Chang Beom Choi
Orcid: 0000-0002-4826-7949
According to our database1,
Chang Beom Choi
authored at least 25 papers
between 2009 and 2020.
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Bibliography
2020
Adaptive Discrete Event Simulation Systems to Embrace Changes of Requirements Using Event Control Models.
IEEE Trans. Syst. Man Cybern. Syst., 2020
Fast and Cycle-Accurate Simulation of RTL NoC Designs Using Test-Driven Cellular Automata.
IEEE Access, 2020
A Simulation Budget Allocation Procedure for Finding Both Extreme Designs Simultaneously in Discrete-Event Simulation.
IEEE Access, 2020
2019
An Improved Budget Allocation Procedure for Selecting the Best-Simulated Design in the Presence of Large Stochastic Noise.
IEEE Access, 2019
Proceedings of the 18th International Conference on Information Technology Based Higher Education and Training, 2019
Interactive Modeling Environment Based on the System Entity Structure and Model Base.
Proceedings of the Methods and Applications for Modeling and Simulation of Complex Systems, 2019
2018
Pedagogy of Programming Education for Higher Education Using Block Based Programming Environment.
Proceedings of the Design, User Experience, and Usability: Designing Interactions, 2018
Proceedings of the Design, User Experience, and Usability: Theory and Practice, 2018
2017
An HLA-Based Distributed Cosimulation Framework in Mixed-Signal System-on-Chip Design.
IEEE Trans. Very Large Scale Integr. Syst., 2017
Proceedings of the 2017 IEEE SmartWorld, 2017
Enhancing interactiveness of problem-based programming course using anonymous chatting service.
Proceedings of the 16th International Conference on Information Technology Based Higher Education and Training, 2017
Proceedings of the Design, User Experience, and Usability: Theory, Methodology, and Management, 2017
2016
Improving discrimination ability of convolutional neural networks by hybrid learning.
Int. J. Document Anal. Recognit., 2016
Comput. Sci. Eng., 2016
Ubiquitous gamification framework for stroke rehabilitation treatment based on the web service.
Proceedings of the 4th Workshop on ICTs for improving Patients Rehabilitation Research Techniques, 2016
Interactive learning environment for practical programming language based on web service.
Proceedings of the 15th International Conference on Information Technology Based Higher Education and Training, 2016
2015
Simul., 2015
Military serious game federation development and execution process based on interoperation between game application and constructive simulators.
Int. J. Simul. Process. Model., 2015
2014
DEXSim: an experimental environment for distributed execution of replicated simulators using a concept of single simulation multiple scenarios.
Simul., 2014
2013
Proceedings of the Winter Simulations Conference: Simulation Making Decisions in a Complex World, 2013
Proceedings of the 16th Communications & Networking Symposium, 2013
2010
Proceedings of the 2010 Spring Simulation Multiconference, 2010
Proceedings of the 2010 Spring Simulation Multiconference, 2010
2009
Proceedings of the 2009 Spring Simulation Multiconference, SpringSim 2009, 2009