Chris Kyriakakis

Affiliations:
  • University of Southern California, Los Angeles, USA


According to our database1, Chris Kyriakakis authored at least 45 papers between 1998 and 2011.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

Online presence:

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Bibliography

2011
Perceptually-Driven Scalable MDCT Enhancement of Compressed Audio Based on Statistical Conversion.
Proceedings of the 2011 IEEE International Symposium on Multimedia, 2011

2009
Bandwidth extension of low bitrate compressed audio based on statistical conversion.
Proceedings of the 2009 IEEE International Conference on Multimedia and Expo, 2009

2008
Quality Enhancement of Compressed Audio Based on Statistical Conversion.
EURASIP J. Audio Speech Music. Process., 2008

Synthesis of enhanced audio from low bitrate compressed audio based on unit selection and statistical conversion methods.
Proceedings of the 42nd Asilomar Conference on Signals, Systems and Computers, 2008

2007
Visualization of Multiple Listener Room Acoustic Equalization With the Sammon Map.
IEEE Trans. Speech Audio Process., 2007

Quantitative and visual analysis of the impact of music on perceived emotion of film.
Comput. Entertain., 2007

Enhanced Multichannel Audio Resynthesis Through Residual Processing and Features Alignment.
Proceedings of the 2007 IEEE International Conference on Multimedia and Expo, 2007

2006
Robust maximum likelihood source localization: the case for sub-Gaussian versus Gaussian.
IEEE Trans. Speech Audio Process., 2006

Maximum likelihood parameter estimation under impulsive conditions, a sub-Gaussian signal approach.
Signal Process., 2006

Cascaded Fir Filters for Multiple Listener Lowfrequency Room Acoustic Equalization.
Proceedings of the 2006 IEEE International Conference on Acoustics Speech and Signal Processing, 2006

2005
Multichannel audio synthesis by subband-based spectral conversion and parameter adaptation.
IEEE Trans. Speech Audio Process., 2005

Automatic crossover frequency selection for multichannel home-theater applications.
Proceedings of the 2005 IEEE International Conference on Multimedia and Expo, 2005

Hybrid algorithm for robust, real-time source localization in reverberant environments.
Proceedings of the 2005 IEEE International Conference on Acoustics, 2005

Optimization of crossover frequency and crossover region response for multichannel acoustic applications.
Proceedings of the 13th European Signal Processing Conference, 2005

Automating the detection of breaks in continuous user experience with computer games.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2004
RMI System: Internet Meets the Future Home Theater.
IEEE Multim., 2004

CyberSeer: 3D audio-visual immersion for network security and management.
Proceedings of the 1st ACM Workshop on Visualization and Data Mining for Computer Security, 2004

2003
Selective signal cancellation for multiple-listener audio applications using eigenfilters.
IEEE Trans. Multim., 2003

High-fidelity multichannel audio coding with Karhunen-Loeve transform.
IEEE Trans. Speech Audio Process., 2003

Progressive Syntax-Rich Coding of Multichannel Audio Sources.
EURASIP J. Adv. Signal Process., 2003

Virtual Microphones for Multichannel Audio Resynthesis.
EURASIP J. Adv. Signal Process., 2003

Loss concealment for multi-channel streaming audio.
Proceedings of the Network and Operating System Support for Digital Audio and Video, 2003

From remote media immersion to Distributed Immersive Performance.
Proceedings of the 2003 ACM SIGMM Workshop on Experiential Telepresence, 2003

Sensitivity of multichannel room equalization to listener position.
Proceedings of the 2003 IEEE International Conference on Multimedia and Expo, 2003

2002
Multiresolution spectral conversion for multichannel audio resynthesis.
Proceedings of the 2002 IEEE International Conference on Multimedia and Expo, 2002

Visualization of multiple listener room response equalization using Sammon map.
Proceedings of the 2002 IEEE International Conference on Multimedia and Expo, 2002

Effcient multichannel audio resynthesis by subband-based spectral conversion.
Proceedings of the 11th European Signal Processing Conference, 2002

A robust array signal processing maximum likelihood estimator based on sub-Gaussian signals.
Proceedings of the 11th European Signal Processing Conference, 2002

2001
A classification scheme for acoustical room responses.
Proceedings of the Sixth International Symposium on Signal Processing and its Applications, 2001

Multirate adaptive filtering for immersive audio.
Proceedings of the IEEE International Conference on Acoustics, 2001

Toward the holodeck: integrating graphics, sound, character and story.
Proceedings of the Fifth International Conference on Autonomous Agents, 2001

2000
Inverse Filter Design for Immersive Audio Rendering Over Loudspeakers.
IEEE Trans. Multim., 2000

The Virtual Classroom: A Virtual Reality Environment for the Assessment and Rehabilitation of Attention Deficits.
Cyberpsychology Behav. Soc. Netw., 2000

Virtual Microphones for Multichannel Audio Applications.
Proceedings of the 2000 IEEE International Conference on Multimedia and Expo, 2000

A Multiple Input Single Output Model for Rendering Virtual Sound Sources in Real Time.
Proceedings of the 2000 IEEE International Conference on Multimedia and Expo, 2000

Selective Signal Cancellation for Multiple-Listener Audio Applications: An Information Theory Approach.
Proceedings of the 2000 IEEE International Conference on Multimedia and Expo, 2000

1999
Alpha-Stable Modeling of Noise and Robust Time-Delay Estimation in the Presence of Impulsive Noise.
IEEE Trans. Multim., 1999

Surrounded by sound.
IEEE Signal Process. Mag., 1999

Non-minimum phase inverse filter methods for immersive audio rendering.
Proceedings of the 1999 IEEE International Conference on Acoustics, 1999

Alpha-stable robust modeling of background noise for enhanced sound source localization.
Proceedings of the 1999 IEEE International Conference on Acoustics, 1999

1998
Fundamental and technological limitations of immersive audio systems.
Proc. IEEE, 1998

Signal Processing, Acoustics, and Psychoacoustics for High Quality Desktop Audio.
J. Vis. Commun. Image Represent., 1998

Special Issue on High Fidelity Media Processing: Guest Editors' Comments.
J. Vis. Commun. Image Represent., 1998

Head-related transfer function synthesis for immersive audio.
Proceedings of the Second IEEE Workshop on Multimedia Signal Processing, 1998

Immersive audio for the desktop.
Proceedings of the 1998 IEEE International Conference on Acoustics, 1998


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