Chien-Hsing Chou
Orcid: 0000-0003-3673-4324
According to our database1,
Chien-Hsing Chou
authored at least 44 papers
between 1999 and 2024.
Collaborative distances:
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Bibliography
2024
Metapunch X: Combing Multidisplay and Exertion Interaction for Watching and Playing E-sports in Multiverse.
Proceedings of the ACM SIGGRAPH 2024 Immersive Pavilion, 2024
2023
GroundFlow: Liquid-based Haptics for Simulating Fluid on the Ground in Virtual Reality.
IEEE Trans. Vis. Comput. Graph., 2023
Proceedings of the 6th Artificial Intelligence and Cloud Computing Conference, 2023
2022
Garment Style Creator: Using StarGAN for Image-to-Image Translation of Multidomain Garments.
IEEE Multim., 2022
Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology, 2022
2021
Proceedings of the IEEE International Conference on Consumer Electronics-Taiwan, 2021
Proceedings of the IEEE International Conference on Consumer Electronics-Taiwan, 2021
The Utilization of Big Data Analytics on Food Delivery Platforms in Taiwan: Taking Uber Eats and Foodpanda as an Example.
Proceedings of the IEEE International Conference on Consumer Electronics-Taiwan, 2021
A New Method of Visual Training for Amblyopia Using Binocular Training and Virtual Reality.
Proceedings of the IEEE International Conference on Artificial Intelligence and Virtual Reality, 2021
2020
Design of Desktop Audiovisual Entertainment System with Deep Learning and Haptic Sensations.
Symmetry, 2020
2019
A Finger-Worn Device for Exploring Chinese Printed Text With Using CNN Algorithm on a Micro IoT Processor.
IEEE Access, 2019
2018
Haptic around: multiple tactile sensations for immersive environment and interaction in virtual reality.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018
Combining deep learning algorithm with scene recognition and haptic feedback for 4D-VR cinema.
Proceedings of the SIGGRAPH Asia 2018 Posters, Tokyo, Japan, December 04-07, 2018, 2018
Interactive teaching aids design for essentials of anatomy and physiology: using bones and muscles as example.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018
2017
A Block Recognition System Constructed by Using a Novel Projection Algorithm and Convolution Neural Networks.
IEEE Access, 2017
Tactile Braille learning system to assist visual impaired users to learn Taiwanese Braille.
Proceedings of the SIGGRAPH Asia 2017 Posters, Bangkok, Thailand, November 27 - 30, 2017, 2017
AoEs: enhancing teleportation experience in immersive environment with mid-air haptics.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
2016
Feature Selection Method Based on Neighborhood Relationships: Applications in EEG Signal Identification and Chinese Character Recognition.
Sensors, 2016
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
2014
To develop the Mandarin-phonetic-symbol communication aid for high-functioning autism children.
Proceedings of the 2014 IEEE Global Engineering Education Conference, 2014
To design an interactive learning system for child by integrating blocks with Kinect.
Proceedings of the 2014 IEEE Global Engineering Education Conference, 2014
2013
To Develop the Virtual Physics Laboratory by Integrating Kinect with Gesture Classification Algorithm.
Proceedings of the Ninth International Conference on Signal-Image Technology & Internet-Based Systems, 2013
Proceedings of the IEEE International Symposium on Consumer Electronics, 2013
2012
Proceedings of the International Symposium on Intelligent Signal Processing and Communications Systems, 2012
2011
Expert Syst. Appl., 2011
A novel simultaneous dynamic range compression and local contrast enhancement algorithm for digital video cameras.
EURASIP J. Image Video Process., 2011
2010
A binarization method with learning-built rules for document images produced by cameras.
Pattern Recognit., 2010
2009
2008
A machine-learning approach for analyzing document layout structures with two reading orders.
Pattern Recognit., 2008
2007
Estimation of skew angles for scanned documents based on piecewise covering by parallelograms.
Pattern Recognit., 2007
2006
A prototype classification method and its use in a hybrid solution for multiclass pattern recognition.
Pattern Recognit., 2006
A new approach to fuzzy classifier systems and its application in self-generating neuro-fuzzy systems.
Neurocomputing, 2006
Proceedings of the 18th International Conference on Pattern Recognition (ICPR 2006), 2006
2005
Proceedings of the 2005 International Conference on Image Processing, 2005
A Gain-Adjusted Fuzzy PI/PD Adaptive Controller Based on the Accumulated Genetic Algorithm.
Proceedings of the IEEE International Conference on Fuzzy Systems, 2005
2004
Pattern Anal. Appl., 2004
A prototype classification method and its application to handwritten character recognition.
Proceedings of the IEEE International Conference on Systems, 2004
Proceedings of the IEEE International Joint Conference on Neural Networks, 2004
2002
A Novel Measure for Quantifying the Topology Preservation of Self Organizing Feature Maps.
Neural Process. Lett., 2002
2001
A Modified Version of the K-Means Algorithm with a Distance Based on Cluster Symmetry.
IEEE Trans. Pattern Anal. Mach. Intell., 2001
2000
Proceedings of the IEEE-INNS-ENNS International Joint Conference on Neural Networks, 2000
1999
Proceedings of the International Joint Conference Neural Networks, 1999