Christoph Salge
Orcid: 0000-0001-5520-8755
According to our database1,
Christoph Salge
authored at least 58 papers
between 2008 and 2024.
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Bibliography
2024
An Examination of the Hidden Judging Criteria in the Generative Design in Minecraft Competition.
IEEE Trans. Games, September, 2024
Proceedings of the IEEE Conference on Games, 2024
2023
Skilled motor control of an inverted pendulum implies low entropy of states but high entropy of actions.
PLoS Comput. Biol., January, 2023
The Effect of Noise on the Emergence of Continuous Norms and its Evolutionary Dynamics.
CoRR, 2023
Proceedings of the Experimental Artificial Intelligence in Games Workshop co-located with the 19th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2023), 2023
2022
IEEE Trans. Games, 2022
Reliably Re-Acting to Partner's Actions with the Social Intrinsic Motivation of Transfer Empowerment.
CoRR, 2022
Adapt. Behav., 2022
Proceedings of the FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, 2022
Proceedings of the FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, 2022
2021
Proceedings of the FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, 2021
2020
Robust Multi-Agent Reinforcement Learning with Social Empowerment for Coordination and Communication.
CoRR, 2020
Warmth and Competence to Predict Human Preference of Robot Behavior in Physical Human-Robot Interaction.
Proceedings of the 29th IEEE International Conference on Robot and Human Interactive Communication, 2020
Proceedings of the IEEE Conference on Games, 2020
A Continuous Information Gain Measure to Find the Most Discriminatory Problems for AI Benchmarking.
Proceedings of the IEEE Congress on Evolutionary Computation, 2020
2019
Intrinsically Motivated Autonomy in Human-Robot Interaction: Human Perception of Predictive Information in Robots.
Proceedings of the Towards Autonomous Robotic Systems - 20th Annual Conference, 2019
Proceedings of the Tenth International Conference on Computational Creativity, 2019
Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019
Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019
Proceedings of the IEEE Conference on Games, 2019
Proceedings of the Fifteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2019
2018
Expanding the Active Inference Landscape: More Intrinsic Motivations in the Perception-Action Loop.
Frontiers Neurorobotics, 2018
New And Surprising Ways to Be Mean. Adversarial NPCs with Coupled Empowerment Minimisation.
CoRR, 2018
Proceedings of the 13th International Conference on the Foundations of Digital Games, 2018
Proceedings of the 13th International Conference on the Foundations of Digital Games, 2018
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018
2017
Frontiers Robotics AI, 2017
Addressing the "Why?" in Computational Creativity: A Non-Anthropocentric, Minimal Model of Intentional Creative Agency.
Proceedings of the Eighth International Conference on Computational Creativity, 2017
Proceedings of the Fourteenth European Conference Artificial Life, 2017
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2017
2016
Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation.
Proceedings of the Seventh International Conference on Computational Creativity, 2016
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2016
Proceedings of the Fifteenth International Conference on the Simulation and Synthesis of Living Systems, 2016
2015
Learning gait by therapist demonstration for natural-like walking with the CORBYS powered orthosis.
Proceedings of the 2015 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2015
2014
Proceedings of the 14th IEEE-RAS International Conference on Humanoid Robots, 2014
Information-theoretic measures as a generic approach to human-robot interaction: application in CORBYS project.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2014
Don't Believe Everything You Hear: Preserving Relevant Information by Discarding Social Information.
Proceedings of the Fourteenth International Conference on the Simulation and Synthesis of Living Systems, 2014
Towards Designing Artificial Universes for Artificial Agents Under Interaction Closure.
Proceedings of the Fourteenth International Conference on the Simulation and Synthesis of Living Systems, 2014
2013
Proceedings of the 2013 IEEE/SICE International Symposium on System Integration, 2013
Empowerment and State-dependent Noise - An Intrinsic Motivation for Avoiding Unpredictable Agents.
Proceedings of the Twelfth European Conference on the Synthesis and Simulation of Living Systems: Advances in Artificial Life, 2013
2012
2011
J. Artif. Soc. Soc. Simul., 2011
Proceedings of the Advances in Artificial Life: 20th Anniversary Edition, 2011
2010
Proceedings of the 2010 IEEE Conference on Computational Intelligence and Games, 2010
Proceedings of the Twelfth International Conference on the Synthesis and Simulation of Living Systems, 2010
2009
2008
Using genetically optimized artificial intelligence to improve gameplaying fun for strategical games.
Proceedings of the 2008 ACM SIGGRAPH Symposium on Video Games, 2008