Carlos Santos

Orcid: 0000-0003-0961-8088

Affiliations:
  • University of Aveiro, Department of Communication and Art, Portugal (PhD 2016)


According to our database1, Carlos Santos authored at least 19 papers between 2009 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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Article 
PhD thesis 
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Links

Online presence:

On csauthors.net:

Bibliography

2024
Game-Based Solutions for Impacting Digital Competences in Aged Populations: Insights from an Empathetic Workshop.
Proceedings of the Human Aspects of IT for the Aged Population, 2024

Benchmarking the User eXperience and Usability of Online Social Networks: Proposal of an Evaluation Framework.
Proceedings of the Human Aspects of IT for the Aged Population, 2024

2023
Assessing the Relevance of Developing a Gamified Digital Platform to Promote Extracurricular Activities and Users' Sense of Belonging in K-12 Schools.
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2023

Teachers' First Contact with an Immersive Web Environment: Evaluating Social Presence and Possible Effects on Learning Outcomes.
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2023

The HCA Framework - A Storification Model to Support and Facilitate Gamification Design.
Proceedings of the Responsive and Sustainable Educational Futures, 2023

2022
Preface.
IxD&A, 2022

Communication-Driven Digital Learning Environments: 10 years of Research and Development of the Campus Platform.
Intelligent Techniques in the Educational Process (1), 2022

2021
The use of mobile applications in higher education classes: a comparative pilot study of the students' perceptions and real usage.
Smart Learn. Environ., 2021

Has Covid-19 emergency instruction killed the PLE?
Proceedings of the TEEM'21: Ninth International Conference on Technological Ecosystems for Enhancing Multiculturality, Barcelona, Spain, October 26, 2021

Fostering Co-UXers in Later Age: Co-designing a UX Toolkit for the Senior Online Community MiOne.
Proceedings of the Ludic, Co-design and Tools Supporting Smart Learning Ecosystems and Smart Education, 2021

Developing a Prototype of an Open Educational Resource on Research Methods for PhD Candidates in Technology-Enhanced Learning.
Proceedings of the Technology-Enhanced Learning for a Free, Safe, and Sustainable World, 2021

2020
Investigating the Potential of Data from an Academic Social Network (GPS).
Proceedings of the Computational Science and Its Applications - ICCSA 2020, 2020

2015
Mobile Learning and Higher Education: A Theoretical Overview.
J. Mobile Multimedia, 2015

Peer-supported badge attribution in a collaborative learning platform: The SAPO Campus case.
Comput. Hum. Behav., 2015

2014
Social Networks and the Construction of Identity in Digital Environments.
J. Mobile Multimedia, 2014

2013
Online Identity Analysis Model: Analysing the Construction of the Self in Digital Environments.
Int. J. Knowl. Soc. Res., 2013

Students' Perspectives on Badges in Educational Social Media Platforms: The Case of SAPO Campus Tutorial Badges.
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013

2010
Visualisation of Web Based e-Learning Activity.
Proceedings of the 14th International Conference on Information Visualisation, 2010

2009
chmod 777 education.
eLearn Mag., 2009


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