Carmelo Ardito

Orcid: 0000-0001-8993-9855

According to our database1, Carmelo Ardito authored at least 137 papers between 2004 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
NeuralPMG: A Neural Polyphonic Music Generation System Based on Machine Learning Algorithms.
Cogn. Comput., September, 2024

Exploring the Usability and Trustworthiness of AI-Driven User Interfaces for Neurological Diagnosis.
Proceedings of the Adjunct Proceedings of the 32nd ACM Conference on User Modeling, 2024

Intuitiveness and Trustworthiness of AI-Powered Interfaces for Neurological Diagnosis - Preliminary Results.
Proceedings of the Human-Centered Software Engineering, 2024

IIOT Cyberattacks in Industrial Field Control Systems: PID Attack and Hardware Trojan Effects.
Proceedings of the 20th IEEE International Conference on Automation Science and Engineering, 2024

2023
A human-interpretable machine learning pipeline based on ultrasound to support leiomyosarcoma diagnosis.
Artif. Intell. Medicine, December, 2023

Explanations in warning dialogs to help users defend against phishing attacks.
Int. J. Hum. Comput. Stud., August, 2023

Machine-learned Adversarial Attacks against Fault Prediction Systems in Smart Electrical Grids.
CoRR, 2023

Smart Electrical Grids Under the Lens of Adversarial Attacks.
Proceedings of the Italia Intelligenza Artificiale, 2023

Towards a Knowledge-Based Approach for Digitalizing Integrated Care Pathways.
Proceedings of the Design for Equality and Justice - INTERACT 2023 IFIP TC 13 Workshops, York, UK, August 28, 2023

Workshop Report for IFIP WG 13.2's HCSE@INTERACT 2023 - International Workshop on Human-Centered Software Engineering: Rethinking the Interplay of Human-Computer Interaction and Software Engineering in the Age of Digital Transformation.
Proceedings of the Design for Equality and Justice - INTERACT 2023 IFIP TC 13 Workshops, York, UK, August 28, 2023

Human-Centered Software Engineering: Rethinking the Interplay of Human-Computer Interaction and Software Engineering in the Age of Digital Transformation.
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023

2022
Visual inspection of fault type and zone prediction in electrical grids using interpretable spectrogram-based CNN modeling.
Expert Syst. Appl., 2022

Brain Computer Interface: Deep Learning Approach to Predict Human Emotion Recognition.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2022

A Situation Awareness Computational Intelligent Model for Metabolic Syndrome Management.
Proceedings of the IEEE Conference on Cognitive and Computational Aspects of Situation Management, 2022

IEEE13-AdvAttack A Novel Dataset for Benchmarking the Power of Adversarial Attacks against Fault Prediction Systems in Smart Electrical Grid.
Proceedings of the 31st ACM International Conference on Information & Knowledge Management, 2022

2021
An Artificial Intelligence Cyberattack Detection System to Improve Threat Reaction in e-Health.
Proceedings of the Italian Conference on Cybersecurity, 2021

Revisiting Security Threat on Smart Grids: Accurate and Interpretable Fault Location Prediction and Type Classification.
Proceedings of the Italian Conference on Cybersecurity, 2021

Human-Centered Software Engineering for Changing Contexts of Use - IFIP WG 13.2 Workshop at INTERACT 2021.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

Coping with Changing Contexts: A Healthcare Security Perspective.
Proceedings of the Sense, Feel, Design - INTERACT 2021 IFIP TC 13 Workshops, Bari, Italy, August 30, 2021

Workshop Report for IFIP WG 13.2's HCSE@INTERACT 2021 - International Workshop on Human-Centered Software Engineering for Changing Contexts of Use.
Proceedings of the Sense, Feel, Design - INTERACT 2021 IFIP TC 13 Workshops, Bari, Italy, August 30, 2021

User Feedback to Improve the Performance of a Cyberattack Detection Artificial Intelligence System in the e-Health Domain.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

