Chih-Hung Chen

Orcid: 0000-0002-8308-8946

According to our database1, Chih-Hung Chen authored at least 52 papers between 2002 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Links

On csauthors.net:

Bibliography

2024
VR-assisted inquiry-based learning to promote students' science learning achievements, sense of presence, and global perspectives.
Educ. Inf. Technol., October, 2024

Effects of integrating a role-playing game into a virtual reality-based learning approach on students' perceptions of immersion, self-efficacy, learning motivation and achievements.
Br. J. Educ. Technol., September, 2024

Fostering students' scientific literacy by reflective questioning: An identification, summarization, self-reflective questioning, and application (ISSA)-based flipped learning approach.
Educ. Inf. Technol., April, 2024

2023
Interconnect for Dense Electronically Scanned Antenna Array Using High-Speed Vertical Connector.
Sensors, October, 2023

Decision-guided chatbots and cognitive styles in interdisciplinary learning.
Comput. Educ., August, 2023

2022
Monte_Alpha Wins the EinStein Würfelt Nicht Tournament.
J. Int. Comput. Games Assoc., 2022

Analysis and Response Strategy of Cross-Community Rumors Using Mixed Multilayer Method for Enterprise Cyber Warriors.
IEEE Access, 2022

Analyzing Disinformation with the Active Propagation Strategy.
Proceedings of the 24th International Conference on Advanced Communication Technology, 2022

2021
Leveraging the Power of Online Referral for E-Business: The Moderated Mediation Model.
J. Theor. Appl. Electron. Commer. Res., 2021

Thermal Noise Measurement and Characterization for Modern Semiconductor Devices.
IEEE Instrum. Meas. Mag., 2021

In-service teachers' conceptions of mobile technology-integrated instruction: Tendency towards student-centered learning.
Comput. Educ., 2021

Estimation of MOSFET Channel Noise and Noise Performance of CMOS LNAs at Cryogenic Temperatures.
Proceedings of the IEEE International Symposium on Circuits and Systems, 2021

2020
Jump wins Chinese Checkers tournament.
J. Int. Comput. Games Assoc., 2020

AR videos as scaffolding to foster students' learning achievements and motivation in EFL learning.
Br. J. Educ. Technol., 2020

2019
Lessons learned from integrating concept mapping and gaming approaches into learning scenarios using mobile devices: analysis of an activity for a geology course.
Int. J. Mob. Learn. Organisation, 2019

An augmented reality-based learning approach to enhancing students' science reading performances from the perspective of the cognitive load theory.
Br. J. Educ. Technol., 2019

From reflective observation to active learning: A mobile experiential learning approach for environmental science education.
Br. J. Educ. Technol., 2019

2018
Predictive Walking-Age Health Analyzer.
IEEE J. Biomed. Health Informatics, 2018

Impacts of integrating the repertory grid into an augmented reality-based learning design on students' learning achievements, cognitive load and degree of satisfaction.
Interact. Learn. Environ., 2018

Some improvements in Monte Carlo tree search algorithms for sudden death games.
J. Int. Comput. Games Assoc., 2018

2017
Effects of the Team Competition-Based Ubiquitous Gaming Approach on Students' Interactive Patterns, Collective Efficacy and Awareness of Collaboration and Communication.
J. Educ. Technol. Soc., 2017

Influences of an inquiry-based ubiquitous gaming design on students' learning achievements, motivation, behavioral patterns, and tendency towards critical thinking and problem solving.
Br. J. Educ. Technol., 2017

An algorithmic design and implementation of outer-open gomoku.
Proceedings of the 2nd International Conference on Computer and Communication Systems, 2017

2016
Interaction between gaming and multistage guiding strategies on students' field trip mobile learning performance and motivation.
Br. J. Educ. Technol., 2016

2015
A contextual game-based learning approach to improving students' inquiry-based learning performance in social studies courses.
Comput. Educ., 2015

