Chris Carter
Affiliations:- Liverpool John Moores University, Department of Computer Science, UK
According to our database1,
Chris Carter
authored at least 24 papers
between 2009 and 2018.
Collaborative distances:
Collaborative distances:
Timeline
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Online presence:
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on ljmu.ac.uk
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Bibliography
2018
Proceedings of the 6th IEEE International Conference on Serious Games and Applications for Health, 2018
Experimental Analysis of Cost-Effective Mobile Sensing Technologies for Activity Analytics in Elderly Care.
Proceedings of the 20th IEEE International Conference on High Performance Computing and Communications; 16th IEEE International Conference on Smart City; 4th IEEE International Conference on Data Science and Systems, 2018
2017
Internet of Things Enabled Technologies for Behaviour Analytics in Elderly Person Care: A Survey.
Proceedings of the 2017 IEEE International Conference on Internet of Things (iThings) and IEEE Green Computing and Communications (GreenCom) and IEEE Cyber, 2017
Proceedings of the E-Learning and Games - 11th International Conference, 2017
2016
J. Intell. Fuzzy Syst., 2016
Proceedings of the 9th International Conference on Developments in eSystems Engineering, 2016
2015
ISPRS Int. J. Geo Inf., 2015
Proceedings of the Image and Graphics - 8th International Conference, 2015
Automated Procedural Generation of Urban Environments Using Open Data for City Visualisation.
Proceedings of the Image and Graphics - 8th International Conference, 2015
2013
Proceedings of the 5th International Conference on Games and Virtual Worlds for Serious Applications, 2013
Proceedings of the 2013 IEEE International Conference on Multimedia and Expo Workshops, 2013
A Mobile Multimedia Application Inspired by a Spaced Repetition Algorithm for Assistance with Speech and Language Therapy.
Proceedings of the Sixth International Conference on Developments in eSystems Engineering, 2013
2012
An extensible test bed architecture and topological analysis for the scalability of hybrid-P2P massively multiplayer online games.
PhD thesis, 2012
Proceedings of the 2012 International Conference on Multimedia Computing and Systems, 2012
Proceedings of the 21st International Conference on Computer Communications and Networks, 2012
Proceedings of the 17th International Conference on Computer Games, 2012
Proceedings of the 2012 IEEE Consumer Communications and Networking Conference (CCNC), 2012
2011
Proceedings of 20th International Conference on Computer Communications and Networks, 2011
Proceedings of the 2011 IEEE Consumer Communications and Networking Conference, 2011
2010
Comput. Entertain., 2010
The Application of MPEG-4 Compliant Animation to a Modern Games Engine and Animation Framework.
Proceedings of the Motion in Games - Third International Conference, 2010
Proceedings of the 2010 IEEE International Conference on Multimedia and Expo, 2010
2009
Trans. Edutainment, 2009
Homura and Net-Homura: The creation and web-based deployment of cross-platform 3D games.
Proceedings of the International Conference on Ultra Modern Telecommunications, 2009