Christopher J. Ferguson
Orcid: 0000-0003-0986-7519
According to our database1,
Christopher J. Ferguson
authored at least 12 papers
between 2011 and 2022.
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Bibliography
2022
Does sexualization in video games cause harm in players? A meta-analytic examination.
Comput. Hum. Behav., 2022
2021
Aggressive Video Games Are Not a Risk Factor for Mental Health Problems in Youth: A Longitudinal Study.
Cyberpsychology Behav. Soc. Netw., 2021
2018
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2018
2017
For Video Games, Bad News Is Good News: News Reporting of Violent Video Game Studies.
Cyberpsychology Behav. Soc. Netw., 2017
2016
Competitively versus cooperatively? An analysis of the effect of game play on levels of stress.
Comput. Hum. Behav., 2016
2015
Digital poison? Three studies examining the influence of violent video games on youth.
Comput. Hum. Behav., 2015
Clinicians' attitudes toward video games vary as a function of age, gender and negative beliefs about youth: A sociology of media research approach.
Comput. Hum. Behav., 2015
2013
The influence of solitary and cooperative violent video game play on aggressive and prosocial behavior.
Comput. Hum. Behav., 2013
2012
Just a game after all: Violent video game exposure and time spent playing effects on hostile feelings, depression, and visuospatial cognition.
Comput. Hum. Behav., 2012
2011
Comput. Hum. Behav., 2011
Personality and media influences on violence and depression in a cross-national sample of young adults: Data from Mexican-Americans, English and Croatians.
Comput. Hum. Behav., 2011