Christof Lutteroth
Orcid: 0000-0003-0634-7569Affiliations:
- University of Bath, UK
- University of Auckland, New Zealand (former)
According to our database1,
Christof Lutteroth
authored at least 142 papers
between 2003 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Proceedings of the 2024 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC), 2024
Accelerating XR Innovation through a pan-European Lab Network: An overview of the EMIL project.
Proceedings of the 2024 ACM International Conference on Interactive Media Experiences, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Sweating the Details: Emotion Recognition and the Influence of Physical Exertion in Virtual Reality Exergaming.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Watch This! Observational Learning in VR Promotes Better Far Transfer than Active Learning for a Fine Psychomotor Task.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Computational Methodologies for Understanding, Automating, and Evaluating User Interfaces.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Does It Par-?: Investigating the Relationship Between Mid-Air Haptics and Visual Representations of Surface Textures.
IEEE Trans. Haptics, 2023
Storyboarding a Serious Game Environment for Evaluating the Impact of Empathetic AI for Sonar Operators: Empathetic AI for Sonar Operators.
Proceedings of the First International Symposium on Trustworthy Autonomous Systems, 2023
Proceedings of the IEEE World Haptics Conference, 2023
Proceedings of the 45th Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Dancing with the Avatars: Minimal Avatar Customisation Enhances Learning in a Psychomotor Task.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
The Future of Computational Approaches for Understanding and Adapting User Interfaces.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 Australasian Computer Science Week, 2023
2022
Designing and Assessing a Virtual Reality Simulation to Build Resilience to Street Harassment.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Computational Approaches for Understanding, Generating, and Adapting User Interfaces.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Proceedings of the IEEE Winter Conference on Applications of Computer Vision, 2021
Proceedings of the 15th IEEE International Conference on Semantic Computing, 2021
Proceedings of the 15th IEEE International Conference on Semantic Computing, 2021
Rift Racers - Effect of Balancing and Competition on Exertion, Enjoyment, and Motivation in an Immersive Exergame.
Proceedings of the 36th International Conference on Image and Vision Computing New Zealand, 2021
Proceedings of the 38th International Conference on Machine Learning, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
ReverseORC: Reverse Engineering of Resizable User Interface Layouts with OR-Constraints.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Proceedings of the 25th International Conference on Engineering of Complex Computer Systems, 2020
Exploring the Possibility of Virtual Reality Exergaming as a Cognitive Screening System.
Proceedings of the 53rd Hawaii International Conference on System Sciences, 2020
Games as Systems for Rehabilitation: A Design Strategy for Game-based Exercise Rehabilitation for Parkinson's Disease.
Proceedings of the 53rd Hawaii International Conference on System Sciences, 2020
Race Yourselves: A Longitudinal Exploration of Self-Competition Between Past, Present, and Future Performances in a VR Exergame.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Affect Recognition using Psychophysiological Correlates in High Intensity VR Exergaming.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
IEEE Access, 2018
Interactive Feedforward for Improving Performance and Maintaining Intrinsic Motivation in VR Exergaming.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
J. Log. Algebraic Methods Program., 2017
Inf. Syst., 2017
Balancing different fitness levels in competitive exergames based on heart rate and performance.
Proceedings of the 29th Australian Conference on Computer-Human Interaction, 2017
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2017
Enjoyment, Immersion, and Attentional Focus in a Virtual Reality Exergame with Differing Visual Environments.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2017
Proceedings of the 13th IEEE International Conference on e-Science, 2017
Proceedings of the Australasian Computer Science Week Multiconference, 2017
2016
PeerJ Comput. Sci., 2016
J. Comput. Appl. Math., 2016
glGetFeedback - Towards automatic feedback and assessment for OpenGL 3D modelling assignments.
