Chia-Wen Tsai

Orcid: 0000-0002-8324-6596

According to our database1, Chia-Wen Tsai authored at least 105 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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On csauthors.net:

Bibliography

2024
Integrating online meta-cognitive learning strategy and team regulation to develop students' programming skills, academic motivation, and refusal self-efficacy of Internet use in a cloud classroom.
Univers. Access Inf. Soc., March, 2024

2023
Mobile collaborative learning with social network awareness.
J. Comput. Assist. Learn., October, 2023

The effects of online peer-facilitated learning and distributed pair programming on students' learning.
Comput. Educ., October, 2023

Applying web-mediated co-curricular learning and phenomenon-based learning to improve students' programming skills and self-efficacy in an online programming course.
Univers. Access Inf. Soc., June, 2023

A comparison of computer-based and game-based formative assessments: a long-term experiment.
Interact. Learn. Environ., February, 2023

The Effects of Socially Shared Regulation of Learning on the Computational Thinking, Motivation, and Engagement in Collaborative Learning by Teaching.
Educ. Inf. Technol., 2023

Research on User Experience and Cognitive Psychology Evaluation of Augmented Reality facial effects in Meta Spark, Line, and Snapchat Apps.
Proceedings of the 2023 11th International Conference on Computer and Communications Management, 2023

2022
Applying Online Content-Based Knowledge Awareness and Team Learning to Develop Students' Programming Skills, Reduce their Anxiety, and Regulate Cognitive Load in a Cloud Classroom.
Univers. Access Inf. Soc., 2022

Book Review: Wearable Technology and Mobile Innovations for Next-Generation Education.
Int. J. Web Based Learn. Teach. Technol., 2022

Impact of Premium and Price Cuts on Consumer Purchase Intention: Comparison Between Taiwan and Indonesia.
Int. J. Technol. Hum. Interact., 2022

Visual Marketing: Exploring Influences on the Continuous Use of Instagram.
Int. J. E Adopt., 2022

Human Behavior in Online Auction and Personality Influence.
Int. J. E Adopt., 2022

User Experience Design Evaluation on Remote Virtual Teaching Model and In-person Teaching Model - An Example of Design Education.
Proceedings of the ICSLT '22: 8th International Conference on e-Society, e-Learning and e-Technologies, Rome, Italy, June 10, 2022

2021
Peer assessment with group awareness tools and effects on project-based learning.
Interact. Learn. Environ., 2021

Exploring the Effects of Blended Learning, Flipped Learning, and Online Remedial Teaching on Improving Students' Learning Performance and Motivation.
Int. J. Technol. Hum. Interact., 2021

The Effects of Facebook Live-Stream Teaching on Improving Students' Dance Skills: Impacts on Performance, Learning Motivation, and Physical Activity Class Satisfaction.
Int. J. Mob. Blended Learn., 2021

Do socio-cultural differences matter? A study of the learning effects and satisfaction with physical activity from digital learning assimilated into a university dance course.
Comput. Educ., 2021

Rolling Interactive Design for Digital Experience and Ease of Use on Streaming Music Platforms in the Post Pandemic Era.
Proceedings of the ICSEB 2021: 5th International Conference on Software and e-Business, Osaka, Japan, December 3, 2021

A Preliminary Study on the Effect of Somatosensory Games upon Children's Activity Space and Bodily Movements.
Proceedings of the Cross-Cultural Design. Experience and Product Design Across Cultures, 2021

2020
Exploring the effects of web-mediated activity-based learning and meaningful learning on improving students' learning effects, learning engagement, and academic motivation.
Univers. Access Inf. Soc., 2020

Investigating the effects of ubiquitous self-organized learning and learners-as-designers to improve students' learning performance, academic motivation, and engagement in a cloud course.
Univers. Access Inf. Soc., 2020

Applying online competency-based learning and design-based learning to enhance the development of students' skills in using PowerPoint and Word, self-directed learning readiness, and experience of online learning.
Univers. Access Inf. Soc., 2020

Developing and validating a scale for measuring teachers' readiness for flipped classrooms in junior high schools.
Br. J. Educ. Technol., 2020

Understanding users' switching behavior of hypermarket marketing methods: An empirical study from the perspective of push-pull-mooring framework.
Proceedings of the ACM ICEA '20: 2020 ACM International Conference on Intelligent Computing and its Emerging Applications, GangWon Republic of Korea, December 12, 2020

