Chaeyong Park

Orcid: 0000-0001-7243-8579

According to our database1, Chaeyong Park authored at least 15 papers between 2018 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2024
Human Identification Performance of Vibrotactile Stimuli Applied on the Torso Along Azimuth or Elevation.
Proceedings of the Haptics: Understanding Touch; Technology and Systems; Applications and Interaction, 2024

Augmenting Perceived Length of Handheld Controllers: Effects of Object Handle Properties.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

2023
Information Transfer of Full-Body Vibrotactile Stimuli: An Initial Study with One to Three Sequential Vibrations.
Proceedings of the IEEE World Haptics Conference, 2023

Perceptual Simultaneity Between Vibrotactile and Impact Stimuli.
Proceedings of the IEEE World Haptics Conference, 2023

Human Recognition Performance of Simple Spatial Vibrotactile Patterns on the Torso.
Proceedings of the IEEE World Haptics Conference, 2023

Visuo-haptic Crossmodal Shape Perception Model for Shape-Changing Handheld Controllers Bridged by Inertial Tensor.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
A Preliminary Study on the Perceptual Independence Between Vibrotactile and Thermal Senses.
Proceedings of the Haptics: Science, Technology, Applications, 2022

Vibration-Augmented Buttons: Information Transmission Capacity and Application to Interaction Design.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Length Perception Model for Handheld Controllers: The Effects of Diameter and Inertia.
IEEE Trans. Haptics, 2021

Identifying Contact Fingers on Touch Sensitive Surfaces by Ring-Based Vibratory Communication.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

2020
Augmenting Physical Buttons with Vibrotactile Feedback for Programmable Feels.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

Body-Penetrating Tactile Phantom Sensations.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Realistic Haptic Rendering of Collision Effects Using Multimodal Vibrotactile and Impact Feedback.
Proceedings of the 2019 IEEE World Haptics Conference, 2019

VibEye: Vibration-Mediated Object Recognition for Tangible Interactive Applications.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Random Forest for Modeling and Rendering of Viscoelastic Deformable Objects.
Proceedings of the Haptic Interaction - Perception, Devices and Algorithms, 2018


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