Clara Coutinho

Orcid: 0000-0002-2309-4084

Affiliations:
  • Universidade do Minho, Portugal


According to our database1, Clara Coutinho authored at least 22 papers between 2009 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2020
Heuristics and Usability of a Video Assessment Evaluation Tool for Teachers.
Proceedings of the 12th International Conference on Computer Supported Education, 2020

2018
The VideoM@T Project - Engaging Students on Learning Tricky Topics in Mathematics Through Creative Skills.
Proceedings of the 10th International Conference on Computer Supported Education, 2018

2017
Empathic technologies for distance/mobile learning: An empirical research based on the unified theory of acceptance and use of technology (UTAUT).
Interact. Technol. Smart Educ., 2017

The JuxtaLearn Process in the Learning of Maths' Tricky Topics - Practices, Results and Teacher's Perceptions.
Proceedings of the CSEDU 2017, 2017

2016
Digital Manipulatives as Scaffolds for Preschoolers' Language Development.
IEEE Trans. Emerg. Top. Comput., 2016

Urban Games: How to Increase the Motivation, Interaction and Perceived Learning of Students in the Schools.
Int. J. Mob. Blended Learn., 2016

The Problem Distiller Tool: Supporting Teachers in Uncovering Why Their Students Have Problems Understanding Threshold Concepts.
Proceedings of the Computers Supported Education - 8th International Conference, 2016

Threshold Concepts Vs. Tricky Topics - Exploring the Causes of Student´s Misunderstandings with the Problem Distiller Tool.
Proceedings of the CSEDU 2016, 2016

2015
Investigating the use of digital manipulatives for storytelling in pre-school.
Int. J. Child Comput. Interact., 2015

A Video Competition to Promote Informal Engagement with Pedagogical Topics in a School Community.
Proceedings of the CSEDU 2015, 2015

Play Platforms for Children's Creativity.
Proceedings of the Creativity in the Digital Age., 2015

2014
A digital manipulative for embodied "stage-narrative" creation.
Entertain. Comput., 2014

Adoption Concerns for the Deployment of Interactive Public Displays at Schools.
EAI Endorsed Trans. e Learn., 2014

Pedagogical and Organizational Concerns for the Deployment of Interactive Public Displays at Schools.
Proceedings of the New Perspectives in Information Systems and Technologies, 2014

2013
Peter piper picked a peck of pickled peppers: an interface for playful language exploration.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

A Tangible Platform for Mixing and Remixing Narratives.
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013

2012
TUIs vs. GUIs: comparing the learning potential with preschoolers.
Pers. Ubiquitous Comput., 2012

<i>t-books</i>: merging traditional storybooks with electronics.
Proceedings of the 11th International Conference on Interaction Design and Children, 2012

Digitally augmenting the flannel board.
Proceedings of the 11th International Conference on Interaction Design and Children, 2012

t-words: Playing with Sounds and Creating Narratives.
Proceedings of the Advances in Computer Entertainment - 9th International Conference, 2012

2011
TOK: a tangible interface for storytelling.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2009
Storytelling through drawings: evaluating tangible interfaces for children.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009


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