Charles Y. C. Yeh

Orcid: 0000-0003-4581-6575

According to our database1, Charles Y. C. Yeh authored at least 16 papers between 2007 and 2025.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Online presence:

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Bibliography

2025
The Effect of Mind Map as a Prewriting Activity in Third Grade Elementary Students' Descriptive Narrative Creative Writing With a Writing E-Portfolio.
J. Comput. Assist. Learn., April, 2025

2024
Exploring the relationship between extensive graded book reading and writing performance among third-grade students: a correlation analysis.
Res. Pract. Technol. Enhanc. Learn., 2024

Enhancing students' authentic mathematical problem-solving skills and confidence through error analysis of GPT-4 solutions.
Res. Pract. Technol. Enhanc. Learn., 2024

Defining AI companions: a research agenda - from artificial companions for learning to general artificial companions for Global Harwell.
Res. Pract. Technol. Enhanc. Learn., 2024

2023
Interest-Driven Creator Theory: case study of embodiment in an experimental school in Taiwan.
Res. Pract. Technol. Enhanc. Learn., 2023

Design and implement a achievement system for Enhancing students' interest and self-efficacy in mathematics.
Proceedings of the 14th IIAI International Congress on Advanced Applied Informatics, 2023

2021
A Machine Learning Approach to Estimating Student Mastery by Predicting Feedback Request and Solving Time in Online Learning System.
Proceedings of the Proceeding of the 29th International Conference on Computers in Education, 2021

2019
Enhancing achievement and interest in mathematics learning through Math-Island.
Res. Pract. Technol. Enhanc. Learn., 2019

2014
Math Island: Designing a Management Game of Primary Mathematics for Facilitating Student Learning.
Proceedings of the Proceeding of the 22nd International Conference on Computers in Education, 2014

2013
Investigating Students' Sequence of Mathematical Topics in an Educational Game with a Curriculum Map.
Proceedings of the 21st International Conference on Computers in Education, 2013

2012
Influence of Game Quests on Pupils' Enjoyment and Goal-pursuing in Math Learning.
J. Educ. Technol. Soc., 2012

My-Pet-My-Quest: Developing a Quest-Driven Learning System to Facilitate Students Learning.
Proceedings of the 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, 2012

2011
The Long-term Influence of Game-based Network Homework on Cognitive Effectiveness and Affective Experience in Math Learning.
Proceedings of the Proceeding of the 19th International Conference on Computers in Education, 2011

My-Pet-My-Quest: Using Authoring Tool in Open Content Environment to Extend Learning Quests.
Proceedings of the 9th International Conference on Computer Supported Collaborative Learning, 2011

2010
A Tetris Game to Support Students' Mental Computation: Design and Evaluation.
Proceedings of the 18th International Conference on Computers in Education, 2010

2007
Design of Dyad Game for Developing Fluency in Multiplication Facts.
Proceedings of the DIGITEL 2007, 2007


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