Christopher Clarke
Orcid: 0000-0003-3916-7708
According to our database1,
Christopher Clarke
authored at least 48 papers
between 2006 and 2024.
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Bibliography
2024
Int. J. Artif. Intell. Robotics Res., June, 2024
One Agent Too Many: User Perspectives on Approaches to Multi-agent Conversational AI.
CoRR, 2024
Accelerating XR Innovation through a pan-European Lab Network: An overview of the EMIL project.
Proceedings of the 2024 ACM International Conference on Interactive Media Experiences, 2024
Proceedings of the 2024 Conference of the North American Chapter of the Association for Computational Linguistics: Human Language Technologies: Short Papers, 2024
Watch Out! XR Mobile Displays Improve the Experience of Co-Located VR Gaming Observers.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Sweating the Details: Emotion Recognition and the Influence of Physical Exertion in Virtual Reality Exergaming.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Watch This! Observational Learning in VR Promotes Better Far Transfer than Active Learning for a Fine Psychomotor Task.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Vergence Matching: Inferring Attention to Objects in 3D Environments for Gaze-Assisted Selection.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Dancing with the Avatars: Minimal Avatar Customisation Enhances Learning in a Psychomotor Task.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the Findings of the Association for Computational Linguistics: ACL 2023, 2023
2022
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022
Proceedings of the 8th International Conference of the Immersive Learning Research Network, 2022
Proceedings of the Adjunct Proceedings of the 2022 ACM International Joint Conference on Pervasive and Ubiquitous Computing and the 2022 ACM International Symposium on Wearable Computers, 2022
Excerpt from "Sensing with Earables: A Systematic Literature Review and Taxonomy of Phenomena".
Proceedings of the Adjunct Proceedings of the 2022 ACM International Joint Conference on Pervasive and Ubiquitous Computing and the 2022 ACM International Symposium on Wearable Computers, 2022
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022
Proceedings of the Findings of the Association for Computational Linguistics: ACL 2022, 2022
2021
Reactive Video: Movement Sonification for Learning Physical Activity with Adaptive Video Playback.
Proceedings of the 21th International Conference on New Interfaces for Musical Expression, 2021
Gaze+Hold: Eyes-only Direct Manipulation with Continuous Gaze Modulated by Closure of One Eye.
Proceedings of the 2021 Symposium on Eye Tracking Research and Applications, 2021
EarRumble: Discreet Hands- and Eyes-Free Input by Voluntary Tensor Tympani Muscle Contraction.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Reactive Video: Adaptive Video Playback Based on User Motion for Supporting Physical Activity.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020
Proceedings of the MUM 2020: 19th International Conference on Mobile and Ubiquitous Multimedia, 2020
BimodalGaze: Seamlessly Refined Pointing with Gaze and Filtered Gestural Head Movement.
Proceedings of the ETRA '20: 2020 Symposium on Eye Tracking Research and Applications, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications, 2019
Proceedings of the 2019 Conference on Empirical Methods in Natural Language Processing and the 9th International Joint Conference on Natural Language Processing, 2019
2017
ACM Trans. Comput. Hum. Interact., 2017
Synth., 2017
Remote Control by Body Movement in Synchrony with Orbiting Widgets: an Evaluation of TraceMatch.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017
2016
TraceMatch: a computer vision technique for user input by tracing of animated controls.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016
2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
2014
J. Autom. Mob. Robotics Intell. Syst., 2014
A real-time approach for autonomous detection and tracking of moving objects from UAV.
Proceedings of the IEEE Symposium on Evolving and Autonomous Learning Systems, 2014
2013
Proceedings of the 5th Workshop on Hyperspectral Image and Signal Processing: Evolution in Remote Sensing, 2013
2011
Proceedings of the Social Media Tools and Platforms in Learning Environments., 2011
2008
Proceedings of the International Symposium on Circuits and Systems (ISCAS 2008), 2008
2006
System-on-chessboard: A rapid soc implementation technique.
Proceedings of the IASTED International Conference on Advances in Computer Science and Technology, 2006