A Study of Immunity-based Urban System: A Morphological Approach.
Proceedings of the 19th International Conference in Knowledge Based and Intelligent Information and Engineering Systems, 2015

Improving Learning Achievements, Motivations and Flow with a Progressive Prompt-Based Mobile Gaming Approach.
Proceedings of the IIAI 4th International Congress on Advanced Applied Informatics, 2015

Future low-noise technologies for RF, analog and mixed-signal integrated circuits.
Proceedings of the 2015 IEEE 11th International Conference on ASIC, 2015

2014
Electrophoresis-Enhanced Detection of Deoxyribonucleic Acids on a Membrane-Based Lateral Flow Strip Using Avian Influenza H5 Genetic Sequence as the Model.
Sensors, 2014

A Progressive Prompting Approach to Conducting Context-Aware Learning Activities for Natural Science Courses.
Interact. Comput., 2014

TCGA 2014 Computer Game Tournament.
J. Int. Comput. Games Assoc., 2014

2013
Impact of impedance-dependent receiver gain on the extracted channel thermal noise in sub-100 nm MOSFETs.
Math. Comput. Model., 2013

FinancialCloud: Open Cloud Framework of Derivative Pricing.
Proceedings of the International Conference on Social Computing, SocialCom 2013, 2013

Design and implementation of multi-user secure indices for encrypted cloud storage.
Proceedings of the Eleventh Annual International Conference on Privacy, Security and Trust, 2013

Thermal noise modeling of nano-scale MOSFETs for mixed-signal and RF applications.
Proceedings of the IEEE 2013 Custom Integrated Circuits Conference, 2013

2012
A mobile learning environment for supporting inquiry-based experimental activities in elementary school.
Int. J. Mob. Learn. Organisation, 2012

Integration of Digital Archives, GIS, Mash-Up, and Social Media in Educational Activity - A Case Study of U Theatre.
Proceedings of the Outreach of Digital Libraries: A Globalized Resource Network, 2012

2010
Integrating video-capture virtual reality technology into a physically interactive learning environment for English learning.
Comput. Educ., 2010

Implementation of Web-Based Dynamic Assessment System and its Application on Science Learning.
Proceedings of the ICALT 2010, 2010

2009
A 1.2 V 114 mW Dual-Band Direct-Conversion DVB-H Tuner in 0.13 µm CMOS.
IEEE J. Solid State Circuits, 2009

2008
Novel Noise Parameter Determination for On-Wafer Microwave Noise Measurements.
IEEE Trans. Instrum. Meas., 2008

2007
Design of the Input Matching Network of RF CMOS LNAs for Low-Power Operation.
IEEE Trans. Circuits Syst. I Regul. Pap., 2007

Analytical Determination of MOSFET's High-Frequency Noise Parameters From NF<sub>50</sub> Measurements and Its Application in RFIC Design.
IEEE J. Solid State Circuits, 2007

A Desktop Virtual Reality Earth Motion System in Astronomy Education.
J. Educ. Technol. Soc., 2007

PILE: Physical Interactive Learning Environment.
Proceedings of the DIGITEL 2007, 2007

2006
A review of gate tunneling current in MOS devices.
Microelectron. Reliab., 2006

Hot-carrier reliability of submicron NMOSFETs and integrated NMOS low noise amplifiers.
Microelectron. Reliab., 2006

Design of Inquiry Learning Activity Using Wireless and Mobile Technologies.
Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, 2006

2004
Analytical modeling of MOSFET noise parameters for analog and RF applications.
Proceedings of the IEEE 2004 Custom Integrated Circuits Conference, 2004

2003
Virtual Reality Serves as a Support Technology in Cadiopulmonary Exercise Training.
Presence Teleoperators Virtual Environ., 2003

2002
A Reading Contract System Based on Mission-Based Learning.
Proceedings of the International Conference on Computers in Education, 2002

MOSFET modeling for low noise, RF circuit design.
Proceedings of the IEEE 2002 Custom Integrated Circuits Conference, 2002


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