Chaklam Silpasuwanchai
Orcid: 0000-0002-8670-6893
According to our database1,
Chaklam Silpasuwanchai
authored at least 27 papers
between 2014 and 2025.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2025
VG-CALF: A vision-guided cross-attention and late-fusion network for radiology images in Medical Visual Question Answering.
Neurocomputing, 2025
2024
Multim. Tools Appl., February, 2024
Behav. Inf. Technol., January, 2024
Investigating Gender and Age Variability in Diabetes Prediction: A Multi-Model Ensemble Learning Approach.
IEEE Access, 2024
2023
Comput. Linguistics, September, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2019
ACM Trans. Comput. Hum. Interact., 2019
CCF Trans. Pervasive Comput. Interact., 2019
Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces, 2019
Exploring performance of thumb input for pointing and dragging tasks on mobile device.
Proceedings of the AsianCHI@CHI 2019: Asian CHI Symposium, 2019
2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Ability-Based Optimization: Designing Smartphone Text Entry Interface for Older Adults.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Towards Cognitive Enhancement of the Elderly: A UX Study of a Multitasking Motion Video Game.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
A Framework for Interactive Mindfulness Meditation Using Attention-Regulation Process.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
Proceedings of the International Symposium on Interactive Technology and Ageing Populations, 2016
Proceedings of the International Symposium on Interactive Technology and Ageing Populations, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Developing a Comprehensive Engagement Framework of Gamification for Reflective Learning.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
Designing Mid-Air TV Gestures for Blind People Using User- and Choice-Based Elicitation Approaches.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
2015
Int. J. Hum. Comput. Stud., 2015
Leveraging and Integrating Eastern and Western Insights for Human Engagement Studies in HCI.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
2014
Jump and shoot!: prioritizing primary and alternative body gestures for intense gameplay.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Only for casual players?: investigating player differences in full-body game interaction.
Proceedings of the Second International Symposium of Chinese CHI, 2014