Christopher Peters
Orcid: 0000-0002-7257-0761Affiliations:
- KTH Royal Institute of Technology, Stockholm, High Performance Computing and Visualization Department, Sweden
- Coventry University, Interactive Worlds Applied Research Group (iWARG), UK
- University of Paris 8, LINC lab, France
- Trinity College, Department of Computer Science, Dublin, Ireland
According to our database1,
Christopher Peters
authored at least 100 papers
between 2000 and 2024.
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Bibliography
2024
Exploring the Influence of Co-Present and Remote Robots on Persuasiveness and Perception of Politeness.
Proceedings of the Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024
Join Me Here if You Will: Investigating Embodiment and Politeness Behaviors When Joining Small Groups of Humans, Robots, and Virtual Characters.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Impact of Multimodal Communication on Persuasiveness and Perceived Politeness of Virtual Agents in Small Groups.
Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, 2023
Impact of Immersiveness on Persuasiveness, Politeness, and Social Adherence in Human-Agent Interactions within Small Groups.
Proceedings of the Virtual Environments 2023, 2023
2022
Don't walk between us: adherence to social conventions when joining a small conversational group of agents.
Proceedings of the IVA '22: ACM International Conference on Intelligent Virtual Agents, Faro, Portugal, September 6, 2022
CreativeBot: a Creative Storyteller Agent Developed by Leveraging Pre-trained Language Models.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2022
Proceedings of the International Conference on Multimodal Interaction, 2022
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2022
Proceedings of the Handbook on Socially Interactive Agents:20 years of Research on Embodied Conversational Agents, 2022
2021
Does the Goal Matter? Emotion Recognition Tasks Can Change the Social Value of Facial Mimicry Towards Artificial Agents.
Frontiers Robotics AI, 2021
Hurry Up, We Need to Find the Key! How Regulatory Focus Design Affects Children's Trust in a Social Robot.
Frontiers Robotics AI, 2021
Once Upon a Story: Can a Creative Storyteller Robot Stimulate Creativity in Children?
Proceedings of the IVA '21: ACM International Conference on Intelligent Virtual Agents, 2021
Reward Seeking or Loss Aversion?: Impact of Regulatory Focus Theory on Emotional Induction in Children and Their Behavior Towards a Social Robot.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Rethinking Computer-Aided Architectural Design (CAAD) - From Generative Algorithms and Architectural Intelligence to Environmental Design and Ambient Intelligence.
Proceedings of the Computer-Aided Architectural Design. Design Imperatives: The Future is Now, 2021
2020
Impact of Trajectory Generation Methods on Viewer Perception of Robot Approaching Group Behaviors.
Proceedings of the 29th IEEE International Conference on Robot and Human Interactive Communication, 2020
Influence of virtual agent politeness behaviors on how users join small conversational groups.
Proceedings of the IVA '20: ACM International Conference on Intelligent Virtual Agents, 2020
Proceedings of the Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction, 2020
Proceedings of the ECAI 2020 - 24th European Conference on Artificial Intelligence, 29 August-8 September 2020, Santiago de Compostela, Spain, August 29 - September 8, 2020, 2020
2019
Towards Virtual Agents for Supporting Appropriate Small Group Behaviors in Educational Contexts.
Proceedings of the 11th International Conference on Virtual Worlds and Games for Serious Applications, 2019
Proceedings of the 11th International Conference on Virtual Worlds and Games for Serious Applications, 2019
AppGAN: Generative Adversarial Networks for Generating Robot Approach Behaviors into Small Groups of People.
Proceedings of the 28th IEEE International Conference on Robot and Human Interactive Communication, 2019
Learning Socially Appropriate Robot Approaching Behavior Toward Groups using Deep Reinforcement Learning.
Proceedings of the 28th IEEE International Conference on Robot and Human Interactive Communication, 2019
App-LSTM: Data-driven Generation of Socially Acceptable Trajectories for Approaching Small Groups of Agents.
Proceedings of the 7th International Conference on Human-Agent Interaction, 2019
Proceedings of the 7th International Conference on Human-Agent Interaction, 2019
Rock Your Story: Effects of Adapting Personality Behavior through Body Movement on Story Recall.