2019
The applications of augmented reality for universal access in online education.
Univers. Access Inf. Soc., 2019

Applying the AHP Model to Explore Key Success Factors for High-Tech Startups Entering International Markets.
Int. J. E Adopt., 2019

Influences of Online Negative Word of Mouth on Purchase Intention.
Int. J. E Adopt., 2019

CrowdPT: Summarizing Crowd Opinions as Professional Analyst.
Proceedings of the World Wide Web Conference, 2019

2018
Applying online externally-facilitated regulated learning and computational thinking to improve students' learning.
Univers. Access Inf. Soc., 2018

Exploring the effects of web-mediated socially-shared regulation of learning and experience-based learning on improving students' learning.
Interact. Learn. Environ., 2018

Influence of Opinion Leaders on Purchase Intention Using Social Network Analysis: The Case of Paid Mobile Apps.
Int. J. Inf. Commun. Technol. Hum. Dev., 2018

2017
How to solve students' problems in a flipped classroom: a quasi-experimental approach.
Univers. Access Inf. Soc., 2017

Applications of social networking for universal access in online learning environments.
Univers. Access Inf. Soc., 2017

Exploring the effects of web-mediated computational thinking on developing students' computing skills in a ubiquitous learning environment.
Interact. Learn. Environ., 2017

The Influence of Perceived Risk, Shopping Value and Opinion Leader to Explore Online Consumer Purchase Intention: Using Social Network Analysis.
Int. J. E Adopt., 2017

Exploring the Effects of Online Academic Help-Seeking and Flipped Learning on Improving Students' Learning.
J. Educ. Technol. Soc., 2017

2016
The use of mobile technology and ubiquitous computing for universal access in online education.
Univers. Access Inf. Soc., 2016

Exploring the effects of online team-based learning and co-regulated learning on students' development of computing skills.
Interact. Learn. Environ., 2016

Effects of Web-based Cognitive Apprenticeship and Time Management on the Development of Computing Skills in Cloud Classroom: A Quasi-Experimental Approach.
Int. J. Inf. Commun. Technol. Educ., 2016

Factors Influencing Consumer Adoption for Network Fellowship Auction in Taiwan.
Int. J. E Adopt., 2016

The impact of an online project-based learning environment with group awareness support on students with different self-regulation levels: An extended-period experiment.
Comput. Educ., 2016

2015
Investigating the effects of web-mediated design thinking and co-regulated learning on developing students' computing skills in a blended course.
Univers. Access Inf. Soc., 2015

Applying web-based co-regulated learning to develop students' learning and involvement in a blended computing course.
Interact. Learn. Environ., 2015

An Investigation of the Application of New Media and Its Impact on Taiwan Health Communication.
Int. J. Strateg. Inf. Technol. Appl., 2015

The Effects of Problem-Based Learning with Flipped Classroom on Elementary Students' Computing Skills: A Case Study of the Production of Ebooks.
Int. J. Inf. Commun. Technol. Educ., 2015

Exploring the Effects of Student-Centered Project-Based Learning with Initiation on Students' Computing Skills: A Quasi-Experimental Study of Digital Storytelling.
Int. J. Inf. Commun. Technol. Educ., 2015

Investigation of Student Learning Assistance through Online Academic Help-Seeking and a Mobile Application: A Quasi-Experimental Approach.
Int. J. E Adopt., 2015

Developing a Hierarchy Model for Selection of Social Media Manager.
Int. J. E Adopt., 2015

Meeting ex-partners on Facebook: users' anxiety and severity of depression.
Behav. Inf. Technol., 2015

2014
A quasi-experimental study of a blended course integrated with refined web-mediated pedagogy of collaborative learning and self-regulated learning.
Interact. Learn. Environ., 2014

The Relationship between Information Technology Governance and Information Technology Performance in Taiwanese Financial Enterprises.
Int. J. Innov. Digit. Econ., 2014

How Online Consumer Reviews Influence Purchase Intention in Virtual Communities?
Int. J. Innov. Digit. Econ., 2014

The Application of Augmented Reality in Online Education: A Review of Studies Published in Selected Journals from 2003 to 2012.
Int. J. Inf. Commun. Technol. Educ., 2014

