Charlotte Wiberg
According to our database1,
Charlotte Wiberg
authored at least 14 papers
between 2001 and 2018.
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Bibliography
2018
Digital Integration in the 3rd Wave of Mobile HCI: A Key Challenge for Overcoming the Inverted Digital Divide.
Int. J. Mob. Hum. Comput. Interact., 2018
Sports IT and Digital Wellness: - Three Waves of Digital Transformation in Sports and Training.
Proceedings of the Human-Computer Interaction. Interaction in Context, 2018
2015
User Experience Design for Inexperienced Gamers: GAP - Game Approachability Principles.
Proceedings of the Game User Experience Evaluation, 2015
2010
User Experience Design for Inexperienced Gamers: GAP - Game Approachability Principles.
Proceedings of the Evaluating User Experience in Games - Concepts and Methods, 2010
2009
Game Usability Heuristics (PLAY) for Evaluating and Designing Better Games: The Next Iteration.
Proceedings of the Online Communities and Social Computing, 2009
How Applicable is Your Evaluation Methods - Really? Analysis and Re-design of Evaluation Methods for Fun and Entertainment.
Proceedings of the Second International Conference on Advances in Computer-Human Interaction, 2009
2008
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
2007
Proceedings of the International Conference on Internet and Web Applications and Services (ICIW 2007), 2007
2006
Participatory design of learning media: Designing educational computer games with and for teenagers.
Interact. Technol. Smart Educ., 2006
2003
2001
Join the Joyride!: An Identification of Three Important Factors for Evaluation of On-line Entertainment.
Proceedings of WebNet 2001, 2001
Evaluation and the Web.
Proceedings of WebNet 2001, 2001
Configuring social agents.
Proceedings of the Universal Access In HCI: Towards an Information Society for All, 2001