Christopher Lux

According to our database1, Christopher Lux authored at least 9 papers between 2008 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2021
NVIDIA IndeX accelerated computing for visualizing Cholla's galactic winds.
Parallel Comput., 2021

2013
A Data-Virtualization System for Large Model Visualization.
PhD thesis, 2013

2011
GPU-Based Ray Casting of Stacked Out-of-Core Height Fields.
Proceedings of the Advances in Visual Computing - 7th International Symposium, 2011

2010
GPU-based Ray Tracing of Dynamic Scenes.
J. Virtual Real. Broadcast., 2010

2009
Facilitating system control in ray-based interaction tasks.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2009

The Pie Slider: Combining Advantages of the Real and the Virtual Space.
Proceedings of the Smart Graphics, 9th International Symposium, SG 2009, Salamanca, 2009

GPU-Based Ray Casting of Multiple Multi-resolution Volume Datasets.
Proceedings of the Advances in Visual Computing, 5th International Symposium, 2009

2008
Advanced Multi-Frame Rate Rendering Techniques.
Proceedings of the IEEE Virtual Reality Conference 2008 (VR 2008), 2008

Improving Interaction Performance for Ray Tracing.
Proceedings of the 29th Annual Conference of the European Association for Computer Graphics, 2008


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