Proceedings of the 7th International Conference on Human-Agent Interaction, 2019
Proceedings of the 18th International Conference on Autonomous Agents and MultiAgent Systems, 2019
2018
The Attribution of Emotional State - How Embodiment Features and Social Traits Affect the Perception of an Artificial Agent.
Proceedings of the 27th IEEE International Symposium on Robot and Human Interactive Communication, 2018
Do you see groups?: The impact of crowd density and viewpoint on the perception of groups.
Proceedings of the 18th International Conference on Intelligent Virtual Agents, 2018
Who are my neighbors?: A perception model for selecting neighbors of pedestrians in crowds.
Proceedings of the 18th International Conference on Intelligent Virtual Agents, 2018
Proceedings of the 18th International Conference on Intelligent Virtual Agents, 2018
Effects of Posture and Embodiment on Social Distance in Human-Agent Interaction in Mixed Reality.
Proceedings of the 18th International Conference on Intelligent Virtual Agents, 2018
Investigating Social Distances between Humans, Virtual Humans and Virtual Robots in Mixed Reality.
Proceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems, 2018
2017
Proceedings of the 9th International Conference on Virtual Worlds and Games for Serious Applications, 2017
Proceedings of the 9th International Conference on Virtual Worlds and Games for Serious Applications, 2017
Investigating the influence of embodiment on facial mimicry in HRI using computer vision-based measures.
Proceedings of the 26th IEEE International Symposium on Robot and Human Interactive Communication, 2017
Proceedings of the Intelligent Virtual Agents - 17th International Conference, 2017
Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction, 2017
2016
Proceedings of the Toward Robotic Socially Believable Behaving Systems - Volume I, 2016
Proceedings of the Social Robotics - 8th International Conference, 2016
Effects of multimodal cues on children's perception of uncanniness in a social robot.
Proceedings of the 18th ACM International Conference on Multimodal Interaction, 2016
2015
A Review of Eye Gaze in Virtual Agents, Social Robotics and HCI: Behaviour Generation, User Interaction and Perception.
Comput. Graph. Forum, 2015
Introducing Computer Game Technologies in a Mathematical Modelling and Simulation Course.
Proceedings of SIGRAD 2015, Visual Computing, June 1-2, 2015, Stockholm, Sweden, 2015
Proceedings of SIGRAD 2015, Visual Computing, June 1-2, 2015, Stockholm, Sweden, 2015
Proceedings of the 24th IEEE International Symposium on Robot and Human Interactive Communication, 2015
2014
Modelling Emotional Behaviour in Virtual Crowds through Expressive Body Movements and Emotion Contagion.
Proceedings of SIGRAD 2014, Visual Computing, June 12-13, 2014, Göteborg, Sweden, 2014
Augmenting PBL with large public presentations: a case study in interactive graphics pedagogy.
Proceedings of the Innovation and Technology in Computer Science Education Conference 2014, 2014
Mixing implicit and explicit probes: finding a ground truth for engagement in social human-robot interactions.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2014
How Does Varying Gaze Direction Affect Interaction between a Virtual Agent and Participant in an On-Line Communication Scenario?
Proceedings of the Virtual, Augmented and Mixed Reality. Designing and Developing Virtual and Augmented Environments, 2014
Effects of Gender Mapping on the Perception of Emotion from Upper Body Movement in Virtual Characters.
Proceedings of the Virtual, Augmented and Mixed Reality. Designing and Developing Virtual and Augmented Environments, 2014
Look me in the Eyes: A Survey of Eye and Gaze Animation for Virtual Agents and Artificial Systems.
Proceedings of the 35th Annual Conference of the European Association for Computer Graphics, 2014
Proceedings of the 35th Annual Conference of the European Association for Computer Graphics, 2014
Evaluating the perception of group emotion from full body movements in the context of virtual crowds.
Proceedings of the ACM Symposium on Applied Perception, 2014
2013
A perceptual study into the behaviour of autonomous agents within a virtual urban environment.
Proceedings of the IEEE 14th International Symposium on "A World of Wireless, 2013
An Initial Study to Assess the Perceived Realism of Agent Crowd Behaviour in a Virtual City.
