Chuen-Tsai Sun
Orcid: 0000-0002-4757-9131
According to our database1,
Chuen-Tsai Sun
authored at least 100 papers
between 1993 and 2024.
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Bibliography
2024
Investigating Gaze-Directed Instantaneous Destination for VR Locomotion: Efficiency, Precision, and User Comfort.
Proceedings of the IEEE Gaming, Entertainment, and Media Conference, 2024
2023
Application of Generative Adversarial Network Algorithm on Journaling System with Comics and Cognitive-Behavioral Theory in Social-Emotional Learning for Intermediate Elementary Students: A Pilot Study.
Proceedings of the 6th IEEE International Conference on Knowledge Innovation and Invention, 2023
Proceedings of the IEEE Gaming, Entertainment, and Media Conference, 2023
Analyzing Viewer Motivations and Engagement in Game Live Streaming Through Eye Tracking.
Proceedings of the IEEE Gaming, Entertainment, and Media Conference, 2023
2022
IEEE Trans. Games, 2022
Game-Assisted Social Activism: Game Literacy in Hong Kong's Anti-Extradition Movement.
Games Cult., 2022
Relationship between digital game experience and problem-solving performance according to a PISA framework.
Comput. Educ., 2022
Multiagent Diffusion and Opinion Dynamics Model Interaction Effects on Controversial Products.
IEEE Access, 2022
2019
Effects of Game Design Features on Player-Avatar Relationships and Motivation for Buying Decorative Virtual Items.
Proceedings of the 2019 DiGRA International Conference: Game, 2019
Proceedings of the 2019 DiGRA International Conference: Game, 2019
2018
Using commercial video games in flipped classrooms to support physical concept construction.
J. Comput. Assist. Learn., 2018
Associations among scaffold presentation, reward mechanisms and problem-solving behaviors in game play.
Comput. Educ., 2018
Proceedings of the Intelligent Tutoring Systems - 14th International Conference, 2018
Proceedings of the 2018 IEEE/ASME International Conference on Advanced Intelligent Mechatronics, 2018
2017
Customizing scaffolds for game-based learning in physics: Impacts on knowledge acquisition and game design creativity.
Comput. Educ., 2017
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017
Proceedings of the International Conference on the Foundations of Digital Games, 2017
2016
2015
IEEE Trans. Comput. Intell. AI Games, 2015
Comput. Educ., 2015
Effect of metacognitive strategies and verbal-imagery cognitive style on biology-based video search and learning performance.
Comput. Educ., 2015
Proceedings of the IIAI 4th International Congress on Advanced Applied Informatics, 2015
Selecting multiple network spreaders based on community structure using two-phase evolutionary framework.
Proceedings of the IEEE Congress on Evolutionary Computation, 2015
2014
Simul., 2014
A Proposal for Intelligent Agents with Adjusting Self-Reputation Capability for Preventing Fraud in Multi-Agent Societies.
J. Inf. Sci. Eng., 2014
Effects of student characteristics and question design on Internet search results usage in a Taiwanese classroom.
Comput. Educ., 2014
Proceedings of the 2014 IEEE International Conference on Data Mining Workshops, 2014
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014
Using global diversity and local features to identify influential social network spreaders.
Proceedings of the 2014 IEEE/ACM International Conference on Advances in Social Networks Analysis and Mining, 2014
2013
A computer virus spreading model based on resource limitations and interaction costs.
J. Syst. Softw., 2013
Effects of Thinking Style and Spatial Ability on Anchoring Behavior in Geographic Information Systems.
J. Educ. Technol. Soc., 2013
Effects of Thinking Style on Design Strategies: Using Bridge Construction Simulation Programs.
J. Educ. Technol. Soc., 2013
The Design of Social Agents That Introduce Self-reflection in a Simulation Environment.
J. Educ. Technol. Soc., 2013
J. Educ. Technol. Soc., 2013
2011
Response to Wilson's note on 'Influences of resource limitations and transmission costs on epidemic simulations and critical thresholds in scale-free networks'.
Simul., 2011
Integrating epidemic dynamics with daily commuting networks: building a multilayer framework to assess influenza A (H1N1) intervention policies.
Simul., 2011
Using self-aware agents to analyze public self-consciousness in the iterated prisoner's dilemma.
Simul., 2011
Collective opinion and attitude dynamics dependency on informational and normative social influences.
Simul., 2011
Expert Syst. Appl., 2011
Proceedings of the 2011 DiGRA International Conference: Think, Design, Play, 2011
Proceedings of the 2011 DiGRA International Conference: Think, Design, Play, 2011
2010
Proceedings of the CIPS-SIGHAN Joint Conference on Chinese Language Processing, 2010
2009
Influences of Resource Limitations and Transmission Costs on Epidemic Simulations and Critical Thresholds in Scale-Free Networks.
Simul., 2009
Toward the Human-Robot Co-Existence Society: On Safety Intelligence for Next Generation Robots.