Do Open Educational Resources and Cloud Classroom Really Improve Students' Learning?
Int. J. Inf. Commun. Technol. Educ., 2014

Evaluating Mobile Application Development Firms: Comparing Views of Advertisers and Advertising Agencies.
Int. J. E Adopt., 2014

Optimizing the Host of a Travel Program for Commercial TV Stations by Using the AHP and Sensitivity Analysis.
Int. J. Decis. Support Syst. Technol., 2014

2013
The Application of Social Networking Sites (SNSs) in e-Learning and Online Education Environments: A Review of Publications in SSCI-Indexed Journals from 2004 to 2013.
Int. J. Web Based Learn. Teach. Technol., 2013

From Entrepreneur to Big Player: A Case Study of a Software Company in Taiwan.
Int. J. Strateg. Inf. Technol. Appl., 2013

Exploring the Effects of Web-Mediated Game-Based Learning and Self-Regulated Learning on Students' Learning.
Int. J. Inf. Commun. Technol. Educ., 2013

The Application of Mobile Technology in E-Learning and Online Education Environments: A Review of Publications in SSCI-Indexed Journals from 2003 to 2012.
Int. J. Enterp. Inf. Syst., 2013

Improving Undergraduates' Experience of Online Learning and Involvement: An Innovative Online Pedagogy.
Int. J. Enterp. Inf. Syst., 2013

Selecting the Optimal Vendor of Customer Relationship Management System for Medical Tourism Industry Using Delphi and AHP.
Int. J. Enterp. Inf. Syst., 2013

Optimal Selection of Korean Dramas for Commercial TV Stations in Taiwan by Using the AHP.
Int. J. E Adopt., 2013

Who Likes to Meet Blind Dating on the Internet?
Int. J. E Adopt., 2013

How to Involve Students in an Online Course: A Redesigned Online Pedagogy of Collaborative Learning and Self-Regulated Learning.
Int. J. Distance Educ. Technol., 2013

Research trends in self-regulated learning research in online learning environments: A review of studies published in selected journals from 2003 to 2012.
Br. J. Educ. Technol., 2013

Research trends in meaningful learning research on e-learning and online education environments: A review of studies published in SSCI-indexed journals from 2003 to 2012.
Br. J. Educ. Technol., 2013

Research trends in game-based learning research in online learning environments: A review of studies published in SSCI-indexed journals from 2003 to 2012.
Br. J. Educ. Technol., 2013

Research trends in problem-based learning (PBL) research in e-learning and online education environments: A review of publications in SSCI-indexed journals from 2004 to 2012.
Br. J. Educ. Technol., 2013

An effective online teaching method: the combination of collaborative learning with initiation and self-regulation learning with feedback.
Behav. Inf. Technol., 2013

2012
A Study on Consumer Intention in a Web Portal Game from the Perspective of Flow Experience.
Int. J. Virtual Communities Soc. Netw., 2012

Forecasting the Imminent Market Shares Pertinent to HTC Corporation Domestically: The Vanguard Regarding Taiwan's Smartphone Industry.
Int. J. Technol. Diffusion, 2012

An Effective and Quality Approach to Reduce the Turnover Rate for Hair Salon Industry.
Int. J. Sociotechnology Knowl. Dev., 2012

Estimating the Global Demand of Photovoltaic System.
Int. J. Strateg. Decis. Sci., 2012

Applying Open Course Ware to Improve Non-Information Majors' Computer Skills and Self-Directed Learning.
Int. J. Open Source Softw. Process., 2012

Optimal Strategy for the Smartphone Industry in Taiwan: HTC Case Study.
Int. J. Intell. Inf. Technol., 2012

Evaluating the Virtual Products for Online Games via the Grey Relational Analysis.
Int. J. E Adopt., 2012

Developing an Appropriate Design for E-Learning with Web-Mediated Teaching Methods to Enhance Low-Achieving Students' Computing Skills: Five Studies in E-Learning Implementation.
Int. J. Distance Educ. Technol., 2012

An Investigation of the Relationship Between Intellectual Capital and Knowledge Transfer: An Exploratory Case Study of Taiwanese Bands.
Int. J. Art Cult. Des. Technol., 2012

2011
Applying blended learning with web-mediated self-regulated learning to enhance vocational students' computing skills and attention to learn.
Interact. Learn. Environ., 2011

