Chiara Eva Catalano

Orcid: 0000-0003-1997-9143

According to our database1, Chiara Eva Catalano authored at least 33 papers between 2002 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2021
Challenges in the Digitisation of a High-reflective Artwork.
Proceedings of the GCH 2021, 2021

2020
Representing quantitative documentation of 3D cultural heritage artefacts with CIDOC CRMdig.
Int. J. Digit. Libr., 2020

Foreword to the Special Section on the 8th ACM/EG Expressive symposium (Expressive 2019).
Comput. Graph., 2020

Recognition, Modelling and Interactive Manipulation of Motifs or Symbols Represented by a Composition of Curves.
Proceedings of the Italian Chapter Conference 2020, 2020

Challenges and Opportunities of IoT and AI in Pneumology.
Proceedings of the 23rd Euromicro Conference on Digital System Design, 2020

2019
Feature-based Characterisation of Patient-specific 3D Anatomical Models.
Proceedings of the Italian Chapter Conference 2019, 2019

2018
Best Papers Selected at the 14th Eurographics Workshop on Graphics and Cultural Heritage Editorial.
ACM Journal on Computing and Cultural Heritage, 2018

Supporting shared hypothesis testing in the biomedical domain.
J. Biomed. Semant., 2018

2017
A Dashboard for the Analysis of Tangible Heritage Artefacts: a Case Study in Archaeology.
Proceedings of the GCH 2017, 2017

2016
Semantics-driven annotation of patient-specific 3D data: a step to assist diagnosis and treatment of rheumatoid arthritis.
Vis. Comput., 2016

Semantic annotation of 3D anatomical models to support diagnosis and follow-up analysis of musculoskeletal pathologies.
Int. J. Comput. Assist. Radiol. Surg., 2016

GRAVITATE: Geometric and Semantic Matching for Cultural Heritage Artefacts.
Proceedings of the GCH 2016 - Eurographics Workshop on Graphics and Cultural Heritage, 2016

GaitViewer: Semantic Gait Data Analysis and Visualization Tool.
Proceedings of the 2nd International Workshop on Knowledge Discovery on the WEB, 2016

2015
A Semantic Layer for Knowledge-Based Game Design in Edutainment Applications.
EAI Endorsed Trans. Future Intell. Educ. Environ., 2015

Semantic Annotation of Patient-Specific 3D Anatomical Models.
Proceedings of the International Conference on Cyberworlds, 2015

2014
Guidelines for an effective design of serious games.
Int. J. Serious Games, 2014

Investigating the Deployment of Serious Games in Secondary Education: A Pilot Study Inspired by Design-Based Research.
Proceedings of the Games and Learning Alliance - Third International Conference, 2014

Accessing and Representing Knowledge in the Medical Field: Visual and Lexical Modalities.
Proceedings of the 3D Multiscale Physiological Human, 2014

2013
Evaluating the Effectiveness of Serious Games for Cultural Awareness: The Icura User Study.
Proceedings of the Games and Learning Alliance - Second International Conference, 2013

2012
Exploiting 3D Part-Based Analysis, Description and Indexing to Support Medical Applications.
Proceedings of the Medical Content-Based Retrieval for Clinical Decision Support, 2012

2011
Semantics and 3D media: Current issues and perspectives.
Comput. Graph., 2011

Serious Games for Cultural Heritage: the GaLA Activities.
Proceedings of the 12th International Symposium on Virtual Reality, 2011

2010
Knowledge-Based Representation of 3D Media.
Int. J. Softw. Eng. Knowl. Eng., 2010

2009
A product design ontology for enhancing shape processing in design workflows.
J. Intell. Manuf., 2009

2008
Subdivision Surfaces and Applications.
Proceedings of the Shape Analysis and Structuring, 2008

2007
A framework for the automatic annotation of car aesthetics.
Artif. Intell. Eng. Des. Anal. Manuf., 2007

2005
Introducing design intent in discrete surface modelling.
Int. J. Comput. Appl. Technol., 2005

3D sketching for aesthetic design using fully free-form deformation features.
Comput. Graph., 2005

2004
Introducing Sweep Features in Modeling with Subdivision Surfaces.
Proceedings of the 12-th International Conference in Central Europe on Computer Graphics, 2004

3D Sketching with Fully Free Form Deformation Features (d-F4) for Aesthetic Design.
Proceedings of the 1st Eurographics Workshop on Sketch-Based Interfaces and Modeling, 2004

2002
A Survey of Computer-Aided Modeling Tools for Aesthetic Design.
J. Comput. Inf. Sci. Eng., 2002

A Shape Deformation Tool to Model Character Lines in the Early Design Phases (figures 11, 12, and 13).
Proceedings of the 2002 International Conference on Shape Modeling and Applications (SMI 2002), 2002

A Shape Deformation Tool to Model Character Lines in the Early Design Phases.
Proceedings of the 2002 International Conference on Shape Modeling and Applications (SMI 2002), 2002


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