Proceedings of the 5th International Conference on Games and Virtual Worlds for Serious Applications, 2013
Identifying Task Engagement: Towards Personalised Interactions with Educational Robots.
Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction, 2013
Fifth International Workshop on Affective Interaction in Natural Environments (AFFINE 2013): Interacting with Affective Artefacts in the Wild.
Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction, 2013
2012
IEEE Trans. Syst. Man Cybern. Part A, 2012
ACM Trans. Interact. Intell. Syst., 2012
Comput. Graph. Forum, 2012
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012
2011
ACM Trans. Appl. Percept., 2011
In at the Deep End: An Activity-Led Introduction to Creative Computing with Interactive Computer Graphics.
Proceedings of the 32nd Annual Conference of the European Association for Computer Graphics, 2011
Evaluating the Communication of Emotion via Expressive Gesture Copying Behaviour in an Embodied Humanoid Agent.
Proceedings of the Affective Computing and Intelligent Interaction, 2011
2010
Virtual Real., 2010
J. Multimodal User Interfaces, 2010
Special issue on real-time affect analysis and interpretation: closing the affective loop in virtual agents and robots.
J. Multimodal User Interfaces, 2010
A head movement propensity model for animating gaze shifts and blinks of virtual characters.
Comput. Graph., 2010
Proceedings of the Second International Conference on Games and Virtual Worlds for Serious Applications, 2010
Proceedings of the Second International Conference on Games and Virtual Worlds for Serious Applications, 2010
3rd international workshop on affective interaction in natural environments (AFFINE).
Proceedings of the 18th International Conference on Multimedia 2010, 2010
No More Reinventing the Virtual Wheel: Middleware for Use in Computer Games and Interactive Computer Graphics Education.
Proceedings of the 31st Annual Conference of the European Association for Computer Graphics, 2010
2009
IEEE Computer Graphics and Applications, 2009
Proceedings of the 10th Workshop on Image Analysis for Multimedia Interactive Services, 2009
Proceedings of the International Workshop on Affective-Aware Virtual Agents and Social Robots, 2009
On the Provision of a Comprehensive Computer Graphics Education in the Context of Computer Games: An Activity-Led Instruction Approach.
Proceedings of the 30th Annual Conference of the European Association for Computer Graphics, 2009
2008
Crowds in Context: Evaluating the Perceptual Plausibility of Pedestrian Orientations.
Proceedings of the 29th Annual Conference of the European Association for Computer Graphics, 2008
Perceptual evaluation of position and orientation context rules for pedestrian formations.
Proceedings of the 5th Symposium on Applied Perception in Graphics and Visualization, 2008
2007
Proceedings of the Computer Vision/Computer Graphics Collaboration Techniques, 2007
Proceedings of the Intelligent Virtual Agents, 7th International Conference, 2007
Proceedings of the 19th Conference on l'Interaction Homme-Machine, 2007
Proceedings of the Affective Computing and Intelligent Interaction, 2007
2006
Int. J. Humanoid Robotics, 2006
Designing Synthetic Memory Systems for Supporting Autonomous Embodied Agent Behaviour.
Proceedings of the 15th IEEE International Symposium on Robot and Human Interactive Communication, 2006
Proceedings of the Perception and Interactive Technologies, 2006
Evaluating Perception of Interaction Initiation in Virtual Environments Using Humanoid Agents.
Proceedings of the ECAI 2006, 17th European Conference on Artificial Intelligence, August 29, 2006
2005
Proceedings of the Intelligent Virtual Agents, 5th International Working Conference, 2005
Direction of Attention Perception for Conversation Initiation in Virtual Environments.
Proceedings of the Intelligent Virtual Agents, 5th International Working Conference, 2005
2004
2003
Proceedings of the 11-th International Conference in Central Europe on Computer Graphics, 2003
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003
Proceedings of the 16th International Conference on Computer Animation and Social Agents, 2003
2002
Comput. Graph. Forum, 2002
2000
Proceedings of the 8-th International Conference in Central Europe on Computer Graphics, 2000
Proceedings of the 21st Annual Conference of the European Association for Computer Graphics, 2000