Chia-Wen Tsai
Orcid: 0000-0002-8324-6596
According to our database1,
Chia-Wen Tsai
authored at least 105 papers
between 2005 and 2024.
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Bibliography
2024
Integrating online meta-cognitive learning strategy and team regulation to develop students' programming skills, academic motivation, and refusal self-efficacy of Internet use in a cloud classroom.
Univers. Access Inf. Soc., March, 2024
2023
J. Comput. Assist. Learn., October, 2023
The effects of online peer-facilitated learning and distributed pair programming on students' learning.
Comput. Educ., October, 2023
Applying web-mediated co-curricular learning and phenomenon-based learning to improve students' programming skills and self-efficacy in an online programming course.
Univers. Access Inf. Soc., June, 2023
A comparison of computer-based and game-based formative assessments: a long-term experiment.
Interact. Learn. Environ., February, 2023
The Effects of Socially Shared Regulation of Learning on the Computational Thinking, Motivation, and Engagement in Collaborative Learning by Teaching.
Educ. Inf. Technol., 2023
Research on User Experience and Cognitive Psychology Evaluation of Augmented Reality facial effects in Meta Spark, Line, and Snapchat Apps.
Proceedings of the 2023 11th International Conference on Computer and Communications Management, 2023
2022
Applying Online Content-Based Knowledge Awareness and Team Learning to Develop Students' Programming Skills, Reduce their Anxiety, and Regulate Cognitive Load in a Cloud Classroom.
Univers. Access Inf. Soc., 2022
Book Review: Wearable Technology and Mobile Innovations for Next-Generation Education.
Int. J. Web Based Learn. Teach. Technol., 2022
Impact of Premium and Price Cuts on Consumer Purchase Intention: Comparison Between Taiwan and Indonesia.
Int. J. Technol. Hum. Interact., 2022
Int. J. E Adopt., 2022
User Experience Design Evaluation on Remote Virtual Teaching Model and In-person Teaching Model - An Example of Design Education.
Proceedings of the ICSLT '22: 8th International Conference on e-Society, e-Learning and e-Technologies, Rome, Italy, June 10, 2022
2021
Interact. Learn. Environ., 2021
Exploring the Effects of Blended Learning, Flipped Learning, and Online Remedial Teaching on Improving Students' Learning Performance and Motivation.
Int. J. Technol. Hum. Interact., 2021
The Effects of Facebook Live-Stream Teaching on Improving Students' Dance Skills: Impacts on Performance, Learning Motivation, and Physical Activity Class Satisfaction.
Int. J. Mob. Blended Learn., 2021
Do socio-cultural differences matter? A study of the learning effects and satisfaction with physical activity from digital learning assimilated into a university dance course.
Comput. Educ., 2021
Rolling Interactive Design for Digital Experience and Ease of Use on Streaming Music Platforms in the Post Pandemic Era.
Proceedings of the ICSEB 2021: 5th International Conference on Software and e-Business, Osaka, Japan, December 3, 2021
A Preliminary Study on the Effect of Somatosensory Games upon Children's Activity Space and Bodily Movements.
Proceedings of the Cross-Cultural Design. Experience and Product Design Across Cultures, 2021
2020
Exploring the effects of web-mediated activity-based learning and meaningful learning on improving students' learning effects, learning engagement, and academic motivation.
Univers. Access Inf. Soc., 2020
Investigating the effects of ubiquitous self-organized learning and learners-as-designers to improve students' learning performance, academic motivation, and engagement in a cloud course.
Univers. Access Inf. Soc., 2020
Applying online competency-based learning and design-based learning to enhance the development of students' skills in using PowerPoint and Word, self-directed learning readiness, and experience of online learning.
Univers. Access Inf. Soc., 2020
Developing and validating a scale for measuring teachers' readiness for flipped classrooms in junior high schools.
Br. J. Educ. Technol., 2020
Understanding users' switching behavior of hypermarket marketing methods: An empirical study from the perspective of push-pull-mooring framework.
