Ciera Crowell

According to our database1, Ciera Crowell authored at least 12 papers between 2016 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

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Bibliography

2020
Mixed Reality, Full-Body Interactive Experience to Encourage Social Initiation for Autism: Comparison with a Control Nondigital Intervention.
Cyberpsychology Behav. Soc. Netw., 2020

2019
Analysis of interaction design and evaluation methods in full-body interaction for special needs: collaborative virtual environments for improving socialization in children with autism.
PhD thesis, 2019

Computational Modeling of Psycho-physiological Arousal and Social Initiation of children with Autism in Interventions through Full-Body Interaction.
Proceedings of the 8th International Conference on Affective Computing and Intelligent Interaction, 2019

2018
Impact of Interaction Paradigms on Full-Body Interaction Collocated Experiences for Promoting Social Initiation and Collaboration.
Hum. Comput. Interact., 2018

Analysis of Interaction Design and Evaluation Methods in Full-Body Interaction for Special Needs.
Proceedings of the 23rd International Conference on Intelligent User Interfaces, 2018

Variations Between Perceptions of Interpersonal Distance in Virtual Environments for Autism.
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2018

The Role of Context in Defining Play.
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2018

Interaction Design of Full-Body Interactive Play Experiences for Children with Autism.
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2018

GenPlay: Generative Playscape.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Sparking social initiation behaviors in children with Autism through full-body Interaction.
Int. J. Child Comput. Interact., 2017

2016
A Play Therapy Based Full-Body Interaction Intervention Tool for Children with Autism.
Proceedings of the Pervasive Computing Paradigms for Mental Health, 2016

Lands of Fog: Helping Children with Autism in Social Interaction through a Full-Body Interactive Experience.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016


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