Christophe Renaud

Orcid: 0000-0002-8350-8824

According to our database1, Christophe Renaud authored at least 35 papers between 1993 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2021
Minimalist And Customisable Optimisation Package.
J. Open Source Softw., 2021

Stopping Criterion during Rendering of Computer-Generated Images Based on SVD-Entropy.
Entropy, 2021

Firefly Removal in Monte Carlo Rendering with Adaptive Median of meaNs.
Proceedings of the 32nd Eurographics Symposium on Rendering, 2021

Guided-Generative Network for noise detection in Monte-Carlo rendering.
Proceedings of the 20th IEEE International Conference on Machine Learning and Applications, 2021

2018
Image Quality Assessment of Computer-generated Images - Based on Machine Learning and Soft Computing
Springer Briefs in Computer Science, Springer, ISBN: 978-3-319-73542-9, 2018

Face Detection in Painting Using Deep Convolutional Neural Networks.
Proceedings of the Advanced Concepts for Intelligent Vision Systems, 2018

2017
Perception of noise and global illumination: Toward an automatic stopping criterion based on SVM.
Comput. Graph., 2017

2016
An Out-of-Core Method for Physical Simulations on a Multi-GPU Architecture Using Lattice Boltzmann Method.
Proceedings of the 2016 Intl IEEE Conferences on Ubiquitous Intelligence & Computing, 2016

2015
A progressive mesh method for physical simulations using lattice Boltzmann method on single-node multi-gpu architectures.
CoRR, 2015

Accelerating Physical Simulations from a Multicomponent Lattice Boltzmann Method on a Single-Node Multi-GPU Architecture.
Proceedings of the 10th International Conference on P2P, 2015

2014
Immersive front-projection analysis using a radiosity-based simulation method.
Virtual Real., 2014

Noise Estimation for Computer-Generated Images Using an Interval Type-2 Fuzzy Sets Filter.
Proceedings of the Intelligent Systems'2014, 2014

2013
Reduced-reference quality assessment of computer-generated images based on RVM.
Proceedings of the Third International Conference on Communications and Information Technology, 2013

2012
A no-reference computer-generated images quality metric and its application to denoising.
Proceedings of the 6th IEEE International Conference on Intelligent Systems, 2012

2011
Detecting Visual Convergence for Stochastic Global Illumination.
Proceedings of the Intelligent Computer Graphics 2011, 2011

2009
ECON: A Kernel Basis Pursuit Algorithm with Automatic Feature Parameter Tuning, and its Application to Photometric Solids Approximation.
Proceedings of the International Conference on Machine Learning and Applications, 2009

2008
Improving Light Position in a Growth Chamber through the Use of a Genetic Algorithm.
Proceedings of the Artificial Intelligence Techniques for Computer Graphics, 2008

Radiometric compensation for a low-cost immersive projection system.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2008

2007
A perceptual stopping condition for global illumination computations.
Proceedings of the 23rd Spring Conference on Computer Graphics, 2007

Real-time Rendering and Animation of Plentiful Flames.
Proceedings of the Eurographics Workshop on Natural Phenomena, 2007

2006
Real-time Animation of Various Flame Shapes.
Proceedings of the 37th CIPA International Workshop dedicated on e-Documentation and Standardisation in Cultural Heritage, incorporating the 7th International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage, the 4th Eurographics Workshop on Graphics and Cultural Heritage, and the 1st EuroMed Conference on IT in Cultural Heritage, CIPA/VAST/GCH/EuroMed 2006, Nicosia, Cyprus, October 30, 2006

CPU-GPU Multithreaded Programming Model: Application to the Path Tracing with Next Event Estimation Algorithm.
Proceedings of the Advances in Visual Computing, Second International Symposium, 2006

2004
Path tracing using the AR350 processor.
Proceedings of the 2nd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2004, 2004

2002
A Study about the Form Factors Kernel Function.
Proceedings of the 10-th International Conference in Central Europe on Computer Graphics, 2002

Generalized Block Iterative Methods.
Proceedings of the Third International Workshop "Visualization and Mathematics", 2002

2000
Two-Level Iterative Shooting Methods with Groups.
Proceedings of the 8-th International Conference in Central Europe on Computer Graphics, 2000

Hybridization Techniques for Fast Radiosity Solvers.
Proceedings of the Computer Graphics International Conference, 2000

1999
Group Accelerated Shooting Methods for Radiosity.
Proceedings of the Rendering Techniques '99, 1999

1997
Fast Massively Parallel Progressive Radiosity on the MP-1.
Parallel Comput., 1997

Fast Local and Global Illuminations through A SIMD z-Buffer.
Int. J. Pattern Recognit. Artif. Intell., 1997

1996
An efficient SIMD algorithm for radiosity on the MP-1.
Simul. Pract. Theory, 1996

1995
Massively parallel hemispherical projection for progressive radiosity.
Comput. Graph., 1995

1994
An Object Parallel Approach for Radiosity on the MP-1.
Proceedings of the Massively Parallel Processing Applications and Develompent, 1994

1993
Parallel Radiosity Approaches for Mesh Connected Machines.
Proceedings of the Parallel Computing: Trends and Applications, 1993

Hemispherical Projection for Progressive Radiosity Calculation on Massively Parallel Architectures.
Proceedings of the EGGH93: Eurographics Workshop on Graphics Hardware 1993, 1993


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