Proceedings of the ACM ICEA '20: 2020 ACM International Conference on Intelligent Computing and its Emerging Applications, GangWon Republic of Korea, December 12, 2020
2019
Univers. Access Inf. Soc., 2019
Applying the AHP Model to Explore Key Success Factors for High-Tech Startups Entering International Markets.
Int. J. E Adopt., 2019
Int. J. E Adopt., 2019
Proceedings of the World Wide Web Conference, 2019
2018
Applying online externally-facilitated regulated learning and computational thinking to improve students' learning.
Univers. Access Inf. Soc., 2018
Exploring the effects of web-mediated socially-shared regulation of learning and experience-based learning on improving students' learning.
Interact. Learn. Environ., 2018
Influence of Opinion Leaders on Purchase Intention Using Social Network Analysis: The Case of Paid Mobile Apps.
Int. J. Inf. Commun. Technol. Hum. Dev., 2018
2017
How to solve students' problems in a flipped classroom: a quasi-experimental approach.
Univers. Access Inf. Soc., 2017
Applications of social networking for universal access in online learning environments.
Univers. Access Inf. Soc., 2017
Exploring the effects of web-mediated computational thinking on developing students' computing skills in a ubiquitous learning environment.
Interact. Learn. Environ., 2017
The Influence of Perceived Risk, Shopping Value and Opinion Leader to Explore Online Consumer Purchase Intention: Using Social Network Analysis.
Int. J. E Adopt., 2017
Exploring the Effects of Online Academic Help-Seeking and Flipped Learning on Improving Students' Learning.
J. Educ. Technol. Soc., 2017
2016
The use of mobile technology and ubiquitous computing for universal access in online education.
Univers. Access Inf. Soc., 2016
Exploring the effects of online team-based learning and co-regulated learning on students' development of computing skills.
Interact. Learn. Environ., 2016
Effects of Web-based Cognitive Apprenticeship and Time Management on the Development of Computing Skills in Cloud Classroom: A Quasi-Experimental Approach.
Int. J. Inf. Commun. Technol. Educ., 2016
Int. J. E Adopt., 2016
The impact of an online project-based learning environment with group awareness support on students with different self-regulation levels: An extended-period experiment.
Comput. Educ., 2016
2015
Investigating the effects of web-mediated design thinking and co-regulated learning on developing students' computing skills in a blended course.
Univers. Access Inf. Soc., 2015
Applying web-based co-regulated learning to develop students' learning and involvement in a blended computing course.
Interact. Learn. Environ., 2015
An Investigation of the Application of New Media and Its Impact on Taiwan Health Communication.
Int. J. Strateg. Inf. Technol. Appl., 2015
The Effects of Problem-Based Learning with Flipped Classroom on Elementary Students' Computing Skills: A Case Study of the Production of Ebooks.
Int. J. Inf. Commun. Technol. Educ., 2015
Exploring the Effects of Student-Centered Project-Based Learning with Initiation on Students' Computing Skills: A Quasi-Experimental Study of Digital Storytelling.
Int. J. Inf. Commun. Technol. Educ., 2015
Investigation of Student Learning Assistance through Online Academic Help-Seeking and a Mobile Application: A Quasi-Experimental Approach.
Int. J. E Adopt., 2015
Int. J. E Adopt., 2015
Behav. Inf. Technol., 2015
2014
A quasi-experimental study of a blended course integrated with refined web-mediated pedagogy of collaborative learning and self-regulated learning.
Interact. Learn. Environ., 2014
The Relationship between Information Technology Governance and Information Technology Performance in Taiwanese Financial Enterprises.
Int. J. Innov. Digit. Econ., 2014
Int. J. Innov. Digit. Econ., 2014
The Application of Augmented Reality in Online Education: A Review of Studies Published in Selected Journals from 2003 to 2012.
Int. J. Inf. Commun. Technol. Educ., 2014
Int. J. Inf. Commun. Technol. Educ., 2014
Evaluating Mobile Application Development Firms: Comparing Views of Advertisers and Advertising Agencies.
