Chenglei Yang
Orcid: 0000-0002-9353-8218
According to our database1,
Chenglei Yang
authored at least 106 papers
between 2000 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
QuickCSGModeling: Quick CSG Operations Based on Fusing Signed Distance Fields for VR Modeling.
ACM Trans. Multim. Comput. Commun. Appl., July, 2024
Effective Motion Self-Learning Genre Using 360° Virtual Reality Content on Mobile Device: A Study Based on Taichi Training Platform.
IEEE J. Biomed. Health Informatics, June, 2024
AFMCT: adaptive fusion module based on cross-modal transformer block for 3D object detection.
Mach. Vis. Appl., May, 2024
IEEE Trans. Vis. Comput. Graph., February, 2024
Comput. Animat. Virtual Worlds, 2024
Comput. Animat. Virtual Worlds, 2024
Comput. Aided Geom. Des., 2024
Big Data Min. Anal., 2024
Proceedings of the Pattern Recognition and Computer Vision - 7th Chinese Conference, 2024
Exploring the Effects of Viewpoint Height & Fluctuation on Walking Perception in Panoramic Tours.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2024
Dynamic Translation Gain in Redirected Walking: Towards Exploring Larger Virtual Spaces.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024
SPViM: Sparse Pyramid Video Representation Learning Framework for Fine-Grained Action Retrieval.
Proceedings of the Advanced Intelligent Computing Technology and Applications, 2024
2023
Vis. Comput., August, 2023
The effect of embodied interaction designs on flow experience: examination in VR games.
Virtual Real., June, 2023
Focus on the Motion: Designing Adaptive Subtitles for Online Fitness Videos to Support Ubiquitous Exercises.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023
Multi-sensory Consistency Experience: A 6-DOF Simulation System Based on Video Automatically Generated Motion Effects.
Proceedings of the Advances in Computer Graphics, 2023
The Role of the Field Dependence-Independence Construct on the Curvature Gain of Redirected Walking Technology in Virtual Reality.
Proceedings of the Advances in Computer Graphics, 2023
2022
Proc. ACM Comput. Graph. Interact. Tech., 2022
Evaluating the role of mixed reality in cognitive training of children with ASD: Evidence from a mixed reality aquarium.
Int. J. Hum. Comput. Stud., 2022
Proceedings of the Advances in Computer Graphics, 2022
2021
Exploring the effect of virtual reality relaxation environment on white coat hypertension in blood pressure measurement.
J. Biomed. Informatics, 2021
Designing and deploying a mixed-reality aquarium for cognitive training of young children with autism spectrum disorder.
Sci. China Inf. Sci., 2021
A Scenario Adaptive Model for Predicting Error Rates in Moving Target Selection on Smartphones.
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021, 2021
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021, 2021
2020
A new storytelling genre: combining handicraft elements and storytelling via mixed reality technology.
Vis. Comput., 2020
Sensors, 2020
The Role of the Field Dependence-independence Construct on the Flow-performance Link in Virtual Reality.
Proceedings of the I3D '20: Symposium on Interactive 3D Graphics and Games, 2020
Intelligent Exploration for User Interface Modules of Mobile App with Collective Learning.
Proceedings of the KDD '20: The 26th ACM SIGKDD Conference on Knowledge Discovery and Data Mining, 2020
A New Navigation Method for VR-based Telerobotic System via Supervisor's Real Walking in a Limited Physical Space.
Proceedings of the 16th International Wireless Communications and Mobile Computing Conference, 2020
Proceedings of the Advances in Computer Graphics, 2020
2019
Virtual Real. Intell. Hardw., 2019
Comput. Networks, 2019
Comput. Networks, 2019
Rotbav: A Toolkit for Constructing Mixed Reality Apps with Real-Time Roaming in Large Indoor Physical Spaces.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Mixed Reality Storytelling Environments Based on Tangible User Interface: Take Origami as an Example.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Developing an Agent-based Virtual Interview Training System for College Students with High Shyness Level.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Explore the Weak Association between Flow and Performance Based on a Visual Search Task Paradigm in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the 2019 IEEE SmartWorld, 2019
Optimization Strategies for Real-Time Rendering of Virtual Scenes on Heterogeneous Mobile Devices.
Proceedings of the 2019 IEEE SmartWorld, 2019
Proceedings of the 2019 IEEE SmartWorld, 2019
Selecting Superior Candidates from a Suitable Set: A Selective Extraction Algorithm for Accelerating Shapelet Discovery in Time Series Data.
Proceedings of the 23rd IEEE International Conference on Computer Supported Cooperative Work in Design, 2019
2018
The design and empirical evaluations of 3D positioning techniques for pressure-based touch control on mobile devices.
Pers. Ubiquitous Comput., 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Immersive VR Theater with Multi-device Interaction and Efficient Multi-user Collaboration.
Proceedings of the 2018 International Conference on Identification, 2018
Comparison of 3D Display Technologies for Embodied Interaction in Virtual Hands-On Experiential Learning.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018
A Market-Oriented Heuristic Algorithm for Scheduling Parallel Applications in Big Data Service Platform.