Int. J. Soc. Robotics, 2009
Learning to build network-oriented epidemic simulation models in epidemiology education.
Int. J. Simul. Process. Model., 2009
Impacts of geographical knowledge, spatial ability and environmental cognition on image searches supported by GIS software.
Comput. Hum. Behav., 2009
Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, 2009
Proceedings of the 8th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2009), 2009
2008
Mining Bridge and Brick Motifs From Complex Biological Networks for Functionally and Statistically Significant Discovery.
IEEE Trans. Syst. Man Cybern. Part B, 2008
J. Educ. Technol. Soc., 2008
Breaking concept boundaries to enhance creative potential: Using integrated concept maps for conceptual self-awareness.
Comput. Educ., 2008
Cyberpsychology Behav. Soc. Netw., 2008
Resource Limitations, Transmission Costs and Critical Thresholds in Scale-Free Networks.
Proceedings of the Agent and Multi-Agent Systems: Technologies and Applications, 2008
Proceedings of the Agent and Multi-Agent Systems: Technologies and Applications, 2008
Proceedings of the International Joint Conference on Neural Networks, 2008
Epidemic Dynamics and Thresholds in Agent-Based Simulations under Realistic Resources and Cost Conditions.
Proceedings of the 2008 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2008
Resource limitations, transmission costs and critical thresholds in scale-free networks.
Proceedings of the 7th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2008), 2008
2007
DIANA: A computer-supported heterogeneous grouping system for teachers to conduct successful small learning groups.
Comput. Hum. Behav., 2007
Bridge and brick network motifs: Identifying significant building blocks from complex biological systems.
Artif. Intell. Medicine, 2007
Mining Bridge and Brick Network Motifs.
Proceedings of the Machine Learning and Data Mining in Pattern Recognition, 2007
Proceedings of the Eleventh International Conference on Artificial Intelligence and Law, 2007
Combining Motifs and Small-World Properties to Explore Complex Networks in Local and Global Views.
Proceedings of the 2007 International Conference on Artificial Intelligence, 2007
Cash Trade Within the Magic Circle: Free-to-Play Game Challenges and Massively Multiplayer Online Game Player Responses.
Proceedings of the 2007 DiGRA International Conference: Situated Play, 2007
2006
Simul., 2006
Cyberpsychology Behav. Soc. Netw., 2006
Evaluating Subjective Compositions by the Cooperation Between Human and Adaptive Agents.
Proceedings of the MICAI 2006: Advances in Artificial Intelligence, 2006
Proceedings of the Computational Intelligence and Security, International Conference, 2006
Proceedings of the IEEE International Conference on Evolutionary Computation, 2006
2005
Simul., 2005
J. Artif. Soc. Soc. Simul., 2005
Proceedings of the 5th IEEE International Conference on Advanced Learning Technologies, 2005
Proceedings of the Digital Games Research Conference 2005, 2005
2004
Comments on "A computational evolutionary approach to evolving game strategies and cooperation".
IEEE Trans. Syst. Man Cybern. Part B, 2004
Simulating SARS: Small-World Epidemiological Modeling and Public Health Policy Assessments.
J. Artif. Soc. Soc. Simul., 2004
Intell. Data Anal., 2004
Proceedings of the Genetic and Evolutionary Computation, 2004
Proceedings of the 3rd International Conference on Cyberworlds (CW 2004), 2004
Proceedings of the IEEE Congress on Evolutionary Computation, 2004
2003
Neural Parallel Sci. Comput., 2003
Network Tournament Pedagogical Approach Involving Game Playing in Artificial Intelligence.
J. Inf. Sci. Eng., 2003
Game Tips as Gifts: Social Interactions and Rational Calculations in Computer Gaming.
Proceedings of the Digital Games Research Conference 2003, 2003
Proceedings of the Digital Games Research Conference 2003, 2003
2002
IEEE Signal Process. Lett., 2002
J. Inf. Sci. Eng., 2002
Varying Appearance Speed Problem in System Modeling and a Solution via Rate Independent Memory.
IEICE Trans. Fundam. Electron. Commun. Comput. Sci., 2002
2001
IEEE Trans. Syst. Man Cybern. Part B, 2001
2000
IEEE Trans. Syst. Man Cybern. Part B, 2000
1997
Neuro-Fuzzy and Soft Computing-A Computational Approach to Learning and Machine Intelligence [Book Review].
IEEE Trans. Autom. Control., 1997
1996
Proceedings of 1996 IEEE International Conference on Evolutionary Computation, 1996
1995
1994
Rule-base structure identification in an adaptive-network-based fuzzy inference system.
IEEE Trans. Fuzzy Syst., 1994
Proceedings of the First IEEE Conference on Evolutionary Computation, 1994
1993
Functional equivalence between radial basis function networks and fuzzy inference systems.
IEEE Trans. Neural Networks, 1993
Using Genetic Algorithms in Structuring a Fuzzy Rulebase.
Proceedings of the 5th International Conference on Genetic Algorithms, 1993