Int. J. E Adopt., 2014
Optimizing the Host of a Travel Program for Commercial TV Stations by Using the AHP and Sensitivity Analysis.
Int. J. Decis. Support Syst. Technol., 2014
2013
The Application of Social Networking Sites (SNSs) in e-Learning and Online Education Environments: A Review of Publications in SSCI-Indexed Journals from 2004 to 2013.
Int. J. Web Based Learn. Teach. Technol., 2013
Int. J. Strateg. Inf. Technol. Appl., 2013
Exploring the Effects of Web-Mediated Game-Based Learning and Self-Regulated Learning on Students' Learning.
Int. J. Inf. Commun. Technol. Educ., 2013
The Application of Mobile Technology in E-Learning and Online Education Environments: A Review of Publications in SSCI-Indexed Journals from 2003 to 2012.
Int. J. Enterp. Inf. Syst., 2013
Improving Undergraduates' Experience of Online Learning and Involvement: An Innovative Online Pedagogy.
Int. J. Enterp. Inf. Syst., 2013
Selecting the Optimal Vendor of Customer Relationship Management System for Medical Tourism Industry Using Delphi and AHP.
Int. J. Enterp. Inf. Syst., 2013
Optimal Selection of Korean Dramas for Commercial TV Stations in Taiwan by Using the AHP.
Int. J. E Adopt., 2013
How to Involve Students in an Online Course: A Redesigned Online Pedagogy of Collaborative Learning and Self-Regulated Learning.
Int. J. Distance Educ. Technol., 2013
Research trends in self-regulated learning research in online learning environments: A review of studies published in selected journals from 2003 to 2012.
Br. J. Educ. Technol., 2013
Research trends in meaningful learning research on e-learning and online education environments: A review of studies published in SSCI-indexed journals from 2003 to 2012.
Br. J. Educ. Technol., 2013
Research trends in game-based learning research in online learning environments: A review of studies published in SSCI-indexed journals from 2003 to 2012.
Br. J. Educ. Technol., 2013
Research trends in problem-based learning (PBL) research in e-learning and online education environments: A review of publications in SSCI-indexed journals from 2004 to 2012.
Br. J. Educ. Technol., 2013
An effective online teaching method: the combination of collaborative learning with initiation and self-regulation learning with feedback.
Behav. Inf. Technol., 2013
2012
A Study on Consumer Intention in a Web Portal Game from the Perspective of Flow Experience.
Int. J. Virtual Communities Soc. Netw., 2012
Forecasting the Imminent Market Shares Pertinent to HTC Corporation Domestically: The Vanguard Regarding Taiwan's Smartphone Industry.
Int. J. Technol. Diffusion, 2012
An Effective and Quality Approach to Reduce the Turnover Rate for Hair Salon Industry.
Int. J. Sociotechnology Knowl. Dev., 2012
Int. J. Strateg. Decis. Sci., 2012
Applying Open Course Ware to Improve Non-Information Majors' Computer Skills and Self-Directed Learning.
Int. J. Open Source Softw. Process., 2012
Int. J. Intell. Inf. Technol., 2012
Int. J. E Adopt., 2012
Developing an Appropriate Design for E-Learning with Web-Mediated Teaching Methods to Enhance Low-Achieving Students' Computing Skills: Five Studies in E-Learning Implementation.
Int. J. Distance Educ. Technol., 2012
An Investigation of the Relationship Between Intellectual Capital and Knowledge Transfer: An Exploratory Case Study of Taiwanese Bands.
Int. J. Art Cult. Des. Technol., 2012
2011
Applying blended learning with web-mediated self-regulated learning to enhance vocational students' computing skills and attention to learn.
Interact. Learn. Environ., 2011
The Effects of Combined Training of Web-Based Problem-Based Learning and Self-Regulated Learning.
Int. J. Web Based Learn. Teach. Technol., 2011
Learning Through Sharing and Regulation: A Case Study of Using Web-Supported Collaborative Learning with Initiation and Self-Regulated Learning.