Proceedings of the 2018 IEEE 42nd Annual Computer Software and Applications Conference, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Exploring the Weak Association between Flow Experience and Performance in Virtual Environments.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Int. J. Web Serv. Res., 2017
Proceedings of the 26th International Conference on World Wide Web Companion, 2017
Optimal Device Choice and Media Display: A Novel Multimedia Exhibition System Based on Multi-terminal Display Platform.
Proceedings of the 2017 International Conference on Identification, 2017
Proceedings of the 2017 International Conference on Identification, 2017
Proceedings of the 2017 International Conference on Identification, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
Sensors, 2016
A framework for physiological indicators of flow in VR games: construction and preliminary evaluation.
Pers. Ubiquitous Comput., 2016
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2016
Proceedings of the International Conference on Identification, 2016
An Interactive Graphical Interface for Retrieving Multi-attribute Data: A Case Study on Historical Relics Retrieval in 3D Digital Museum.
Proceedings of the International Conference on Identification, 2016
A piecewise linear representation method based on importance data points for time series data.
Proceedings of the 20th IEEE International Conference on Computer Supported Cooperative Work in Design, 2016
Effects of Pedagogical Agent's Personality and Emotional Feedback Strategy on Chinese Students' Learning Experiences and Performance: A Study Based on Virtual Tai Chi Training Studio.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 9th IEEE International Conference on Cloud Computing, 2016
2015
Proceedings of the International Conference on Identification, 2015
Proceedings of the International Conference on Identification, 2015
A Physiological Evaluation Model for Flow-Experience in VR Games: Construction and Preliminary Test.
Proceedings of the International Conference on Identification, 2015
Proceedings of the Computer Vision - CCF Chinese Conference, 2015
2014
J. Comput. Appl. Math., 2014
Proceedings of the 13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2014
Interactive Design and Simulation System for Deploying Wireless Sensor Networks Based on Centriod Multi-touch Screen.
Proceedings of the 2014 IEEE 11th Intl Conf on Ubiquitous Intelligence and Computing and 2014 IEEE 11th Intl Conf on Autonomic and Trusted Computing and 2014 IEEE 14th Intl Conf on Scalable Computing and Communications and Its Associated Workshops, 2014
Computing Realistic Images for Audience Interaction in Projection-Based Multi-view Display System.
Proceedings of the 2014 IEEE 11th Intl Conf on Ubiquitous Intelligence and Computing and 2014 IEEE 11th Intl Conf on Autonomic and Trusted Computing and 2014 IEEE 14th Intl Conf on Scalable Computing and Communications and Its Associated Workshops, 2014
2013
Cylindrical panoramic mosaicing from a pipeline video through MRF based optimization.
Vis. Comput., 2013
J. Zhejiang Univ. Sci. C, 2013
Int. J. Distance Educ. Technol., 2013
An algorithm to improve parameterizations of rational Bézier surfaces using rational bilinear reparameterization.
Comput. Aided Des., 2013
Proceedings of the 10th International Symposium on Voronoi Diagrams in Science and Engineering, 2013
2012
Comput. Aided Des., 2012
2011
Proceedings of the Eighth International Symposium on Voronoi Diagrams in Science and Engineering, 2011
Proceedings of the 12th International Conference on Computer-Aided Design and Computer Graphics, 2011
2010
Int. J. Comput. Appl. Technol., 2010
Int. J. Comput. Appl. Technol., 2010
Proceedings of the Entertainment for Education. Digital Techniques and Systems, 2010
2009
ACM Trans. Graph., 2009
Trans. Edutainment, 2009
Sci. China Ser. F Inf. Sci., 2009
Proceedings of the 13th International Conference on Computers Supported Cooperative Work in Design, 2009
2008
Proceedings of the Fourth International Conference on Natural Computation, 2008
Proceedings of the Selected Papers of the Sixth International Conference on Computational Sciences and Its Applications, 2008
2007
Proceedings of the Advances in Visual Computing, Third International Symposium, 2007
Proceedings of the Computational Science and Its Applications, 2007
Proceedings of The 2nd IEEE Asia-Pacific Services Computing Conference, 2007
2006
Comput. Graph., 2006
A system framework and key techniques of fragments assembly for restoration of historical relics based on grid.
Proceedings of the Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, 2006
Proceedings of the 3rd International Symposium on Voronoi Diagrams in Science and Engineering, 2006
Proceedings of the 3rd International Symposium on Voronoi Diagrams in Science and Engineering, 2006
WSRF-Based Virtualization for Manufacturing Resources.
Proceedings of the ICEIS 2006, 2006
2005
Proceedings of the Parallel and Distributed Processing and Applications, 2005
Proceedings of the Fuzzy Systems and Knowledge Discovery, Second International Conference, 2005
A system framework and key techniques for multi-user cooperative interaction in virtual museum based on Voronoi diagram.
Proceedings of the Ninth International Conference on Computer Supported Cooperative Work in Design, 2005
Proceedings of the Ninth International Conference on Computer Supported Cooperative Work in Design, 2005
Proceedings of the Ninth International Conference on Computer Supported Cooperative Work in Design, 2005
Implementation and application of the distributed collaborative design platform based on pattern design.
Proceedings of the Ninth International Conference on Computer Supported Cooperative Work in Design, 2005
2000
Proceedings of the 11th International Workshop on Database and Expert Systems Applications (DEXA'00), 2000