Christopher Lehman
Orcid: 0000-0002-7424-082X
According to our database1,
Christopher Lehman
authored at least 6 papers
between 2014 and 2023.
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Bibliography
2023
The cultural embeddedness of academic books on knowing, feeling, and queering video games.
Inf. Soc., March, 2023
2022
Non-Visual and Contactless Wellness Monitoring for Long Term Care Facilities Using mm-Wave Radar Sensors.
Proceedings of the 2022 IEEE Sensors, Dallas, TX, USA, October 30 - Nov. 2, 2022, 2022
2017
Inf. Soc., 2017
2016
<i>I Am Error: The Nintendo Family Computer/Entertainment System Platform</i>, by Nathan Altice. - Cambridge, MA: MIT Press, 2015. xii + 426 pp. $40.00 hardcover. ISBN 9780262028776 (hardcover).
Inf. Soc., 2016
<i>Memes in Digital Culture</i>, edited by Limor Shifman. Cambridge, MA: MIT Press, 2014. x + 200 pp. $15.95 paper. ISBN 9780262525435 (paper).
Inf. Soc., 2016
2014
<i>How to Do Things With Videogames</i>, by Ian Bogost. Minneapolis, MN: University of Minnesota Press, 2011, 180 pp. $18.95 paper. ISBN 9780816676477 (paper).
Inf. Soc., 2014