Caslon Chua

Orcid: 0000-0003-3126-3156

According to our database1, Caslon Chua authored at least 50 papers between 2011 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
EdgeShield: Enabling Collaborative DDoS Mitigation at the Edge.
IEEE Trans. Mob. Comput., December, 2024

A Hessian-Based Technique for Specular Reflection Detection and Inpainting in Colonoscopy Images.
IEEE J. Biomed. Health Informatics, August, 2024

AssignmentWatch: An Automated Detection and Alert Tool for Reducing Academic Misconduct Associated With File-Sharing Websites.
IEEE Trans. Learn. Technol., 2024

From Data to Forecast: A Comparative Evaluation of Machine Learning and Deep Learning Models for Rainfall Prediction in Australia.
Proceedings of the 48th IEEE Annual Computers, Software, and Applications Conference, 2024

2023
Detection of Colorectal Polyps from Colonoscopy Using Machine Learning: A Survey on Modern Techniques.
Sensors, February, 2023

RetSeg: Retention-based Colorectal Polyps Segmentation Network.
CoRR, 2023

Improved Colorectal Polyp Segmentation Using Enhanced MA-NET and Modified Mix-ViT Transformer.
IEEE Access, 2023

PolyLite: A Lightweight Transformer With Multi-Scale Attention for Colorectal Polyp Segmentation.
Proceedings of the 15th International Conference on Software, 2023

Strengthening Cyber Security Education: Designing Robust Assessments for ChatGPT-Generated Answers.
Proceedings of the Machine Learning for Cyber Security - 5th International Conference, 2023

Occluded Person Re-Identification using Region-based Convolutional Neural Networks.
Proceedings of the 3rd International Conference on Human Machine Interaction, 2023

2022
Gravity++: A graph-based framework for constructing interactive visualization narratives.
J. Comput. Lang., 2022

Hybrid LSTM-Transformer Model for Emotion Recognition From Speech Audio Files.
IEEE Access, 2022

Developing an Adaptive Building Evacuation Simulation and Decision Support Framework using Cognitive Agent-Based Modelling.
Proceedings of the 55th Hawaii International Conference on System Sciences, 2022

2021
Do information and communication technologies influence skills, competencies, health and well-being of teenagers? Current evidence.
EAI Endorsed Trans. Pervasive Health Technol., 2021

Mining Cross-Domain Apps for Software Evolution: A Feature-based Approach.
Proceedings of the 36th IEEE/ACM International Conference on Automated Software Engineering, 2021

A Review: How Does ICT Affect the Health and Well-Being of Teenagers in Developing Countries.
Proceedings of Sixth International Congress on Information and Communication Technology, 2021

Cultural Influences on Requirement Engineering in Designing an LMS Prototype for Emerging Economies: A Papua New Guinea and Pacific Islands' Case Study.
Proceedings of the 16th International Conference on Evaluation of Novel Approaches to Software Engineering, 2021

Considerations for Indigenous Cultural Aspects in Software Development: A Case Study.
Proceedings of the Evaluation of Novel Approaches to Software Engineering, 2021

Crowd Cognitive Modeling as a Vital Process for Collaborative Disaster Management.
Proceedings of the Cooperative Design, Visualization, and Engineering, 2021

2020
Authoring logically sequenced visual data stories with Gravity.
J. Comput. Lang., 2020

Semiautomated Metamorphic Testing Approach for Geographic Information Systems: An Empirical Study.
IEEE Trans. Reliab., 2020

Comparison of Text-Based and Feature-Based Semantic Similarity Between Android Apps.
Proceedings of the Web Information Systems Engineering - WISE 2020, 2020

The Effect of Narration on User Comprehension and Recall of Information Visualisations.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2020

Analysing the Learning Paths of Computer Science Students via Trajectory Analytics.
Proceedings of the IEEE International Conference on Teaching, 2020

Feature Recommendation by Mining Updates and User Feedback from Competitor Apps.
Proceedings of the MobiQuitous '20: Computing, 2020

A Unified Approach to Quantitatively Measure the Similarity of Computer Science Units in Australia.
Proceedings of the IEEE Frontiers in Education Conference, 2020

Designing a Culturally Inspired Mobile Application for Cooperative Learning.
Proceedings of the Cooperative Design, Visualization, and Engineering, 2020

Towards Animal Computer Interaction Testing for Assistive Canine Training: Considerations and Recommendations.
Proceedings of the ACI'2020: Seventh International Conference on Animal-Computer Interaction, 2020

App Competition Matters: How to Identify Your Competitor Apps?
Proceedings of the 2020 IEEE International Conference on Services Computing, 2020

2019
A study of the effects of narration on comprehension and memorability of visualisations.
J. Comput. Lang., 2019

A performance evaluation of deep-learnt features for software vulnerability detection.
Concurr. Comput. Pract. Exp., 2019

A Framework for Authoring Logically Ordered Visual Data Stories.
Proceedings of the 2019 IEEE Symposium on Visual Languages and Human-Centric Computing, 2019

Does Indigenous Culture Affect One's View of an LMS Interface: A PNG and Pacific Islands Students' Perspective.
Proceedings of the OZCHI'19: 31st Australian Conference on Human-Computer-Interaction, 2019

Using XR to Support Collaborative Learning in Health.
Proceedings of the 23rd International Conference in Information Visualization, 2019

Exploration of Technology Requirements for the Assistance Canine Training Industry.
Proceedings of the ACI'19: Sixth International Conference on Animal-Computer Interaction, 2019

2018
HTML Document Error Detector and Visualiser for Novice Programmers.
Proceedings of the 2018 IEEE Symposium on Visual Languages and Human-Centric Computing, 2018

PedaViz: Visualising Hour-Level Pedestrian Activity.
Proceedings of the 11th International Symposium on Visual Information Communication and Interaction, 2018

Adapting HCI techniques for the design and evaluation of canine training technologies.
Proceedings of the 30th Australian Conference on Computer-Human Interaction, 2018

Requirements Engineering Tools for Global Software Engineering - A Feature Analysis Study.
Proceedings of the 13th International Conference on Evaluation of Novel Approaches to Software Engineering, 2018

Designing an Anxiety Self-regulation and Education Mobile Application for High School Students.
Proceedings of the Cooperative Design, Visualization, and Engineering, 2018

Applying Data Mining Methods to Generate Formative Feedback in Team Projects.
Proceedings of the Data Mining - 16th Australasian Conference, AusDM 2018, Bahrurst, NSW, 2018

2017
Visualising melbourne pedestrian count.
Proceedings of the 2017 IEEE Symposium on Visual Languages and Human-Centric Computing, 2017

Mining Software Engineering Team Project Work Logs to Generate Formative Assessment.
Proceedings of the 24th Asia-Pacific Software Engineering Conference Workshops, 2017

2016
App characteristics guide for ICT integration in early childhood education: an experience analysis.
Proceedings of the 28th Australian Conference on Computer-Human Interaction, 2016

Predictive Tool for Software Team Performance.
Proceedings of the 23rd Asia-Pacific Software Engineering Conference, 2016

2015
Preprocessing Code Example For Searching.
Proceedings of the 24th Australasian Software Engineering Conference, 2015

2014
A logical error detector for novice PHP programmers.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2014

2013
Interactive interface for query formulation.
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013

2012
A user interface guide for web search systems.
Proceedings of the 24th Australian Computer-Human Interaction Conference, OzCHI '12, Melbourne, VIC, Australia - November 26, 2012

2011
Presenting search results of meeting documents.
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, OzCHI '11, Canberra, Australia, November 28, 2011


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