Christothea Herodotou
Orcid: 0000-0003-0980-1632
According to our database1,
Christothea Herodotou
authored at least 53 papers
between 2010 and 2025.
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Bibliography
2025
Prescriptive analytics motivating distance learning students to take remedial action: A case study of a student-facing dashboard.
Proceedings of the 15th International Learning Analytics and Knowledge Conference, 2025
2024
Co-creating an equality diversity and inclusion learning analytics dashboard for addressing awarding gaps in higher education.
Br. J. Educ. Technol., September, 2024
I would love this to be like an assistant, not the teacher: a voice of the customer perspective of what distance learning students want from an Artificial Intelligence Digital Assistant.
CoRR, 2024
Proceedings of the 2024 International Conference on Information Technology for Social Good, 2024
Enhancing Participation Through Inquiry Learning and Citizen Science: Science for Everyone.
Proceedings of the 16th International Conference on Computer Supported Education, 2024
2023
Comput. Appl. Eng. Educ., September, 2023
Understanding how educational maths apps can enhance learning: A content analysis and qualitative comparative analysis.
Br. J. Educ. Technol., September, 2023
Six Practical Recommendations Enabling Ethical Use of Predictive Learning Analytics in Distance Education.
J. Learn. Anal., 2023
Proceedings of the IEEE International Conference on Teaching, 2023
Proceedings of the Methodologies and Intelligent Systems for Technology Enhanced Learning, Workshops, 2023
Predictive Learning Analytics and University Teachers: Usage and perceptions three years post implementation.
Proceedings of the LAK 2023: 13th International Learning Analytics and Knowledge Conference, 2023
Proceedings of the Responsive and Sustainable Educational Futures, 2023
2022
An Experimental Investigation of 'Drill-and-Practice' Mobile Apps and Young Children.
Int. J. Interact. Mob. Technol., April, 2022
How IoT-Driven Citizen Science Coupled with Data Satisficing Can Promote Deep Citizen Science.
Sensors, 2022
Online Community and Citizen Science supports environmental science learning by young people.
Comput. Educ., 2022
Predictive learning analytics in online education: A deeper understanding through explaining algorithmic errors.
Comput. Educ. Artif. Intell., 2022
How do Final Year Projects of Engineering Students Relate to Myer-Briggs Type Indicator Assessment?
Proceedings of the IEEE International Conference on Teaching, 2022
Proceedings of the L@S'22: Ninth ACM Conference on Learning @ Scale, New York City, NY, USA, June 1, 2022
Proceedings of the IEEE Frontiers in Education Conference, 2022
2021
Using Reflexive Photography to Investigate Design Affordances for Creativity in Digital Entertainment Games.
Int. J. Hum. Comput. Interact., 2021
Comput. Educ., 2021
When industry meets Education 4.0: What do Computer Science companies need from Higher Education?
Proceedings of the TEEM'21: Ninth International Conference on Technological Ecosystems for Enhancing Multiculturality, Barcelona, Spain, October 26, 2021
Proceedings of the 7th International Conference of the Immersive Learning Research Network, 2021
Impact of Predictive Learning Analytics on Course Awarding Gap of Disadvantaged Students in STEM.
Proceedings of the Artificial Intelligence in Education - 22nd International Conference, 2021
2020
How Can Predictive Learning Analytics and Motivational Interventions Increase Student Retention and Enhance Administrative Support in Distance Education?
J. Learn. Anal., September, 2020
Blended and online learning: a comparative study of virtual microscopy in Higher Education.
Interact. Learn. Environ., 2020
The scalable implementation of predictive learning analytics at a distance learning university: Insights from a longitudinal case study.
Internet High. Educ., 2020
Comput. Hum. Behav., 2020
Proceedings of the L@S'20: Seventh ACM Conference on Learning @ Scale, 2020
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020
Interdisciplinary Research in Technology-Enhanced Learning: Strategies for Effective Working.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020
Proceedings of the Artificial Intelligence in Education - 21st International Conference, 2020
2019
Predictive Learning Analytics 'At Scale': Guidelines to Successful Implementation in Higher Education.
J. Learn. Anal., April, 2019
Br. J. Educ. Technol., 2019
Inquiry learning at scale: pedagogy-informed design of a platform for citizen inquiry.
Proceedings of the Sixth ACM Conference on Learning @ Scale, 2019
2018
Designing citizen science tools for learning: lessons learnt from the iterative development of nQuire.
Res. Pract. Technol. Enhanc. Learn., 2018
Young children and tablets: A systematic review of effects on learning and development.
J. Comput. Assist. Learn., 2018
Mobile games and science learning: A comparative study of 4 and 5 years old playing the game Angry Birds.
Br. J. Educ. Technol., 2018
Dimensions of personalisation in technology-enhanced learning: A framework and implications for design.
Br. J. Educ. Technol., 2018
2017
Int. J. Mob. Blended Learn., 2017
Implementing predictive learning analytics on a large scale: the teacher's perspective.
Proceedings of the Seventh International Learning Analytics & Knowledge Conference, 2017
2016
Reviewing three case-studies of learning analytics interventions at the open university UK.
Proceedings of the Sixth International Conference on Learning Analytics & Knowledge, 2016
2015
An Iterative, Multidisciplinary Approach to Studying Digital Play Motivation: The Model of Game Motivation.
Games Cult., 2015
Proceedings of the Mobile Learning Voyage - From Small Ripples to Massive Open Waters, 2015
What characteristics of the gamers' profile should be taken into account in player-centred game design?
Proceedings of the Workshop Proceedings of the 11th International Conference on Intelligent Environments, 2015
2014
Comput. Hum. Behav., 2014
The Design and Evaluation of a Sensor-Based Mobile Application for Citizen Inquiry Science Investigations.
Proceedings of the Open Learning and Teaching in Educational Communities, 2014
2012
Int. J. Hum. Comput. Interact., 2012
2011
The role of trait emotional intelligence in gamers' preferences for play and frequency of gaming.
Comput. Hum. Behav., 2011
Increasing International Capacity for CSCL: CoReflect, an Example of Sharing and Adapting CSCL Environments across Europe.
Proceedings of the 9th International Conference on Computer Supported Collaborative Learning, 2011
2010
Proceedings of the 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, 2010