Claudia Nass Bauer

Orcid: 0009-0004-7481-4573

According to our database1, Claudia Nass Bauer authored at least 27 papers between 2008 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Links

On csauthors.net:

Bibliography

2024
Integrating Values into Data-Intensive Software Development: Tangible Design Methods for Responsible Innovation.
Proceedings of the Mensch und Computer 2024, 2024

Exploring the Integration of Generative AI in User-Centered Design.
Proceedings of the Mensch und Computer 2024, 2024

2023
Mit Ecosystem Journeys die Kundengruppen in Digitalen Ökosystemen einbinden.
Proceedings of the Usability Professionals 2023, Rapperswil, Schweiz, September 3-6, 2023, 2023

2022
Remote Collaboration Needs for New Work: Concepts, Procedure and Evaluation.
J. Ubiquitous Syst. Pervasive Networks, 2022

2021
Fulfilling Remote Collaboration Needs for New Work.
Proceedings of the 18th International Conference on Mobile Systems and Pervasive Computing (MobiSPC 2021) / The 16th International Conference on Future Networks and Communications (FNC-2021) / The 11th International Conference on Sustainable Energy Information Technology, 2021

2020
Innovation Workshop Documentation for Following Software Engineering Activities.
Proceedings of the Requirements Engineering: Foundation for Software Quality, 2020

Insights collaboration space: a team collaboration app for the design of data-driven services.
Proceedings of the MODELS '20: ACM/IEEE 23rd International Conference on Model Driven Engineering Languages and Systems, 2020

2019
Designing Digital Service Experience for Digital Transformation.
Proceedings of the Usability Professionals 2019, Hamburg, Germany, September 8-11, 2019., 2019

Ein Bild sagt mehr als tausend Worte. Nicht immer!
Proceedings of the Usability Professionals 2019, Hamburg, Germany, September 8-11, 2019., 2019

Tangible Ecosystem Design: Developing Disruptive Services for Digital Ecosystems.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Interaction Modes for Emergency Mobile Apps.
Mob. Inf. Syst., 2018

Tangible design for software ecosystem with Playmobil®.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

2017
Safety-Critical Mobile Systems - The Rescuer Interaction Evaluation Approach.
J. Ubiquitous Syst. Pervasive Networks, 2017

2016
Towards a Lightweight Approach for On-site Interaction Evaluation of Safety-critical Mobile Systems.
Proceedings of the 11th International Conference on Future Networks and Communications (FNC 2016) / The 13th International Conference on Mobile Systems and Pervasive Computing (MobiSPC 2016) / Affiliated Workshops, 2016

2015
Designing with Image Schemas: Resolving the Tension Between Innovation, Inclusion and Intuitive Use.
Interact. Comput., 2015

Zeit ist Geld - App Evaluation in nur 5 Minuten.
Proceedings of the Mensch und Computer 2015, 2015

2012
Balancing User and Business Goals in Software Development to Generate Positive User Experience.
Proceedings of the Human-Computer Interaction: The Agency Perspective, 2012

2011
Aus die Maus - Design für natürliche Interaktion.
Proceedings of the Usability Professionals 2011, 2011

Positive User Experience durch natürliche Interaktion.
Proceedings of the Usability Professionals 2011, 2011

Entwicklung einer Geschäftsanwendung für multi-touch Interaktionsgeräte in einem KMU.
Proceedings of the 41. Jahrestagung der Gesellschaft für Informatik, 2011

2010
Experiences in conceiving and prototyping a commercial business application using multi-touch technology.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

DESIGNi: a workbench for supporting interaction design.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010

Ein Interaktionsvokabular: Dimensionen zur Beschreibung der Ästhetik von Interaktionen.
Proceedings of the Jahresband 2010 der Workshops der German Usability Professionals' Association e.V., 2010

Aligning business goals and user goals by engineering hedonic quality.
Proceedings of the 2nd ACM SIGCHI Symposium on Engineering Interactive Computing System, 2010

The fulfillment of user needs and the course of time in field investigation.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
"Veto": Eine empirische Studie über die Steigerung der User Experience durch Autonomie.
Proceedings of the Berichtband des siebten Workshops des German Chapters der Usability Professionals Association e.V., 2009

2008
Exploration - ein Pattern zur Steigerung des Engagements.
Proceedings of the Berichtband des sechsten Workshops des German Chapters der Usability Professionals Association e.V., 2008


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