Christopher D. Hundhausen
Orcid: 0000-0001-5128-905XAffiliations:
- Washington State University, School of Electrical Eng. and Computer Science, Pullman, WA, USA
According to our database1,
Christopher D. Hundhausen
authored at least 80 papers
between 1995 and 2024.
Collaborative distances:
Collaborative distances:
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Online presence:
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on orcid.org
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on eecs.wsu.edu
On csauthors.net:
Bibliography
2024
Proceedings of the 55th ACM Technical Symposium on Computer Science Education, 2024
An Empirical Study of the Content and Quality of Sprint Retrospectives in Undergraduate Team Software Projects.
Proceedings of the 46th International Conference on Software Engineering: Software Engineering Education and Training, 2024
2023
Combining GitHub, Chat, and Peer Evaluation Data to Assess Individual Contributions to Team Software Development Projects.
ACM Trans. Comput. Educ., September, 2023
Investigating Reflection in Undergraduate Software Development Teams: An Analysis of Online Chat Transcripts.
Proceedings of the 54th ACM Technical Symposium on Computer Science Education, Volume 1, 2023
2022
Toward Scientific Evidence Standards in Empirical Computer Science (Dagstuhl Seminar 22442).
Dagstuhl Reports, October, 2022
Designing IDE Interventions to Promote Social Interaction and Improved Programming Outcomes in Early Computing Courses.
ACM Trans. Comput. Educ., 2022
Assessing individual contributions to software engineering projects: a replication study.
Comput. Sci. Educ., 2022
Designing and Assessing Authentic Software Development Projects in Undergraduate Computing Education.
Proceedings of the UKICER 2022: The United Kingdom and Ireland Computing Education Research Conference, Dublin, Ireland, September 1, 2022
2021
Towards Modeling Student Engagement with Interactive Computing Textbooks: An Empirical Study.
Proceedings of the SIGCSE '21: The 52nd ACM Technical Symposium on Computer Science Education, 2021
Proceedings of the SIGCSE '21: The 52nd ACM Technical Symposium on Computer Science Education, 2021
In Situ Identification of Student Self-Regulated Learning Struggles in Programming Assignments.
Proceedings of the SIGCSE '21: The 52nd ACM Technical Symposium on Computer Science Education, 2021
2020
Proceedings of the 51st ACM Technical Symposium on Computer Science Education, 2020
2019
IEEE J. Biomed. Health Informatics, 2019
Using Social Network Analysis to Measure the Effect of Learning Analytics in Computing Education.
Proceedings of the 19th IEEE International Conference on Advanced Learning Technologies, 2019
2017
IDE-Based Learning Analytics for Computing Education: A Process Model, Critical Review, and Research Agenda.
ACM Trans. Comput. Educ., 2017
ACM Trans. Comput. Educ., 2017
Blending Measures of Programming and Social Behavior into Predictive Models of Student Achievement in Early Computing Courses.
ACM Trans. Comput. Educ., 2017
Using Programming Process Data to Detect Differences in Students' Patterns of Programming.
Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science Education, 2017
Proceedings of the Seventh International Learning Analytics & Knowledge Conference, 2017
2016
OSBLE+: A Next-Generation Learning Management and Analytics Environment for Computing Education.
Proceedings of the 47th ACM Technical Symposium on Computing Science Education, 2016
Proceedings of the 47th ACM Technical Symposium on Computing Science Education, 2016
Crossing the Streams: Exploring the Interplay between Students' Online Social Activity and Programming Behavior (Abstract Only).
Proceedings of the 47th ACM Technical Symposium on Computing Science Education, 2016
With a Little Help From My Friends: An Empirical Study of the Interplay of Students' Social Activities, Programming Activities, and Course Success.
Proceedings of the 2016 ACM Conference on International Computing Education Research, 2016
2015
Proceedings of the 46th ACM Technical Symposium on Computer Science Education, 2015
The Normalized Programming State Model: Predicting Student Performance in Computing Courses Based on Programming Behavior.
Proceedings of the eleventh annual International Conference on International Computing Education Research, 2015
2014
Proceedings of the 45th ACM Technical Symposium on Computer Science Education, 2014
Supporting Social Interactions and Awareness in Educational Programming Environments.
Proceedings of the 5th Workshop on Evaluation and Usability of Programming Languages and Tools, 2014
Proceedings of the Handbook of Human Centric Visualization., 2014
2013
Talking about code: Integrating pedagogical code reviews into early computing courses.
ACM Trans. Comput. Educ., 2013
Proceedings of the 44th ACM Technical Symposium on Computer Science Education, 2013
2012
An Empirical Study of the "Prototype Walkthrough": A Studio-Based Activity for HCI Education.
ACM Trans. Comput. Hum. Interact., 2012
Proceedings of the 43rd ACM technical symposium on Computer science education, 2012
Proceedings of the 43rd ACM technical symposium on Computer science education, 2012
2011
An empirical investigation into the design of auditory cues to enhance computer program comprehension.
Int. J. Hum. Comput. Stud., 2011
On the design of an educational infrastructure for the blind and visually impaired in computer science.