ISCADA: Towards a Framework for Interpretable Fault Prediction in Smart Electrical Grids.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

Brain Computer Interface, Visual Tracker and Artificial Intelligence for a Music Polyphony Generation System.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

A Biofeedback System to Compose Your Own Music While Dancing.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

Making Warning Messages Personal: A Big 5 Personality Trait Persuasion Approach.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

Help the User Recognize a Phishing Scam: Design of Explanation Messages in Warning Interfaces for Phishing Attacks.
Proceedings of the HCI for Cybersecurity, Privacy and Trust, 2021

2020
User-defined semantics for the design of IoT systems enabling smart interactive experiences.
Pers. Ubiquitous Comput., 2020

An Interactive Narrative to Improve Cultural Heritage Experience in Elementary School Children.
ACM Journal on Computing and Cultural Heritage, 2020

Design and Execution of Integrated Clinical Pathway: A Simplified Meta-Model and Associated Methodology.
Inf., 2020

Analysing trade-offs in frameworks for the design of smart environments.
Behav. Inf. Technol., 2020

Towards a Trustworthy Patient Home-Care Thanks to an Edge-Node Infrastructure.
Proceedings of the Human-Centered Software Engineering, 2020

BPMN Extensions and Semantic Annotation in Public Administration Service Design.
Proceedings of the Human-Centered Software Engineering, 2020

An Edge Ambient Assisted Living Process for Clinical Pathway.
Proceedings of the Ambient Assisted Living, 2020

A Proposal of Case-Based Approach to Clinical Pathway Modeling Support.
Proceedings of the 2020 IEEE Conference on Evolving and Adaptive Intelligent Systems, 2020

Management at the Edge of Situation Awareness During Patient Telemonitoring.
Proceedings of the AIxIA 2020 - Advances in Artificial Intelligence, 2020

Towards a Situation Awareness for eHealth in Ageing Society.
Proceedings of the Italian Workshop on Artificial Intelligence for an Ageing Society 2020 co-located with 19th International Conference of the Italian Association for Artificial Intelligence (AIxIA 2020), 2020

Interacting with Features: Visual Inspection of Black-box Fault Type Classification Systems in Electrical Grids.
Proceedings of the Italian Workshop on Explainable Artificial Intelligence co-located with 19th International Conference of the Italian Association for Artificial Intelligence, 2020

2019
Special Issue on Advances in Human-Computer Interaction.
Multim. Tools Appl., 2019

Exploring spatially-aware cross-device interaction techniques for mobile collaborative sensemaking.
Int. J. Hum. Comput. Stud., 2019

Improving Tools that Allow End Users to Configure Smart Environments.
Proceedings of the End-User Development - 7th International Symposium, 2019

Handling Security, Usability, User Experience and Reliability in User-Centered Development Processes - IFIP WG 13.2 and WG 13.5 Workshop at INTERACT 2019.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Designing an Intelligent User Interface for Preventing Phishing Attacks.
Proceedings of the Beyond Interactions, 2019

Human-centered cybersecurity: international workshop at CHITALY 2019.
Proceedings of the 13th Biannual Conference of the Italian SIGCHI Chapter: Designing the next interaction, 2019

Children's Reflection in Action with DIY.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
From smart objects to smart experiences: An end-user development approach.
Int. J. Hum. Comput. Stud., 2018

Strolling across the City: Geo-Tagged Sound Loops for Augmenting the Urban Spaces.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

Towards a Model to Address the Interplay Between IoT Applications and Users in Complex Heterogeneous Contexts.
Proceedings of the Human-Centered Software Engineering, 2018

Trade-Off Between System Effectiveness and Context Constraints in the Design of an IoT System Giving Access to Health Care in African Rural Villages.
Proceedings of the Human-Centered Software Engineering, 2018

Enabling End Users to Define the Behavior of Smart Objects in AAL Environments.
Proceedings of the Ambient Assisted Living, 2018

