
Comput. Entertain., 2005
2004
Residual Capacity Estimator for TCP on Wired/Wireless Links.
Proceedings of the Student Forum, 2004