Chei Sian Lee
Orcid: 0000-0003-0891-6526
According to our database1,
Chei Sian Lee
authored at least 142 papers
between 2003 and 2024.
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Bibliography
2024
Smart for All: The Development of Singpass Towards an Inclusive Smart Nation Platform.
Proceedings of the 45th International Conference on Information Systems, 2024
Proceedings of the HCI International 2024 Posters, 2024
Proceedings of the HCI International 2024 Posters, 2024
Enhancing Searching as Learning (SAL) with Generative Artificial Intelligence: A Literature Review.
Proceedings of the HCI International 2024 Posters, 2024
2023
Educ. Inf. Technol., September, 2023
J. Assoc. Inf. Sci. Technol., August, 2023
Health Information Encountering: Topic Modelling and Sentiment Analysis of Pre- and Current-COVID-19 Tweets.
Proceedings of the Leveraging Generative Intelligence in Digital Libraries: Towards Human-Machine Collaboration, 2023
Proceedings of the Leveraging Generative Intelligence in Digital Libraries: Towards Human-Machine Collaboration, 2023
Gen Z Transitions to University: A Preliminary Study on Everyday Information-Seeking Practices.
Proceedings of the Leveraging Generative Intelligence in Digital Libraries: Towards Human-Machine Collaboration, 2023
2022
Understanding the effects of message cues on COVID-19 information sharing on Twitter.
J. Assoc. Inf. Sci. Technol., 2022
Investigating consumers' cognitive, emotional, and behavioral engagement in social media brand pages: A natural language processing approach.
Electron. Commer. Res. Appl., 2022
Asking for help in community question-answering: the goal-framing effect of question expression on response networks.
Proceedings of the JCDL '22: The ACM/IEEE Joint Conference on Digital Libraries in 2022, Cologne, Germany, June 20, 2022
Proceedings of the HCI International 2022 - Late Breaking Posters, 2022
Proceedings of the HCI International 2022 - Late Breaking Posters, 2022
Leader, Socializer or Specialist? Distinguishing Responders with the Cues of Questions.
Proceedings of the Crisis, Transition, Resilience: Re-imagining an information resilient society, 2022
Proceedings of the Crisis, Transition, Resilience: Re-imagining an information resilient society, 2022
Proceedings of the Crisis, Transition, Resilience: Re-imagining an information resilient society, 2022
2021
J. Comput. Assist. Learn., 2021
Aslib J. Inf. Manag., 2021
Proceedings of the iiWAS2021: The 23rd International Conference on Information Integration and Web Intelligence, Linz, Austria, 29 November 2021, 2021
Proceedings of the HCI International 2021 - Posters - 23rd HCI International Conference, 2021
Sharing is Learning: Using Topic Modelling to Understand Online Comments Shared by Learners.
Proceedings of the HCI International 2021 - Posters - 23rd HCI International Conference, 2021
Investigating Learner's Online Learning Behavioural Changes during the COVID -19 Pandemic.
Proceedings of the Information: Equity, Diversity, Inclusion, Justice, and Relevance, 2021
Proceedings of the Information: Equity, Diversity, Inclusion, Justice, and Relevance, 2021
Proceedings of the Information: Equity, Diversity, Inclusion, Justice, and Relevance, 2021
Proceedings of the Information: Equity, Diversity, Inclusion, Justice, and Relevance, 2021
2020
Online Inf. Rev., 2020
Understanding the use of YouTube as a learning resource: a social cognitive perspective.
Aslib J. Inf. Manag., 2020
An Introduction to the 2020 International Conference on Social Media and Society: Diverse Voices - Promises and Perils of Social Media for Diversity.
Proceedings of the SMSociety'20: International Conference on Social Media and Society, 2020
Proceedings of the Digital Libraries at Times of Massive Societal Transition, 2020
Proceedings of the Digital Libraries at Times of Massive Societal Transition, 2020
Proceedings of the HCI International 2020 - Posters - 22nd International Conference, 2020
Proceedings of the HCI International 2020 - Late Breaking Posters, 2020
Proceedings of the Information for a Sustainable World: Addressing Society's Grand Challenges, 2020
Generating collective online information sharing: The framing effect of questions on response network.
Proceedings of the Information for a Sustainable World: Addressing Society's Grand Challenges, 2020
Proceedings of the Information for a Sustainable World: Addressing Society's Grand Challenges, 2020
Proceedings of the Information for a Sustainable World: Addressing Society's Grand Challenges, 2020
2019
J. Comput. Assist. Learn., 2019
Proceedings of the MoMM 2019: The 17th International Conference on Advances in Mobile Computing & Multimedia, 2019
Proceedings of the 19th ACM/IEEE Joint Conference on Digital Libraries, 2019
To Help Without Expectation: Investigating Social Exchanges on a Mobile Crowdsourcing Platform for a Smart City.
Proceedings of the 19th ACM/IEEE Joint Conference on Digital Libraries, 2019
Proceedings of the Information... Anyone, Anywhere, Any Time, Any Way, 2019
A crowdsourcing approach to explore helping motives in a smart city: A preliminary analysis.