An End-User Development Approach for Crafting Smart Interactive Experiences.
Proceedings of the 6th Workshop on Interacting with Smart Objects co-located with ACM Conference on Human Factors in Computing Systems, 2018

Towards Enabling Cultural-Heritage Experts to Create Customizable Visit Experiences.
Proceedings of the AVI-CH 2018 Workshop on Advanced Visual Interfaces for Cultural Heritage co-located with 2018 International Conference on Advanced Visual Interfaces (AVI 2018), 2018

A low-cost flexible IoT system supporting elderly's healthcare in rural villages.
Proceedings of the Second African Conference for Human Computer Interaction: Thriving Communities, 2018

2017
End-user composition of interactive applications through actionable UI components.
J. Vis. Lang. Comput., 2017

Empowering End Users to Customize their Smart Environments: Model, Composition Paradigms, and Domain-Specific Tools.
ACM Trans. Comput. Hum. Interact., 2017

User Involvement and Usability Evaluation in Ethiopian Software Organizations.
Electron. J. Inf. Syst. Dev. Ctries., 2017

Empowering CH Experts to Produce IoT-enhanced Visits.
Proceedings of the Adjunct Publication of the 25th Conference on User Modeling, 2017

Specification of Complex Logical Expressions for Task Automation: An EUD Approach.
Proceedings of the End-User Development - 6th International Symposium, 2017

Reflections on System Properties Valued by End Users in Designing End-User Development Systems.
Proceedings of the Global Thoughts, Local Designs, 2017

Engineering Task-Automation Systems for Domain Specificity.
Proceedings of the Current Trends in Web Engineering, 2017

Integrating a SCRUM-Based Process with Human Centred Design: An Experience from an Action Research Study.
Proceedings of the 5th IEEE/ACM International Workshop on Conducting Empirical Studies in Industry, 2017

Advanced Interaction Paradigms to Define Smart Visit Experiences in the Internet of Things Era.
Proceedings of the Doctoral Consortium, 2017

A Three-Layer Meta-Design Model for Addressing Domain-Specific Customizations.
Proceedings of the New Perspectives in End-User Development., 2017

2016
Integration of Human-Centred Design and Agile Software Development Practices: Experience Report from a SME.
Proceedings of the Integrating User-Centred Design in Agile Development, 2016

End-User Development for the Internet of Things: EFESTO and the 5W Composition Paradigm.
Proceedings of the Rapid Mashup Development Tools, 2016

Supporting professional guides to create personalized visit experiences.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2016

Distributing the User Interface Logics along Actionable Components: the EFESTO Approach.
Proceedings of the 22nd International Conference on Distributed Multimedia Systems, 2016

Exploiting Visual Notations for Data Exploration: The EFESTO Platform.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016

A Visual Paradigm for Defining Task Automation.
Proceedings of the First International Workshop on Smart Ecosystems cReation by Visual dEsign co-located with the International Working Conference on Advanced Visual Interfaces (AVI 2016), 2016

A Meta-design Approach to Support Information Access and Manipulation in Virtual Research Environments.
Proceedings of the Advanced Visual Interfaces. Supporting Big Data Applications, 2016

SERVE: Smart Ecosystems cReation by Visual dEsign Authoring Internet of Things and Smart Objects Applications.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016

2015
DMS2015-26: Pupils' collaboration around a large display.
J. Vis. Lang. Comput., 2015

On the transferability of a meta-design model supporting end-user development.
Univers. Access Inf. Soc., 2015

Interaction with Large Displays: A Survey.
ACM Comput. Surv., 2015

Hands-on Actionable Mashups.
Proceedings of the End-User Development - 5th International Symposium, 2015

Making Mashups Actionable Through Elastic Design Principles.
Proceedings of the End-User Development - 5th International Symposium, 2015