Proceedings of the 2016 International Conference on Image and Vision Computing New Zealand, 2016
Proceedings of the Databases Theory and Applications, 2016
Proceedings of the Australasian Computer Science Week Multiconference, 2016
2015
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Proceedings of the 37th IEEE/ACM International Conference on Software Engineering, 2015
Proceedings of the 19th IEEE International Enterprise Distributed Object Computing Conference, 2015
Proceedings of the ACM Eighteenth International Workshop on Data Warehousing and OLAP, 2015
Proceedings of the 16th Australasian User Interface Conference, 2015
Proceedings of the 16th Australasian User Interface Conference, 2015
2014
Proceedings of the Issues and Challenges in Artificial Intelligence, 2014
Proceedings of the 29th International Conference on Image and Vision Computing New Zealand, 2014
Proceedings of the 29th International Conference on Image and Vision Computing New Zealand, 2014
Proceedings of the Data Warehousing and Knowledge Discovery, 2014
Proceedings of the Fifteenth Australasian User Interface Conference, 2014
Proceedings of the Fifteenth Australasian User Interface Conference, 2014
Proceedings of the Thirty-Seventh Australasian Computer Science Conference, 2014
2013
Proceedings of the 21st International Conference in Central Europe on Computer Graphics, 2013
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013
Proceedings of the 28th International Conference on Image and Vision Computing New Zealand, 2013
More for less: Fast image warping for improving the appearance of head tracking on HMDs.
Proceedings of the 28th International Conference on Image and Vision Computing New Zealand, 2013
Proceedings of the 28th International Conference on Image and Vision Computing New Zealand, 2013
An Evaluation of Stacking and Tiling Features within the Traditional Desktop Metaphor.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
Proceedings of the 25th IEEE International Conference on Tools with Artificial Intelligence, 2013
Proceedings of the Eighth International Conference on Digital Information Management (ICDIM 2013), 2013
Proceedings of the 6th International Conference on Human System Interactions, 2013
Accessible telehealth - Leveraging consumer-level technologies and social networking functionalities for senior care.
Proceedings of the 6th International Conference on Human System Interactions, 2013
Proceedings of the Data Warehousing and Knowledge Discovery, 2013
Proceedings of the 22nd ACM International Conference on Information and Knowledge Management, 2013
Determining the Relative Benefits of Pairing Virtual Reality Displays with Applications.
Proceedings of the Fourteenth Australasian User Interface Conference, 2013
Making 3D Work: A Classification of Visual Depth Cues, 3D Display Technologies and Their Applications.
Proceedings of the Fourteenth Australasian User Interface Conference, 2013
Proceedings of the Fourteenth Australasian User Interface Conference, 2013
2012
Proceedings of the 24th Australian Computer-Human Interaction Conference, OzCHI '12, Melbourne, VIC, Australia - November 26, 2012
Proceedings of the 24th Australian Computer-Human Interaction Conference, OzCHI '12, Melbourne, VIC, Australia - November 26, 2012
Proceedings of the 24th Australian Computer-Human Interaction Conference, OzCHI '12, Melbourne, VIC, Australia - November 26, 2012
An investigation into graph cut parameter optimisation for image-fusion applications.
Proceedings of the Image and Vision Computing New Zealand, 2012
Proceedings of the IEEE 24th International Conference on Tools with Artificial Intelligence, 2012
Proceedings of the 13th Annual Conference of the NZ ACM Special Interest Group on Human-Computer Interaction, 2012
Constraint solving for beautiful user interfaces: how solving strategies support layout aesthetics.
Proceedings of the 13th Annual Conference of the NZ ACM Special Interest Group on Human-Computer Interaction, 2012
Bimanual natural user interaction for 3D modelling application using stereo computer vision.
Proceedings of the 13th Annual Conference of the NZ ACM Special Interest Group on Human-Computer Interaction, 2012
Proceedings of the 13th Annual Conference of the NZ ACM Special Interest Group on Human-Computer Interaction, 2012
Evaluation of a web-based telehealth system: a preliminary investigation with seniors in New Zealand.
Proceedings of the 13th Annual Conference of the NZ ACM Special Interest Group on Human-Computer Interaction, 2012
Proceedings of the 13th Annual Conference of the NZ ACM Special Interest Group on Human-Computer Interaction, 2012
Proceedings of the Thirteenth Australasian User Interface Conference, 2012
2011
Enterp. Inf. Syst., 2011
A Framework for Webcam-based Hand Rehabilitation Exercises.