Proceedings of the Information... Anyone, Anywhere, Any Time, Any Way, 2019
Information and communication research in promoting workplace safety and health: A topic modeling analysis.
Proceedings of the Information... Anyone, Anywhere, Any Time, Any Way, 2019
2018
Rewarding, But Not for Everyone: Interaction Acts and Perceived Post Quality on Social Q&A Sites.
Proceedings of the Maturity and Innovation in Digital Libraries, 2018
Beyond mandatory use: Probing the affordances of social media for formal learning in the voluntary context.
Proceedings of the Building & Sustaining an Ethical Future with Emerging Technology, 2018
Proceedings of the Building & Sustaining an Ethical Future with Emerging Technology, 2018
Proceedings of the Building & Sustaining an Ethical Future with Emerging Technology, 2018
2017
Making sense of comments on YouTube educational videos: a self-directed learning perspective.
Online Inf. Rev., 2017
Does it matter how you play? The effects of collaboration and competition among players of human computation games.
J. Assoc. Inf. Sci. Technol., 2017
Comput. Hum. Behav., 2017
Proceedings of the 21st Pacific Asia Conference on Information Systems, 2017
Motivational Difference Across Gameplay Mechanics: An Investigation in Crowdsourcing Mobile Content.
Proceedings of the Digital Libraries: Data, Information, and Knowledge for Digital Lives, 2017
Proceedings of the Human-Computer Interaction. Interaction Contexts, 2017
Using social media in formal learning: Investigating learning strategies and satisfaction.
Proceedings of the Diversity of Engagement: Connecting People and Information in the Physical and Virtual Worlds, 2017
Public services or private gains: Motives behind participation on a mobile crowdsourcing application in a smart city.
Proceedings of the Diversity of Engagement: Connecting People and Information in the Physical and Virtual Worlds, 2017
Proceedings of the Diversity of Engagement: Connecting People and Information in the Physical and Virtual Worlds, 2017
2016
Interfaces for accessing location-based information on mobile devices: An empirical evaluation.
J. Assoc. Inf. Sci. Technol., 2016
Proceedings of the 16th ACM/IEEE-CS on Joint Conference on Digital Libraries, 2016
Proceedings of the Digital Libraries: Knowledge, Information, and Data in an Open Access Society, 2016
Social Q&A Question-and-Comments Interactions and Outcomes: A Social Sequence Analysis.
Proceedings of the Digital Libraries: Knowledge, Information, and Data in an Open Access Society, 2016
Proceedings of the Digital Libraries: Knowledge, Information, and Data in an Open Access Society, 2016
Investigating the Use of a Mobile Crowdsourcing Application for Public Engagement in a Smart City.
Proceedings of the Digital Libraries: Knowledge, Information, and Data in an Open Access Society, 2016
Personality, motivations, and information quality: A comparative study across games for human computation.
Proceedings of the Creating Knowledge, Enhancing Lives through Information & Technology, 2016
Proceedings of the Creating Knowledge, Enhancing Lives through Information & Technology, 2016
2015
Behav. Inf. Technol., 2015
Why do people play human computation games? Effects of perceived enjoyment and perceived output quality.
Aslib J. Inf. Manag., 2015
Proceedings of the 15th ACM/IEEE-CE Joint Conference on Digital Libraries, 2015
The Effects of Collaboration and Competition on Players' Perceptions in Human Computation Games.
Proceedings of the Digital Libraries: Providing Quality Information, 2015
Proceedings of the Digital Libraries: Providing Quality Information, 2015
Investigating the Antecedents of Playing Games for Crowdsourcing Location-Based Content.
Proceedings of the Digital Libraries: Providing Quality Information, 2015
Proceedings of the Human-Computer Interaction: Interaction Technologies, 2015
Hypotheses of information-seeking satisfaction gaps: Demographics, sources usage, and person-source fit.
Proceedings of the Information Science with Impact: Research in and for the Community, 2015
Deterring the spread of misinformation on social network sites: A social cognitive theory-guided intervention.
Proceedings of the Information Science with Impact: Research in and for the Community, 2015
2014
Understanding news sharing in social media: An explanation from the diffusion of innovations theory.
Online Inf. Rev., 2014
Investigating the relationship between perceived risks in communication and ICT-enabled communicative behaviors.
Inf. Manag., 2014
Making work fun: Investigating antecedents of perceived enjoyment in human computation games for information sharing.
Comput. Hum. Behav., 2014
2013
Electron. Libr., 2013
Proceedings of the 17th Pacific Asia Conference on Information Systems, 2013
Investigating influential factors influencing users to share news in social media: a diffusion of innovations perspective.
Proceedings of the 13th ACM/IEEE-CS Joint Conference on Digital Libraries, 2013
A User-centric Approach towards Understanding the Influences of Social Tags Choices for Academic Papers.
Proceedings of the Tenth International Conference on Information Technology: New Generations, 2013
Playing Human Computation Games for Mobile Information Sharing: The Influence of Personality and Perceived Information Quality.
