Chun-Yi Shen

According to our database1, Chun-Yi Shen authored at least 9 papers between 2009 and 2014.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2014
The Relations between Interface Design of Digital Game-Based Learning Systems and Flow Experience and Cognitive Load of Learners with Different Levels of Prior Knowledge.
Proceedings of the Cross-Cultural Design, 2014

2012
Heuristic Evaluation of Digital Game Based Learning: A Case Study.
Proceedings of the 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, 2012

2011
An Exploration of Students' Participation, Learning Process, and Learning Outcomes in Web 2.0 Computer Supported Collaborative Learning.
Int. J. Online Pedagog. Course Des., 2011

2010
Immersive Learning Environment with Integrated Interactive Video and Ubiquitous Technologies.
J. Convergence Inf. Technol., 2010

The Factors that Influence E-Instructors' Performance in Taiwan: A Perspective of New Human Performance Model.
Int. J. Multim. Data Eng. Manag., 2010

An Analysis of Students' Intention to Use Ubiquitous Video Game-Based Learning System.
Proceedings of the ICALT 2010, 2010

Game-play as Knowledge Transformation Process for Learning.
Proceedings of the ICALT 2010, 2010

2009
Developing the immersive learning environment by integrating the interactive video and ubiquitous technologies.
Proceedings of the first ACM international workshop on Multimedia technologies for distance learning, 2009

Developing the 3D Adventure Game-Based Assessment System with Wii Remote Interaction.
Proceedings of the Advances in Web Based Learning, 2009


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