Chris Martens
Orcid: 0000-0002-7026-0348Affiliations:
- Northeastern University, Khoury College of Computer Sciences, Boston, MA, USA
- North Carolina State University, Department of Computer Science, Raleigh, NC, USA
- Carnegie Mellon University, School of Computer Science, Pittsburgh, PA, USA (PhD 2015)
According to our database1,
Chris Martens
authored at least 65 papers
between 2013 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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Online presence:
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on orcid.org
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on cs.cmu.edu
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on dl.acm.org
On csauthors.net:
Bibliography
2024
Proc. Priv. Enhancing Technol., 2024
Proceedings of the 19th International Conference on the Foundations of Digital Games, 2024
2023
Proceedings of the 2023 Conference on Innovation and Technology in Computer Science Education V. 1, 2023
Investigating the Impact of On-Demand Code Examples on Novices' Open-Ended Programming Experience.
Proceedings of the 2023 ACM Conference on International Computing Education Research, 2023
Proceedings of the Experimental Artificial Intelligence in Games Workshop co-located with the 19th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2023), 2023
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2023
2022
Exploring Consequences of Privacy Policies with Narrative Generation via Answer Set Programming.
CoRR, 2022
Pinpoint: A Record, Replay, and Extract System to Support Code Comprehension and Reuse.
Proceedings of the 2022 IEEE Symposium on Visual Languages and Human-Centric Computing, 2022
Proceedings of the 2022 IEEE Symposium on Visual Languages and Human-Centric Computing, 2022
Exploring Design Choices to Support Novices' Example Use During Creative Open-Ended Programming.
Proceedings of the SIGCSE 2022: The 53rd ACM Technical Symposium on Computer Science Education, 2022
Proceedings of the ITiCSE 2022: Innovation and Technology in Computer Science Education, Dublin, Ireland, July 8, 2022
Proceedings of the Interactive Storytelling, 2022
Proceedings of the Eighteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2022
2021
IEEE Trans. Games, 2021
Little Computer People: A Survey and Taxonomy of Simulated Models of Social Interaction.
Proc. ACM Hum. Comput. Interact., 2021
Scaffolding Game Design: Towards Tool Support for Planning Open-Ended Projects in an Introductory Game Design Class.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2021
Interactive Fiction Creation in Villanelle: Understanding and Supporting the Author Experience.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2021
Proceedings of the SIGCSE '21: The 52nd ACM Technical Symposium on Computer Science Education, 2021
Proceedings of the ITiCSE '21: Proceedings of the 26th ACM Conference on Innovation and Technology in Computer Science Education V.1, Virtual Event, Germany, June 26, 2021
Proceedings of the Interactive Storytelling, 2021
Execution-Trace-Based Feature Engineering To Enable Formative Feedback on Visual, Interactive Programs (Full Paper).
Proceedings of the Joint Proceedings of the Workshops at the International Conference on Educational Data Mining 2021 co-located with 14th International Conference on Educational Data Mining (EDM 2021), 2021
Execution Trace Based Feature Engineering To Enable Formative Feedback on Visual, Interactive Programs.
Proceedings of the 14th International Conference on Educational Data Mining, 2021
Proceedings of the Joint Proceedings of the AIIDE 2021 Workshops co-located with 17th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2021)(AAAI 2021), 2021
Proceedings of the Joint Proceedings of the AIIDE 2021 Workshops co-located with 17th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2021)(AAAI 2021), 2021
Proceedings of the Joint Proceedings of the AIIDE 2021 Workshops co-located with 17th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2021)(AAAI 2021), 2021
2020
Crafting Interactive Narrative Games with Adversarial Planning Agents from Simulations.
Proceedings of the Interactive Storytelling, 2020
Proceedings of the Interactive Storytelling, 2020
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020
Proceedings of 4th Educational Data Mining in Computer Science Education (CSEDM) Workshop co-located with the 13th Educational Data Mining Conference (EDM 2020), 2020
Proceedings of the 42th Annual Meeting of the Cognitive Science Society, 2020
Proceedings of the Joint Proceedings of the AIIDE 2020 Workshops co-located with 16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2020), 2020
Proceedings of the Joint Proceedings of the AIIDE 2020 Workshops co-located with 16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2020), 2020
Proceedings of the Sixteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2020
Proceedings of the Sixteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2020
2019
Proceedings of the 2019 IEEE Symposium on Visual Languages and Human-Centric Computing, 2019
Proceedings of the Interactive Storytelling, 2019
Proceedings of the Interactive Storytelling, 2019
Stories of the town: balancing character autonomy and coherent narrative in procedurally generated worlds.
Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019
Playable Experiences at the 15th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment.
Proceedings of the Fifteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2019
Proceedings of the Fifteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2019
Proceedings of the Fifteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2019
2018
Proceedings of the Thirty-First International Florida Artificial Intelligence Research Society Conference, 2018
Proceedings of the Fourteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2018
Proceedings of the Joint Workshop on Intelligent Narrative Technologies and Workshop on Intelligent Cinematography and Editing co-located with 14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2018
Proceedings of the Joint Proceedings of the AIIDE 2018 Workshops co-located with 14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2018), 2018
Proceedings of the Joint Proceedings of the AIIDE 2018 Workshops co-located with 14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2018), 2018
Proceedings of the Joint Workshop on Intelligent Narrative Technologies and Workshop on Intelligent Cinematography and Editing co-located with 14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2018
Proceedings of the Joint Proceedings of the AIIDE 2018 Workshops co-located with 14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2018), 2018
Keeping the Story Straight: A Comparison of Commitment Strategies for a Social Deduction Game.
Proceedings of the Fourteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2018
Proceedings of the Joint Proceedings of the AIIDE 2018 Workshops co-located with 14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2018), 2018
2017
Proceedings of the International Conference on the Foundations of Digital Games, 2017
Proceedings of the International Conference on the Foundations of Digital Games, 2017
Proceedings of the International Conference on the Foundations of Digital Games, 2017
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2017
Proceedings of the Workshops of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2017
Proceedings of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-17), 2017
2016
2015
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015
Proceedings of the Eleventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2015
2013
Proceedings of the Logic Programming and Nonmonotonic Reasoning, 2013