The Effects of Combined Training of Web-Based Problem-Based Learning and Self-Regulated Learning.
Int. J. Web Based Learn. Teach. Technol., 2011

Learning Through Sharing and Regulation: A Case Study of Using Web-Supported Collaborative Learning with Initiation and Self-Regulated Learning.
Int. J. Web Based Learn. Teach. Technol., 2011

How Much Can Computers and Internet Help?: A Long-Term Study of Web-Mediated Problem-Based Learning and Self-Regulated Learning.
Int. J. Technol. Hum. Interact., 2011

A Quasi-Experiment on Computer Multimedia Integration into AIDS Education: A Study of Four Senior High Schools in Chennai, India.
Int. J. Inf. Commun. Technol. Hum. Dev., 2011

The Application of Web and Educational Technologies in Supporting Web-Enabled Self-Regulated Learning in Different Computing Course Orientations.
Int. J. Inf. Commun. Technol. Educ., 2011

An Online Learning Community Integrated with Web-Enhanced Collaborative Learning and Self-Regulated Learning.
Int. J. Inf. Commun. Technol. Educ., 2011

Improving Students' Computing Skills and Attitudes toward Learning via Web-Mediated Self-Regulated Learning with Feedback in an Online Problem-Solving Environment.
Int. J. E Adopt., 2011

Analyzing the Strategy of Sustainable Competitive Advantage in Taiwan's Photovoltaic Industry.
Int. J. Decis. Support Syst. Technol., 2011

Achieving Effective Learning Effects in the Blended Course: A Combined Approach of Online Self-Regulated Learning and Collaborative Learning with Initiation.
Cyberpsychology Behav. Soc. Netw., 2011

Developing an appropriate design of blended learning with web-enabled self-regulated learning to enhance students' learning and thoughts regarding online learning.
Behav. Inf. Technol., 2011

2010
Enhance Students' Computing Skills via Web-Mediated Self-Regulated Learning with Feedback in Blended Environment.
Int. J. Technol. Hum. Interact., 2010

Facilitating Students to Earn Computing Certificates via Blended Learning in Online Problem-Solving Environment: A Cross-Course-Orientation Comparison.
Int. J. Inf. Commun. Technol. Educ., 2010

Do students need teacher's initiation in online collaborative learning?
Comput. Educ., 2010

Involving Students in a Blended Course via Teacher's Initiation in Web-Enhanced Collaborative Learning.
Cyberpsychology Behav. Soc. Netw., 2010

Designing Appropriate Blended Courses: A Students' Perspective.
Cyberpsychology Behav. Soc. Netw., 2010

The Effects of Feedback in the Implementation of Web-Mediated Self-Regulated Learning.
Cyberpsychology Behav. Soc. Netw., 2010

2009
Enabling Organizational Learning to Contribute toward a Learning Organization: An Exploratory Case Study of Knowledge Management Practices in Taiwan's Electronics Industry.
Int. J. Virtual Communities Soc. Netw., 2009

The Implementation of Knowledge Management in Service Businesses.
Int. J. Sociotechnology Knowl. Dev., 2009

Exploring the Effects of Web-Enabled Self-Regulated Learning and Online Class Frequency on Students' Computing Skills in Blended Learning Courses.
Int. J. Mob. Blended Learn., 2009

The Different Key Processes in the Implementation of Knowledge Management Among IC Designers, Distributors and Manufacturers.
Int. J. E Adopt., 2009

Applying web-enabled self-regulated learning and problem-based learning with initiation to involve low-achieving students in learning.
Comput. Hum. Behav., 2009

2008
Enhancing Skills of Application Software via Web-Enabled Problem-Based Learning and Self-Regulated Learning: An Exploratory Study.
Int. J. Distance Educ. Technol., 2008

Applying Web-Enabled Problem-Based Learning and Self-Regulated Learning to Add Value to Computing Education in Taiwan's Vocational Schools.
J. Educ. Technol. Soc., 2008

Enhancing Computing Skills of Low-Achieving Students via E-Learning: A Design Experiment of Web-Based, Problem-Based Learning and Self-Regulated Learning.
Cyberpsychology Behav. Soc. Netw., 2008

2005
On Construction of a Visualization Toolkit for MPI Parallel Programs in Cluster Environments.
Proceedings of the 19th International Conference on Advanced Information Networking and Applications (AINA 2005), 2005


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