Chloe Eghtebas
Orcid: 0000-0002-5877-0855
According to our database1,
Chloe Eghtebas
authored at least 13 papers
between 2017 and 2023.
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Bibliography
2023
Game.UP: Gamified Urban Planning Participation Enhancing Exploration, Motivation, and Interactions.
Int. J. Hum. Comput. Interact., 2023
An Experimental Video Conference Platform to Bridge the Gap Between Digital and In-Person Communication.
Proceedings of the Adjunct Proceedings of the 2023 ACM International Joint Conference on Pervasive and Ubiquitous Computing & the 2023 ACM International Symposium on Wearable Computing, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Co-Speculating on Dark Scenarios and Unintended Consequences of a Ubiquitous(ly) Augmented Reality.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023
2022
"Nah, it's just annoying!" A Deep Dive into User Perceptions of Two-Factor Authentication.
ACM Trans. Comput. Hum. Interact., 2022
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022
2021
Advantage and Misuse of Vision Augmentation - Exploring User Perceptions and Attitudes using a Zoom Prototype.
Proceedings of the AHs '21: Augmented Humans Conference 2021, 2021
2019
Extending AR Interaction through 3D Printed Tangible Interfaces in an Urban Planning Context.
Proceedings of the Adjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
Tangible urban models: two-way interaction through 3D printed conductive tangibles and AR for urban planning.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019
2018
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018
2017
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017