Catherine Ball
Orcid: 0000-0002-8085-9645
According to our database1,
Catherine Ball
authored at least 10 papers
between 2008 and 2022.
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Bibliography
2022
Scaling the Virtual Fitness Buddy Ecosystem as a School-Based Physical Activity Intervention for Children.
IEEE Computer Graphics and Applications, 2022
2021
Comparing Virtual Constraints and a Physical Stylus for Planar Writing and Drawing in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
2019
Design and Field Study of Motion-based Informal Learning Games for a Children's Museum.
Proceedings of the 5th IEEE Workshop on Everyday Virtual Reality, 2019
2017
IEEE Robotics Autom. Mag., 2017
Proceedings of the 5th Symposium on Spatial User Interaction, 2017
2016
Using Virtual Pets to Increase Fruit and Vegetable Consumption in Children: A Technology-Assisted Social Cognitive Theory Approach.
Cyberpsychology Behav. Soc. Netw., 2016
Proceedings of the 2nd IEEE Workshop on Everyday Virtual Reality, 2016
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016
2012
The mindstorm effect: a gender analysis on the influence of LEGO mindstorms in computer science education.
Proceedings of the Workshop in Primary and Secondary Computing Education, 2012
2008
An Infrastructure, Tools and Methodology for Evaluation of Multicultural Name Matching Systems.
Proceedings of the International Conference on Language Resources and Evaluation, 2008