Proceedings of the VISAPP 2011, 2011
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, OzCHI '11, Canberra, Australia, November 28, 2011
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, OzCHI '11, Canberra, Australia, November 28, 2011
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, OzCHI '11, Canberra, Australia, November 28, 2011
Realistic 3D Scene Reconstruction from Unsconstrained and Uncalibrated Images Taken with a Handheld Camera.
Proceedings of the GRAPP 2011, 2011
Proceedings of the 15th IEEE International Enterprise Distributed Object Computing Conference, 2011
Proceedings of the 2011 Database and Expert Systems Applications, 2011
Designing a web-based telehealth system for elderly people: An interview study in New Zealand.
Proceedings of the 24th IEEE International Symposium on Computer-Based Medical Systems, 2011
2010
Proceedings of the 22nd Australasian Computer-Human Interaction Conference, 2010
Proceedings of the 11th ACM SIGCHI New Zealand Chapter's International Conference on Computer-Human Interaction, 2010
Proceedings of the 11th ACM SIGCHI New Zealand Chapter's International Conference on Computer-Human Interaction, 2010
Framework for <i>Healthcare4Life</i>: a ubiquitous patient-centric telehealth system.
Proceedings of the 11th ACM SIGCHI New Zealand Chapter's International Conference on Computer-Human Interaction, 2010
Proceedings of the 11th ACM SIGCHI New Zealand Chapter's International Conference on Computer-Human Interaction, 2010
Proceedings of the Computer Science 2010, 2010
2009
Proceedings of the Workshops Proceedings of the 12th IEEE International Enterprise Distributed Object Computing Conference, 2009
Proceedings of the 13th IEEE International Enterprise Distributed Object Computing Conference, 2009
Proceedings of the 10th ACM SIGCHI New Zealand Chapter's International Conference on Computer-Human Interaction, 2009
Proceedings of the User Interfaces 2009, Tenth Australasian User Interface Conference, 2009
2008
Constraints An Int. J., 2008
Proceedings of the Ninth International Conference on Parallel and Distributed Computing, 2008
Proceedings of the 12th International IEEE Enterprise Distributed Object Computing Conference, 2008
Proceedings of the 9th ACM SIGCHI New Zealand Chapter's International Conference on Computer-Human Interaction: Design Centered HCI, 2008
Proceedings of the User Interfaces 2008, Ninth Australasian User Interface Conference, 2008
Proceedings of the 19th Australian Software Engineering Conference (ASWEC 2008), 2008
2007
Proceedings of the 18th Australian Software Engineering Conference (ASWEC 2007), 2007
2006
Proceedings of the Trends in Enterprise Application Architecture, 2006
Proceedings of the Advances in Conceptual Modeling - Theory and Practice, 2006
Proceedings of the 10th European Conference on Software Maintenance and Reengineering (CSMR 2006), 2006
Proceedings of the 7th ACM SIGCHI New Zealand Chapter's International Conference on Computer-Human Interaction: Design Centered HCI, 2006
Proceedings of the User Interfaces 2006, 2006
2005
Proceedings of the Trends in Enterprise Application Architecture, VLDB Workshop, 2005
Proceedings of the Task Models and Diagrams for User Interface Design: Proceedings of the Forth International Workshop on Task Models and Diagrams for User Interface Design, 2005
Proceedings of the Third International Conference on Information Technology and Applications (ICITA 2005), 2005
Proceedings of the 9th European Conference on Software Maintenance and Reengineering (CSMR 2005), 2005
Proceedings of the 6th ACM SIGCHI New Zealand Chapter's International Conference on Computer-Human Interaction: Making CHI Natural, 2005
2004
Proceedings of the 11th Working Conference on Reverse Engineering, 2004
2003
Factory: Statically Type-Safe Integration of Genericity and Reflection.
Proceedings of the ACIS Fourth International Conference on Software Engineering, 2003