Proceedings of the 42nd ACM technical symposium on Computer science education, 2011
Proceedings of the 42nd ACM technical symposium on Computer science education, 2011
The "prototype walkthrough": a studio-based learning activity for human-computer interaction courses.
Proceedings of the Seventh International Workshop on Computing Education Research, 2011
2010
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2010
How is User Interface Prototyping Really Done in Practice? A Survey of User Interface Designers.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2010
A Socio-Psychological Approach to Improve Student Participation and Review Quality in Peer Code Reviews.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2010
Proceedings of the 41st ACM technical symposium on Computer science education, 2010
Does studio-based instruction work in CS 1?: an empirical comparison with a traditional approach.
Proceedings of the 41st ACM technical symposium on Computer science education, 2010
2009
Can direct manipulation lower the barriers to computer programming and promote transfer of training? An experimental study.
ACM Trans. Comput. Hum. Interact., 2009
Proceedings of the 40th SIGCSE Technical Symposium on Computer Science Education, 2009
2008
Designing, visualizing, and discussing algorithms within a CS 1 studio experience: An empirical study.
Comput. Educ., 2008
The design and experimental evaluation of a tool to support the construction and wizard-of-oz testing of low fidelity prototypes.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2008
The design of an asynchronous web-based project review system to support studio-based learning in computing education.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2008
Proceedings of the 39th SIGCSE Technical Symposium on Computer Science Education, 2008
2007
An experimental study of the impact of visual semantic feedback on novice programming.
J. Vis. Lang. Comput., 2007
What You See Is What You Code: A "live" algorithm development and visualization environment for novice learners.
J. Vis. Lang. Comput., 2007
WOZ pro: a pen-based low fidelity prototyping environment to support wizard of oz studies.
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007
2006
Can Direct Manipulation Lower the Barriers to Programming and Promote Positive Transfer to Textual Programming? An Experimental Study.
Proceedings of the 2006 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2006), 2006
Adding procedures and pointers to the ALVIS algorithm visualization software: a preliminary design.
Proceedings of the ACM 2006 Symposium on Software Visualization, 2006
A methodology for analyzing the temporal evolution of novice programs based on semantic components.
Proceedings of the International Computing Education Research Workshop 2006, 2006
2005
Using end-user visualization environments to mediate conversations: a 'Communicative Dimensions' framework.
J. Vis. Lang. Comput., 2005
What You See Is What You Code: A Radically Dynamic Algorithm Visualization Development Model for Novice Learners.
Proceedings of the 2005 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2005), 2005
Personalizing and discussing algorithms within CS1 studio experiences: an observational study.
Proceedings of the International Computing Education Research Workshop 2005, 2005
2004
Proceedings of the 2004 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2004), 2004
The Effects of Algorithm Visualizations with Storylines on Retention: An Experimental Study.
Proceedings of the 2004 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2004), 2004
2003
ACM SIGCSE Bull., 2003
Comparing the roles of representations in face-to-face and online computer supported collaborative learning.
Comput. Educ., 2003
Proceedings of the 2003 IEEE Symposium on Human Centric Computing Languages and Environments (HCC 2003), 2003
An Exploratory Comparison of the Roles of Representations in Face to Face and Online Collaborative Learning.
Proceedings of the 36th Hawaii International Conference on System Sciences (HICSS-36 2003), 2003
Proceedings of the Designing for Change in Networked Learning Environments, 2003
2002
Integrating algorithm visualization technology into an undergraduate algorithms course: ethnographic studies of a social constructivist approach.
Comput. Educ., 2002
The "Algorithms Studio" Project: Using Sketch-Based Visualization Technology to Construct and Discuss Visual Representations of Algorithms.
Proceedings of the 2002 IEEE CS International Symposium on Human-Centric Computing Languages and Environments (HCC 2002), 2002
Proceedings of the International Conference on Computers in Education, 2002
Proceedings of the Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community, 2002
Proceedings of the Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community, 2002
2001
Proceedings of the 2002 IEEE CS International Symposium on Human-Centric Computing Languages and Environments (HCC 2001), 2001
A Language and System for Constructing and Presenting Low Fidelity Algorithm Visualizations.
Proceedings of the Software Visualization, 2001
2000
SALSA and ALVIS: A Language and System for Constructing and Presenting Low Fidelity Algorithm Visualizations.
Proceedings of the 2000 IEEE International Symposium on Visual Languages, 2000
Using Visualizations to Learn Algorithms: Should Students Construct Their Own, or View an Expert's?
Proceedings of the 2000 IEEE International Symposium on Visual Languages, 2000
Proceedings of the CHI '00 Extended Abstracts on Human Factors in Computing Systems, 2000
1998
Toward effective algorithm visualization artifacts: designing for participation and negotiation in an undergraduate algorithms course.
Proceedings of the CHI 98 Conference Summary on Human Factors in Computing Systems, 1998
1996
Exploring Human Visualization of Computer Algorithms.
Proceedings of the Graphics Interface 1996 Conference, 1996
1995
Proceedings of the Proceedings 11th International IEEE Symposium on Visual Languages, 1995