Int. J. Web Based Learn. Teach. Technol., 2011
How Much Can Computers and Internet Help?: A Long-Term Study of Web-Mediated Problem-Based Learning and Self-Regulated Learning.
Int. J. Technol. Hum. Interact., 2011
A Quasi-Experiment on Computer Multimedia Integration into AIDS Education: A Study of Four Senior High Schools in Chennai, India.
Int. J. Inf. Commun. Technol. Hum. Dev., 2011
The Application of Web and Educational Technologies in Supporting Web-Enabled Self-Regulated Learning in Different Computing Course Orientations.
Int. J. Inf. Commun. Technol. Educ., 2011
An Online Learning Community Integrated with Web-Enhanced Collaborative Learning and Self-Regulated Learning.
Int. J. Inf. Commun. Technol. Educ., 2011
Improving Students' Computing Skills and Attitudes toward Learning via Web-Mediated Self-Regulated Learning with Feedback in an Online Problem-Solving Environment.
Int. J. E Adopt., 2011
Analyzing the Strategy of Sustainable Competitive Advantage in Taiwan's Photovoltaic Industry.
Int. J. Decis. Support Syst. Technol., 2011
Achieving Effective Learning Effects in the Blended Course: A Combined Approach of Online Self-Regulated Learning and Collaborative Learning with Initiation.
Cyberpsychology Behav. Soc. Netw., 2011
Developing an appropriate design of blended learning with web-enabled self-regulated learning to enhance students' learning and thoughts regarding online learning.
Behav. Inf. Technol., 2011
2010
Enhance Students' Computing Skills via Web-Mediated Self-Regulated Learning with Feedback in Blended Environment.
Int. J. Technol. Hum. Interact., 2010
Facilitating Students to Earn Computing Certificates via Blended Learning in Online Problem-Solving Environment: A Cross-Course-Orientation Comparison.
Int. J. Inf. Commun. Technol. Educ., 2010
Comput. Educ., 2010
Involving Students in a Blended Course via Teacher's Initiation in Web-Enhanced Collaborative Learning.
Cyberpsychology Behav. Soc. Netw., 2010
Cyberpsychology Behav. Soc. Netw., 2010
The Effects of Feedback in the Implementation of Web-Mediated Self-Regulated Learning.
Cyberpsychology Behav. Soc. Netw., 2010
2009
Enabling Organizational Learning to Contribute toward a Learning Organization: An Exploratory Case Study of Knowledge Management Practices in Taiwan's Electronics Industry.
Int. J. Virtual Communities Soc. Netw., 2009
Int. J. Sociotechnology Knowl. Dev., 2009
Exploring the Effects of Web-Enabled Self-Regulated Learning and Online Class Frequency on Students' Computing Skills in Blended Learning Courses.
Int. J. Mob. Blended Learn., 2009
The Different Key Processes in the Implementation of Knowledge Management Among IC Designers, Distributors and Manufacturers.
Int. J. E Adopt., 2009
Applying web-enabled self-regulated learning and problem-based learning with initiation to involve low-achieving students in learning.
Comput. Hum. Behav., 2009
2008
Enhancing Skills of Application Software via Web-Enabled Problem-Based Learning and Self-Regulated Learning: An Exploratory Study.
Int. J. Distance Educ. Technol., 2008
Applying Web-Enabled Problem-Based Learning and Self-Regulated Learning to Add Value to Computing Education in Taiwan's Vocational Schools.
J. Educ. Technol. Soc., 2008
Enhancing Computing Skills of Low-Achieving Students via E-Learning: A Design Experiment of Web-Based, Problem-Based Learning and Self-Regulated Learning.
Cyberpsychology Behav. Soc. Netw., 2008
2005
On Construction of a Visualization Toolkit for MPI Parallel Programs in Cluster Environments.
Proceedings of the 19th International Conference on Advanced Information Networking and Applications (AINA 2005), 2005