Christina Volioti
Orcid: 0000-0001-7996-8353
According to our database1,
Christina Volioti
authored at least 21 papers
between 2014 and 2024.
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Bibliography
2024
Eclipse Open SmartCLIDE: An end-to-end framework for facilitating service reuse in cloud development.
J. Syst. Softw., January, 2024
Proceedings of the 50th Euromicro Conference on Software Engineering and Advanced Applications, 2024
2023
Comput., September, 2023
2022
Using Augmented Reality in K-12 Education: An Indicative Platform for Teaching Physics.
Inf., 2022
2021
Developing Physics Experiments Using Augmented Reality Game-Based Learning Approach: A Pilot Study in Primary School.
Comput., 2021
Proceedings of the PCI 2021: 25th Pan-Hellenic Conference on Informatics, Volos, Greece, November 26, 2021
Proceedings of the 36th IEEE/ACM International Conference on Automated Software Engineering, 2021
A Mobile Educational Application for Enhancing Cognitive and Language Skills of Children with Disabilities.
Proceedings of the New Realities, Mobile Systems and Applications, 2021
2020
Proceedings of the Cross Reality and Data Science in Engineering, 2020
2018
A Natural User Interface for Gestural Expression and Emotional Elicitation to Access the Musical Intangible Cultural Heritage.
ACM Journal on Computing and Cultural Heritage, 2018
2017
Intangible Cultural Heritage and New Technologies: Challenges and Opportunities for Cultural Preservation and Development.
Proceedings of the Mixed Reality and Gamification for Cultural Heritage, 2017
2016
Η μηχανική μάθηση στην ηχοποίηση εκφραστικής χειρονομίας με τη χρήση στοχαστικών μοντέλων
PhD thesis, 2016
VLEs, social stories and children with autism: A prototype implementation and evaluation.
Educ. Inf. Technol., 2016
x2Gesture: how machines could learn expressive gesture variations of expert musicians.
Proceedings of the 16th International Conference on New Interfaces for Musical Expression, 2016
On mapping emotional states and implicit gestures to sonification output from the 'Intangible Musical Instrument'.
Proceedings of the 3rd International Symposium on Movement and Computing, 2016
Proceedings of the 3rd International Symposium on Movement and Computing, 2016
2015
Novel 3D Game-like Applications Driven by Body Interactions for Learning Specific Forms of Intangible Cultural Heritage.
Proceedings of the VISAPP 2015, 2015
A Hybrid Content-learning Management System for Education and Access to Intangible Cultural Heritage.
Proceedings of the CSEDU 2015, 2015
2014
Proceedings of the International Workshop on Movement and Computing, 2014
Proceedings of the IEEE 14th International Conference on Advanced Learning Technologies, 2014