EFESTO: A Platform for the End-User Development of Interactive Workspaces for Data Exploration.
Proceedings of the Rapid Mashup Development Tools, 2015

Pupils' collaboration around a large display.
Proceedings of the 21st International Conference on Distributed Multimedia Systems, Vancouver, Canada, August 31, 2015

New perspectives to improve quality, efficacy and appeal of HCI courses.
Proceedings of the 11th Biannual Conference on Italian SIGCHI Chapter, 2015

2014
Gestures that people can understand and use.
J. Vis. Lang. Comput., 2014

User-driven visual composition of service-based interactive spaces.
J. Vis. Lang. Comput., 2014

Creation and use of service-based Distributed Interactive Workspaces.
J. Vis. Lang. Comput., 2014

Investigating and promoting UX practice in industry: An experimental study.
Int. J. Hum. Comput. Stud., 2014

Business Process Design Meets Business Practices Through Enterprise Patterns: A Case Study.
Int. J. e Collab., 2014

Human-Centered Design in Industry: Lessons from the Trenches.
Computer, 2014

Can Evaluation Patterns Enable End Users to Evaluate the Quality of an e-learning System? An Exploratory Study.
Proceedings of the Universal Access in Human-Computer Interaction. Universal Access to Information and Knowledge, 2014

Visual composition of data sources by end users.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014

2013
Integrating Traditional Learning and Games on Large Displays: An Experimental Study.
J. Educ. Technol. Soc., 2013

Combining Composition Technologies and EUD to Enhance Visitors' Experience at Cultural Heritage Sites.
Proceedings of the Late-Breaking Results, 2013

Enabling End Users to Create, Annotate and Share Personal Information Spaces.
Proceedings of the End-User Development - 4th International Symposium, 2013

Playing on large displays to foster children's interest in archaeology.
Proceedings of the 19th International Conference on Distributed Multimedia Systems, 2013

Personal information spaces in the context of visits to archaeological parks.
Proceedings of the Biannual conference of the Italian chapter of SIGCHI, 2013

2012
End users as co-designers of their own tools and products.
J. Vis. Lang. Comput., 2012

Enriching Archaeological Parks with Contextual Sounds and Mobile Technology.
ACM Trans. Comput. Hum. Interact., 2012

Composition of situational interactive spaces by end users: a case for cultural heritage.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

Are Software Companies Aware of UX?
Proceedings of the 2nd International Workshop on the Interplay between User Experience Evaluation and Software Development In conjunction with the 7th Nordic Conference on Human-Computer Interaction (NordiCHI 2012) Copenhagen, 2012

A field study of a multi-touch display at a conference.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

2011
Do patterns help novice evaluators? A comparative study.
Int. J. Hum. Comput. Stud., 2011

An EUD Approach to the Design of Educational Games.
Int. J. Distance Educ. Technol., 2011

Usability evaluation: a survey of software development organizations.
Proceedings of the 23rd International Conference on Software Engineering & Knowledge Engineering (SEKE'2011), 2011

EUD Software Environments in Cultural Heritage: A Prototype.
Proceedings of the End-User Development - Third International Symposium, 2011

An Ontology-Based Approach to Product Customization.
Proceedings of the End-User Development - Third International Symposium, 2011

DEG: Involving End Users and Domain Experts in Design of Educational Games.
Proceedings of the End-User Development - Third International Symposium, 2011

Designing Pervasive Games for Learning.
Proceedings of the Design, User Experience, and Usability. Theory, Methods, Tools and Practice, 2011

Visual Mediation Mechanisms for Collaborative Design and Development.
Proceedings of the Universal Access in Human-Computer Interaction. Design for All and eInclusion, 2011

Educational games on a large multitouch screen.
Proceedings of the 17th International Conference on Distributed Multimedia Systems, 2011

Involving end users to create software supporting visits to cultural heritage sites.
Proceedings of the 9th ACM SIGCHI Italian Chapter International Conference on Computer-Human Interaction: Facing Complexity, 2011