Proceedings of the Digital Libraries: Social Media and Community Networks, 2013
Understanding News Sharing in Social Media from the Diffusion of Innovations Perspective.
Proceedings of the 2013 IEEE International Conference on Green Computing and Communications (GreenCom) and IEEE Internet of Things (iThings) and IEEE Cyber, 2013
2012
Tweeting the friendly skies: Investigating information exchange among Twitter users about airlines.
Program, 2012
"I played games as there was nothing else to do": Understanding motivations for using mobile content sharing games.
Online Inf. Rev., 2012
Exploring emotional expressions on YouTube through the lens of media system dependency theory.
New Media Soc., 2012
Playing Games with Information: Investigating Perceptions of a Mobile Content Sharing Game.
J. Digit. Inf. Manag., 2012
Mobile content contribution and retrieval: An exploratory study using the uses and gratifications paradigm.
Inf. Process. Manag., 2012
Electron. Libr., 2012
Comput. Hum. Behav., 2012
Investigating user perceptions of engagement and information quality in mobile human computation games.
Proceedings of the 12th ACM/IEEE-CS Joint Conference on Digital Libraries, 2012
Proceedings of the Ninth International Conference on Information Technology: New Generations, 2012
Sharing in Social News Websites: Examining the Influence of News Attributes and News Sharers.
Proceedings of the Ninth International Conference on Information Technology: New Generations, 2012
Enjoyment of a Mobile Information Sharing Game: Perspectives from Needs Satisfaction and Information Quality.
Proceedings of the Outreach of Digital Libraries: A Globalized Resource Network, 2012
2011
Social tags for resource discovery: a comparison between machine learning and user-centric approaches.
J. Inf. Sci., 2011
Perceptions, quality and motivational needs in image tagging human computation games.
J. Inf. Sci., 2011
J. Assoc. Inf. Sci. Technol., 2011
Proceedings of the Social Informatics - Third International Conference, SocInfo 2011, 2011
Proceedings of the 2011 ACM Symposium on Applied Computing (SAC), TaiChung, Taiwan, March 21, 2011
That's news to me: the influence of perceived gratifications and personal experience on news sharing in social media.
Proceedings of the 2011 Joint International Conference on Digital Libraries, 2011
Proceedings of the Eighth International Conference on Information Technology: New Generations, 2011
Proceedings of the 2011 IEEE International Conference on Internet of Things (iThings) & 4th IEEE International Conference on Cyber, 2011
Proceedings of the Sixth IEEE International Conference on Digital Information Management, 2011
Comparative Evaluation of Interfaces for Presenting Location-Based Information on Mobile Devices.
Proceedings of the Digital Libraries: For Cultural Heritage, Knowledge Dissemination, and Future Creation, 2011
Proceedings of the Digital Libraries: For Cultural Heritage, Knowledge Dissemination, and Future Creation, 2011
Proceedings of the Digital Libraries: For Cultural Heritage, Knowledge Dissemination, and Future Creation, 2011
Proceedings of the Online Communities and Social Computing, 2011
Proceedings of the Active Media Technology - 7th International Conference, 2011
2010
J. Libr. Inf. Sci., 2010
Indagator: Investigating perceived gratifications of an application that blends mobile content sharing with gameplay.
J. Assoc. Inf. Sci. Technol., 2010
Comput. Hum. Behav., 2010
Proceedings of the 2010 ACM Symposium on Applied Computing (SAC), 2010
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010
Proceedings of the Seventh International Conference on Information Technology: New Generations, 2010
Proceedings of the Role of Digital Libraries in a Time of Global Change, 2010
Proceedings of the Role of Digital Libraries in a Time of Global Change, 2010
Looking for a Good Time: Information Seeking in a Mobile Content Sharing and Gaming Environments.
Proceedings of the 2010 International Conference on CyberWorlds, 2010
2009
Proceedings of the Handbook of Research on Digital Libraries: Design, 2009
Resource discovery through social tagging: a classification and content analytic approach.
Online Inf. Rev., 2009
Design and Development of a Query Graph Visualization System.
J. Digit. Inf. Manag., 2009
First Monday, 2009
Choosing communication portfolios to accomplish tasks: The effects of individual differences.
Comput. Educ., 2009
Proceedings of the Fourth IEEE International Conference on Digital Information Management, 2009
Understanding Perceived Gratifications for Mobile Content Sharing and Retrieval in a Game-Based Environment.
Proceedings of the Active Media Technology, 5th International Conference, 2009
Proceedings of the Active Media Technology, 5th International Conference, 2009
2008
Online Inf. Rev., 2008
Proceedings of the Digital Libraries: Universal and Ubiquitous Access to Information, 2008
Proceedings of the Digital Libraries: Universal and Ubiquitous Access to Information, 2008
Proceedings of the Research and Advanced Technology for Digital Libraries, 2008
2007
Proceedings of the Asian Digital Libraries. Looking Back 10 Years and Forging New Frontiers, 2007
2003
Information Technology Product Bundling in the Presence of Complementarities, Quality Uncertainty, and Network Effects: An Agent-Based Approach.
Proceedings of the International Conference on Information Systems, 2003