Cheng-Li Liu
Orcid: 0000-0003-2144-6370Affiliations:
- Vanung University, Taoyuan, Taiwan
According to our database1,
Cheng-Li Liu
authored at least 20 papers
between 2007 and 2023.
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Bibliography
2023
A principle of designing infographic for visualization representation of tourism social big data.
J. Ambient Intell. Humaniz. Comput., 2023
2019
The effects of layout types and spatial information display types on presence and spatial identification for the elderly in the 3D virtual art gallery.
J. Ambient Intell. Humaniz. Comput., 2019
2018
An intelligent fuzzy control system with adapted interval for improving the supervisory performance in automation.
Oper. Res., 2018
2017
Proceedings of the 2nd International Conference on Cybernetics, Robotics and Control, 2017
2016
Effects of depth perception cues and display types on presence and cybersickness in the elderly within a 3D virtual store.
J. Ambient Intell. Humaniz. Comput., 2016
2014
A study of detecting and combating cybersickness with fuzzy control for the elderly within 3D virtual stores.
Int. J. Hum. Comput. Stud., 2014
2013
Proceedings of the Human-Computer Interaction. Users and Contexts of Use, 2013
A Study of the Effects of Display Atmospherics and Control Mode of 3D Virtual Store on Consumer Behavior in the Elderly.
Proceedings of the Cross-Cultural Design. Cultural Differences in Everyday Life, 2013
2012
A Mobile Nursing Information System Based on Human-Computer Interaction Design for Improving Quality of Nursing.
J. Medical Syst., 2012
A Study of Sickness Induced by Perceptual Conflict in the Elderly within a 3D Virtual Store and Avoidance.
Proceedings of the Advances in Neural Networks - ISNN 2012, 2012
A study of sickness induced within a 3D virtual store and combated with fuzzy control in the elderly.
Proceedings of the 9th International Conference on Fuzzy Systems and Knowledge Discovery, 2012
2011
Proceedings of the Design, User Experience, and Usability. Theory, Methods, Tools and Practice, 2011
Effects of Presence on Causing Cybersickness in the Elderly within a 3D Virtual Store.
Proceedings of the Human-Computer Interaction. Users and Applications, 2011
2010
The impact of goods-classification and landmarks for spatial knowledge and goods-finding in the elderly within a 3D virtual store.
Comput. Hum. Behav., 2010
2009
A Study in Developing a Mobile Learning System based on Human-Computer Interaction Design Principles.
Int. J. Mob. Blended Learn., 2009
The Effects of an Anti-glare Sleeve Installed on Fluorescent Tube Lamps on Glare and Reading Comfort.
Proceedings of the Human-Computer Interaction. Ambient, 2009
Goods-Finding and Orientation in the Elderly on 3D Virtual Store Interface: The Impact of Classification and Landmarks.
Proceedings of the Human-Computer Interaction. New Trends, 13th International Conference, 2009
2007
Design Implications of Simultaneous Contrast Effects Under Different Viewing Conditions.
Proceedings of the Universal Access in Human Computer Interaction. Coping with Diversity, 2007
Measurement and Prediction of Cybersickness on Older Users Caused by a Virtual Environment.
Proceedings of the Universal Access in Human-Computer Interaction. Ambient Interaction, 2007