2010
Enjoying cultural heritage thanks to mobile technology.
Interactions, 2010

Sharable Multitouch Screens in Cultural Heritage and Tourism Applications.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2010

Combining multimedia resources for an engaging experience of cultural heritage.
Proceedings of the 2010 ACM Workshop on Social, 2010

How do archaeologists work? A multimedia digital object to learn their investigation process.
Proceedings of the 16th International Conference on Distributed Multimedia Systems, 2010

Analysis of the UCD process of a web-based system.
Proceedings of the 16th International Conference on Distributed Multimedia Systems, 2010

Gameplay on a multitouch screen to foster learning about historical sites.
Proceedings of the International Conference on Advanced Visual Interfaces, 2010

2009
Exploring Archaeological Parks by Playing Games on Mobile Devices.
IxD&A, 2009

Influence of Students' Motivation on Their Experience with E-Learning Systems: An Experimental Study.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services, 2009

An Information Visualization Approach to Hospital Shifts Scheduling.
Proceedings of the Human-Computer Interaction. Interacting in Various Application Domains, 2009

Enhancing user experience while gaming in archaeological parks with cellular phones.
Proceedings of the Interaction Design and Children, 2009

2008
Experiencing the Past through the Senses: An M-Learning Game at Archaeological Parks.
IEEE Multim., 2008

A General-Purpose Context Modeling Architecture for Adaptive Mobile Services.
Proceedings of the Advances in Conceptual Modeling - Challenges and Opportunities, 2008

Explore! possibilities and challenges of mobile learning.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

"Isn't this archaeological site exciting!": a mobile system enhancing school trips.
Proceedings of the working conference on Advanced Visual Interfaces, 2008

2007
Navigation help in 3D worlds: some empirical evidences on use of sound.
Multim. Tools Appl., 2007

Mobile games to foster the learning of history at archaeological sites.
Proceedings of the 2007 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2007), 2007

Fourier signature in log-polar images.
Proceedings of the Robot Vision 2007, 2007

Re-experiencing History in Archaeological Parks by Playing a Mobile Augmented Reality Game.
Proceedings of the On the Move to Meaningful Internet Systems 2007: OTM 2007 Workshops, 2007

Extending large-scale event participation with user-created mobile media on a public display.
Proceedings of the 6th International Conference on Mobile and Ubiquitous Multimedia, 2007

A Holistic Approach to the Evaluation of E-Learning Systems.
Proceedings of the Universal Access in Human-Computer Interaction. Applications and Services, 2007

Making dead history come alive through mobile game-play.
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

2006
An approach to usability evaluation of e-learning applications.
Univers. Access Inf. Soc., 2006

eLSE Methodology: a Systematic Approach to the e-Learning Systems Evaluation.
J. Educ. Technol. Soc., 2006

DAE: a Visualization-Based System for Data Analysis.
Proceedings of the 2006 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2006), 2006

Systematic evaluation of e-learning systems: an experimental validation.
Proceedings of the 4th Nordic Conference on Human-Computer Interaction 2006, Oslo, 2006

Two different interfaces to visualize patient histories on a PDA.
Proceedings of the 8th Conference on Human-Computer Interaction with Mobile Devices and Services, 2006

A tool to support usability inspection.
Proceedings of the working conference on Advanced visual interfaces, 2006

Systematic inspection of information visualization systems.
Proceedings of the 2006 AVI Workshop on BEyond time and errors: novel evaluation methods for information visualization, 2006

2005
The Challenge of Visualizing Patient Histories on a Mobile Device.
Proceedings of the Human-Computer Interaction, 2005

2004
Towards Guidelines for Usability of e-Learning Applications.
Proceedings of the User-Centered Interaction Paradigms for Universal Access in the Information Society, 2004

Usability of E-learning tools.
Proceedings of the working conference on Advanced visual interfaces, 2004


  Loading...