Christopher A. Ballinger
Orcid: 0000-0001-8905-1602
According to our database1,
Christopher A. Ballinger
authored at least 11 papers
between 2011 and 2017.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2017
Coevolutionary Approaches to Generating Robust Build-Orders for Real-Time Strategy Games.
PhD thesis, 2017
2016
IEEE Trans. Comput. Intell. AI Games, 2016
IEEE Trans. Comput. Intell. AI Games, 2016
2015
Proceedings of the Machine Learning, Optimization, and Big Data, 2015
2014
Proceedings of the 2014 IEEE Conference on Computational Intelligence and Games, 2014
Proceedings of the 2014 IEEE Conference on Computational Intelligence and Games, 2014
2013
Comparing coevolution, genetic algorithms, and hill-climbers for finding real-time strategy game plans.
Proceedings of the Genetic and Evolutionary Computation Conference, 2013
Comparing heuristic search methods for finding effective real-time strategy game plans.
Proceedings of the 2013 IEEE Symposium on Computational Intelligence for Security and Defense Applications, 2013
Finding robust strategies to defeat specific opponents using case-injected coevolution.
Proceedings of the 2013 IEEE Conference on Computational Inteligence in Games (CIG), 2013
Proceedings of the IEEE Congress on Evolutionary Computation, 2013
2011
Proceedings of the Eighth International Conference on Information Technology: New Generations, 2011