Catharine Brand
According to our database1,
Catharine Brand
authored at least 5 papers
between 2007 and 2015.
Collaborative distances:
Collaborative distances:
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Bibliography
2015
Scalable Game Design: A Strategy to Bring Systemic Computer Science Education to Schools through Game Design and Simulation Creation.
ACM Trans. Comput. Educ., 2015
Proceedings of the 2015 IEEE Symposium on Visual Languages and Human-Centric Computing, 2015
Grounding Computational Thinking Skill Acquisition Through Contextualized Instruction.
Proceedings of the eleventh annual International Conference on International Computing Education Research, 2015
2014
Beyond Minecraft: Facilitating Computational Thinking through Modeling and Programming in 3D.
IEEE Computer Graphics and Applications, 2014
2007
Proceedings of the 2007 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2007), 2007