Christian Thurau
According to our database1,
Christian Thurau
authored at least 50 papers
between 2003 and 2017.
Collaborative distances:
Collaborative distances:
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Bibliography
2017
The "Something Something" Video Database for Learning and Evaluating Visual Common Sense.
Proceedings of the IEEE International Conference on Computer Vision, 2017
2015
2014
Künstliche Intelligenz für Computerspiele - Historische Entwicklung und aktuelle Trends.
Inform. Spektrum, 2014
Entertain. Comput., 2014
Proceedings of the 2014 IEEE Conference on Computational Intelligence and Games, 2014
Beyond heatmaps: Spatio-temporal clustering using behavior-based partitioning of game levels.
Proceedings of the 2014 IEEE Conference on Computational Intelligence and Games, 2014
2013
Proceedings of the 8th International Conference on the Foundations of Digital Games, 2013
Proceedings of the 2013 IEEE Conference on Computational Inteligence in Games (CIG), 2013
Proceedings of the Game Analytics, Maximizing the Value of Player Data, 2013
2012
Descriptive matrix factorization for sustainability Adopting the principle of opposites.
Data Min. Knowl. Discov., 2012
Proceedings of the Twelfth SIAM International Conference on Data Mining, 2012
Proceedings of the Twelfth SIAM International Conference on Data Mining, 2012
Proceedings of the Machine Learning and Knowledge Discovery in Databases, 2012
Proceedings of the 2012 IEEE Conference on Computational Intelligence and Games, 2012
How players lose interest in playing a game: An empirical study based on distributions of total playing times.
Proceedings of the 2012 IEEE Conference on Computational Intelligence and Games, 2012
Pre-Symptomatic Prediction of Plant Drought Stress Using Dirichlet-Aggregation Regression on Hyperspectral Images.
Proceedings of the Twenty-Sixth AAAI Conference on Artificial Intelligence, 2012
2011
Knowl. Inf. Syst., 2011
Naming Virtual Identities: Patterns and Inspirations for Character Names in World of Warcraft.
Proceedings of the Entertainment Computing - ICEC 2011 - 10th International Conference, 2011
Proceedings of the IEEE International Conference on Computer Vision Workshops, 2011
Proceedings of the IEEE International Conference on Computer Vision Workshops, 2011
2010
Proceedings of the 2nd Asian Conference on Machine Learning, 2010
Proceedings of the 20th International Conference on Pattern Recognition, 2010
Proceedings of the 20th International Conference on Pattern Recognition, 2010
Proceedings of the 20th International Conference on Pattern Recognition, 2010
Proceedings of the 20th International Conference on Pattern Recognition, 2010
Proceedings of the 20th International Conference on Pattern Recognition, 2010
Proceedings of the 20th International Conference on Pattern Recognition, 2010
Proceedings of the 40. Jahrestagung der Gesellschaft für Informatik, Service Science - Neue Perspektiven für die Informatik, INFORMATIK 2010, Leipzig, Germany, September 27, 2010
Yes we can: simplex volume maximization for descriptive web-scale matrix factorization.
Proceedings of the 19th ACM Conference on Information and Knowledge Management, 2010
Proceedings of the 2010 IEEE Conference on Computational Intelligence and Games, 2010
2009
Proceedings of the 3rd IEEE International Conference on Semantic Computing (ICSC 2009), 2009
Proceedings of the 11th International Conference on Multimodal Interfaces, 2009
Proceedings of the ICDM 2009, 2009
Proceedings of the Computer Analysis of Images and Patterns, 13th International Conference, 2009
2008
Proceedings of the Statistical and Geometrical Approaches to Visual Motion Analysis, 2008
Proceedings of the 2008 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2008), 2008
2007
MMI Interakt., 2007
Int. J. Intell. Syst. Technol. Appl., 2007
Proceedings of the Human Motion, 2007
Proceedings of the Computer Analysis of Images and Patterns, 12th International Conference, 2007
2006
Proceedings of the From Animals to Animats 9, 2006
Proceedings of the 18th International Conference on Pattern Recognition (ICPR 2006), 2006
Proceedings of the 18th International Conference on Pattern Recognition (ICPR 2006), 2006
2005
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005
2004
Proceedings of the Pattern Recognition, 26th DAGM Symposium, August 30, 2004
2003
Combining Self Organizing Maps and Multilayer Perceptrons to Learn Bot-Behaviour for a Commercial Game.
Proceedings of the 4th International Conference on Intelligent Games and Simulation (GAME-ON 2003), 2003
Proceedings of the Pattern Recognition, 2003