Chun Yin Chu
According to our database1,
Chun Yin Chu
authored at least 11 papers
between 2014 and 2016.
Collaborative distances:
Collaborative distances:
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Bibliography
2016
Procedural Generation of Angry Birds Levels using Building Constructive Grammar with Chinese-Style and/or Japanese-Style Models.
CoRR, 2016
Proceedings of the IEEE 5th Global Conference on Consumer Electronics, 2016
Proceedings of the IEEE 5th Global Conference on Consumer Electronics, 2016
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2016
Proceedings of the IEEE Congress on Evolutionary Computation, 2016
Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, 2016
2015
Predicting the opponent's action using the k-nearest neighbor algorithm and a substring tree structure.
Proceedings of the IEEE 4th Global Conference on Consumer Electronics, 2015
Procedural generation of angry birds levels that adapt to the player's skills using genetic algorithm.
Proceedings of the IEEE 4th Global Conference on Consumer Electronics, 2015
Investigating Kinect-based fighting game AIs that encourage their players to use various skills.
Proceedings of the IEEE 4th Global Conference on Consumer Electronics, 2015
Combining pathfmding algorithm with Knowledge-based Monte-Carlo tree search in general video game playing.
Proceedings of the 2015 IEEE Conference on Computational Intelligence and Games, 2015
2014
Deduction of fighting-game countermeasures using the k-nearest neighbor algorithm and a game simulator.
Proceedings of the 2014 IEEE Conference on Computational Intelligence and Games, 2014