Cheol-Hi Lee

According to our database1, Cheol-Hi Lee authored at least 4 papers between 1997 and 2006.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2006
Pyramidal displacement mapping: a GPU based artifacts-free ray tracing through an image pyramid.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2006

1999
Object-order template-based approach for stereoscopic volume rendering.
Comput. Animat. Virtual Worlds, 1999

1998
Template-based rendering of run-length- encoded volumes.
Comput. Animat. Virtual Worlds, 1998

1997
A Terrain Rendering Method Using Vertical Ray Coherence.
Comput. Animat. Virtual Worlds, 1997


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