Christoph Anthes

Orcid: 0000-0002-0878-874X

According to our database1, Christoph Anthes authored at least 46 papers between 2004 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
A Study on Collaborative Visual Data Analysis in Augmented Reality with Asymmetric Display Types.
IEEE Trans. Vis. Comput. Graph., May, 2024

A Systematic Literature Review of User Evaluation in Immersive Analytics.
Comput. Graph. Forum, 2024

Design Considerations for the Placement of Data Visualisations in Virtually Extended Desktop Environments.
Proceedings of the First Workshop on Prototyping and Developing Real-World Applications for Extended Reality (RealXR) 2024 co-located with 17th International Conference on Advanced Visual Interfaces (2024), 2024

From Real to Virtual: Exploring Replica-Enhanced Environment Transitions along the Reality-Virtuality Continuum.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Prototyping and Developing Real-World Applications of Extended Reality.
Proceedings of the 2024 International Conference on Advanced Visual Interfaces, 2024

2023
Transforming graph data visualisations from 2D displays into augmented reality 3D space: A quantitative study.
Frontiers Virtual Real., March, 2023

Aircraft Cockpit Interaction in Virtual Reality with Visual, Auditive, and Vibrotactile Feedback.
Proc. ACM Hum. Comput. Interact., 2023

Serious Cross Reality - Using CR to Enhance Analytics Workflow.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

Visual Metaphors for Notification into Virtual Environments.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

Adaptive Volumetric Anatomy Visualization in VR with Tangible Control.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

Exploring Collaboration for Data Analysis in Augmented Reality for Multiple Devices.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

Cardiac Visualisation Along the RV-Continuum - A High-Fidelity Pilot Study.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

Accurate Cutting of MSDM-Based Hybrid Surface Meshes.
Proceedings of the 18th International Joint Conference on Computer Vision, 2023

2022
A Survey on Cross-Virtuality Analytics.
Comput. Graph. Forum, 2022

Bridging the Gap Across Realities: Visual Transitions Between Virtual and Augmented Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022

Visual Coherence for Cross-Virtuality Analytics.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

Vsimgen: A Proposal for an Interactive Visualization Tool for Simulation of Production Planning and Control Strategies.
Proceedings of the Future Technologies Conference, 2022

2021
Transitional Interfaces in Mixed and Cross-Reality: A new frontier?
Proceedings of the ISS '21: Interactive Surfaces and Spaces, Łódź, Poland, November 14, 2021


2020
Cross-Virtuality Visualization, Interaction and Collaboration.
Proceedings of the International Workshop on Cross-Reality (XR) Interaction co-located with 14th ACM International Conference on Interactive Surfaces and Spaces (ACM ISS 2020), 2020

"In VR, everything is possible!": Sketching and Simulating Spatially-Aware Interactive Spaces in Virtual Reality.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2017
HoloKeys - An Augmented Reality Application for Learning the Piano.
Proceedings of the 10th Forum Media Technology and 3rd All Around Audio Symposium, 2017

2016
Texture analysis and repacking for improved storage efficiency.
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016

2015
Transforming Geodata for Immersive Visualisation.
Proceedings of the 11th IEEE International Conference on e-Science, 2015

2014
VR-Stepper: A Do-It-Yourself Game Interface For Locomotion In Virtual Environments.
CoRR, 2014

The collaborative design platform protocol: a protocol for a mixed reality installation for improved incorporation of laypeople in architecture.
Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, 2014

The collaborative design platform - A protocol for a mixed reality installation for improved incorporation of laypeople in architecture.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2014

ShoeSoleSense: demonstrating a wearable foot interface for locomotion in virtual environments.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
ShoeSoleSense: proof of concept for a wearable foot interface for virtual and real environments.
Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology, 2013

2008
Collaborative and Cooperative Environments.
Proceedings of the Computational Science, 2008

Edutain@Grid: A Business Grid Infrastructure for Real-Time On-Line Interactive Applications.
Proceedings of the Grid Economics and Business Models, 5th International Workshop, 2008

The edutain@grid Portals - Providing User Interfaces for Different Kinds of Actors.
Proceedings of the Euro-Par 2008 Workshops, 2008

Developing VR Applications for the Grid.
Proceedings of the Euro-Par 2008 Workshops, 2008

Real-Time Online Interactive Applications on the Grid (ROIA 2008).
Proceedings of the Euro-Par 2008 Workshops, 2008

2007
Managing Transformations and Events in Networked Virtual Environments.
Proceedings of the Advances in Multimedia Modeling, 2007

Net'O'Drom- An Example for the Development of Networked Immersive VR Applications.
Proceedings of the Computational Science - ICCS 2007, 7th International Conference, Beijing, China, May 27, 2007

Physically-Based Interaction for Networked Virtual Environments.
Proceedings of the Computational Science - ICCS 2007, 7th International Conference, Beijing, China, May 27, 2007

The edutain@grid Project.
Proceedings of the Grid Economics and Business Models, 4th International Workshop, 2007

2006
inVRs - A Framework for Building Interactive Networked Virtual Reality Systems.
Proceedings of the High Performance Computing and Communications, 2006

2005
A Scalable Network Architecture for Closely Coupled Collaboration.
Comput. Artif. Intell., 2005

Tools For Collaborative VR Application Development.
Proceedings of the Computational Science, 2005

A Toolbox Supporting Collaboration in Networked Virtual Environments.
Proceedings of the Computational Science, 2005

2004
Supporting social human communication between distributed walk-in displays.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2004

An adaptive network architecture for close-coupled collaboration in distributed virtual environments.
Proceedings of the Proceedings VRCAI 2004, 2004

Navigation models for a flexible, multi-mode VR navigation framework.
Proceedings of the Proceedings VRCAI 2004, 2004

Message Traffic in a Distributed Virtual Environment for Close-Coupled Collaboration.
Proceedings of the ISCA 17th International Conference on Parallel and Distributed Computing Systems, 2004


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